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Tricks of the 3D Game Programming Gurus
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TextureMapMania
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1998-02-05
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900.1 KB
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16-bit (3,174 colors)
ocr:
Figure 7.0-1 Texture Mapping 3 and 4 Sided Polygons. Example 1: Single Triangle Source Texture Map 64x64 Pixels (0,0) (0,0) (63,0) (0,63) (63,63) l (0,63) (63,63) Example 2: Two Triangles Making a Quadrilateral (0,0) (63,0) (0,63) (63,63)