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- //============================================================================
- // control/client/client.cs
- // Copyright (c) 2003, 2006 by Kenneth C. Finney.
- //============================================================================
- function LaunchGame()
- {
- StopMusic();
- /// createServer("SinglePlayer", "control/data/maps/book_ch6.mis");
- createServer("SinglePlayer", "control/data/maps/trackB.mis");
- %conn = new GameConnection(ServerConnection);
- %conn.setConnectArgs("Reader");
- %conn.connectLocal();
- }
- function ShowMenuScreen()
- {
- // Start up the client with the menu...
- Canvas.setContent( MenuScreen );
- Canvas.setCursor("DefaultCursor");
- }
- function SplashScreenInputCtrl::onInputEvent(%this, %dev, %evt, %make)
- {
- if(%make)
- {
- ShowMenuScreen();
- }
- }
- //============================================================================
- // stubs
- //============================================================================
- function onServerMessage()
- {
- }
- function onMissionDownloadPhase1()
- {
- }
- function onPhase1Progress()
- {
- }
- function onPhase1Complete()
- {
- }
- function onMissionDownloadPhase2()
- {
- }
- function onPhase2Progress()
- {
- }
- function onPhase2Complete()
- {
- }
- function onPhase3Complete()
- {
- }
- function onMissionDownloadComplete()
- {
- }
-