home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Zone 83
/
Dppcz1299.iso
/
ExPlay
/
HalfLife
/
jumbot.exe
/
Jumbot.cfg
< prev
next >
Wrap
Text File
|
1999-09-09
|
2KB
|
64 lines
//This file is executed each time the Jumbot gets started up.
//Note that you can change any of these values freely and also
//add values to the file (such as botaccuracy, botfov, etc).
bot_num 0 //Sets default number of bots to start with.
botcfgfile bots.cfg //Sets default name of file to read bot info from.
chatfile botchat.cfg //Sets default name of file to read chat info from.
botchat 0 //Sets if bot chatting should be enabled from the start (0=off, 1=on).
bot_tripmines 1 //Bots can place tripmines (setting to 0 disables ability).
bot_gauss 1 //Bots can gauss jump to get to high-up items.
bot_crowbar 0 //Set to 1 to start off in crowbar mode.
speedup 0 //Slower computers should have this set to 1 or 2.
botmsec 0 //Sets speed of bots.
msec_min 10 //Sets msec auto-adjust's minimum value to 10.
msec_max 50 //Sets msec auto-adjust's maximum value to 50.
bot_thinkspeed 0.1 //Setting to 1 will give bots slower reaction time, but also
//take a very heavy lift off of the processor.
bot_angleupdate 1 //Keeps the bot's angles updated every frame no matter what
//bot_thinkspeed is. Set to 0 to disable.
bot_viewdelay 1 //Bots won't react instantly to things if this is set to 1.
bot_yawspeed 25 //Speed at which the bot turns.
waypoints 1 //Set to 0 to disable the bot's use of waypoints. The advantage to
//this is that you will get a good performance boost and you won't
//need to use JRF files. However, the bot's level navigation will
//be quite crippled.
wp_autoplace 0 //Sets waypoint placement to manual if a level isn't waypointed.
bweap_crowbar 0
bweap_glock 10
bweap_python 16
bweap_mp5 18
bweap_shotgun 17
bweap_crossbow 15
bweap_rpg 20
bweap_gauss 21
bweap_egon 22
bweap_hornet 12
bweap_grenade 13
bweap_snark 14
bweap_satchel 11
bweap_tripmine -10
//These lines set the bot's weapon priority numbers. The higher the number,
//the better the weapon is to the bot. If you set these numbers in-game,
//you must restart the level for bots to use the new values.
nostartexec 1 //Makes it so this file will not be executed again the next time
//a level is loaded. Set to 0 to have this file be executed once
//per level.