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nw_s0_bladebarc.nss
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2002-09-10
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//::///////////////////////////////////////////////
//:: Blade Barrier: Heartbeat
//:: NW_S0_BladeBarA.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Creates a wall 10m long and 2m thick of whirling
blades that hack and slice anything moving into
them. Anything caught in the blades takes
2d6 per caster level.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: July 20, 2001
//:://////////////////////////////////////////////
#include "NW_I0_SPELLS"
void main()
{
//Declare major variables
object oTarget;
effect eDam;
effect eVis = EffectVisualEffect(VFX_COM_BLOOD_LRG_RED);
int nMetaMagic = GetMetaMagicFeat();
int nLevel = GetCasterLevel(GetAreaOfEffectCreator());
//Make level check
if (nLevel > 20)
{
nLevel = 20;
}
oTarget = GetFirstInPersistentObject();
while(GetIsObjectValid(oTarget))
{
if(!GetIsReactionTypeFriendly(oTarget, GetAreaOfEffectCreator()))
{
//Fire spell cast at event
SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), SPELL_BLADE_BARRIER));
//Make SR Check
if (!MyResistSpell(GetAreaOfEffectCreator(), oTarget) && oTarget != GetAreaOfEffectCreator())
{
//Roll Damage
int nDamage = d6(nLevel);
//Enter Metamagic conditions
if(nMetaMagic == METAMAGIC_MAXIMIZE)
{
nDamage = nLevel * 6;//Damage is at max
}
else if (nMetaMagic == METAMAGIC_EMPOWER)
{
nDamage = nDamage + (nDamage/2);
}
if(MySavingThrow(SAVING_THROW_REFLEX, oTarget, GetSpellSaveDC()))
{
nDamage = d6();
}
//Set damage effect
eDam = EffectDamage(nDamage, DAMAGE_TYPE_SLASHING);
//Apply damage and VFX
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
}
}
oTarget = GetNextInPersistentObject();
}
}