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LEGACY OF KAIN: SOUL REAVER
Demo Version 1.00
Readme File
16-September-1999
Crystal Dynamics, the Crystal Dynamics logo, Legacy Of Kain: Soul Reaver
and related characters are trademarks of Crystal Dynamics Inc. (C) 1999
Crystal Dynamics. (C) and Published by Eidos Interactive Limited 1999.
All Rights Reserved.
***********************************************************************
This is a playable demo of LEGACY OF KAIN: SOUL REAVER for the PC.
The demo includes a small section of the full game.
***********************************************************************
TABLE OF CONTENTS
FEATURES
MINIMUM REQUIREMENTS
DEFAULT KEYBOARD CONTROLS
DIRECTX 6.1
GRAPHIC CARD SUPPORT
FEATURES
--------
Legacy of Kain: Soul Reaver pushes your 3D accelerator card to the limit
with incredibly fluid graphics and realistic environments. As Raziel,
stalk Nosgoth feeding upon the souls of your enemies as you seek to
destroy your creator - Kain. After being betrayed and executed by Kain,
return to Nosgoth on an epic mission of revenge.
ò New streaming technology - no load times!
ò Feed on the soul of your enemies.
ò Explore the vast 3D world of Nosgoth packed with gameplay.
ò Master complex puzzles with your unprecedented ability to interact
with objects.
ò Shift realtime between the material and spectral planes.
ò Over 100 cinematics with 45 minutes of voiceover deliver a
gripping yet dark, gothic story.
LEGACY OF KAIN: SOUL REAVER for the PC is available in stores now!
MINIMUM REQUIREMENTS
--------------------
Required:
* P200 MHz MMX Processor (3D accelerator card, DirectX6 compliant)
* P266 MHz MMX processor (without 3D accelerator card)
* Windows 95/98
* 16MB RAM
* 4X CD ROM drive
* DirectX 6 or higher required (included)
* 100% DirectX 6 compliant Sound Card
* 320MB uncompressed hard drive space
* Keyboard & mouse
Recommended:
* P266 MHz processor (with 4MB 3D accelerator card)
* 32MB RAM
* 8X CD ROM drive
* Gamepad or joystick
All 100% DirectX 6 compliant 3D accelerator cards supported.
It may be necessary to update your hardware drivers.
DEFAULT KEYBOARD CONTROLS
-------------------------
Options Menu: Escape
Glyph Menu: Enter
Move Forward: Up arrow
Move Back: Down arrow
Move Left: Left arrow
Move Right: Right arrow
Rotate Camera Right: Numpad 0
Rotate Camera Left: Right Control Key
Action: A
Suck: D
Jump/Swim: Space Bar or X
Aim/Grapple: F
Crouch: C
Sneak/Face Enemy: S
Zoom (Camera Control): Left Control Key
NOTE: If you are stuck in the water, or need to execute a high jump,
first press CROUCH (C), the press JUMP (Space or X), and Raziel will
perform a high jump. You will need to perform this move to get out
of the water in the beginning of the demo, if you fall in.
Not all keys (eg the top row of number keys) are available when you
play Legacy Of Kain: Soul Reaver with the keyboard and you re-configure
the keyboard.
You will not be able to fully configure a gamepad or controller with less
than 10 buttons to play Legacy Of Kain: Soul Reaver. We suggest either
using the keyboard or assigning the camera controls to the keyboard.
DIRECTX 6.1
-----------
Soul Reaver makes extensive use of Microsoft's DirectX 6.1.
In order for you to play the game, you must have DX6-compliant drivers for
your video card and sound card. Please note that although DirectX 6.1 is
available for installation with the game, your video and sound card drivers
will not be upgraded to DirectX 6.1 drivers. You will need to obtain the
latest DX6 drivers from your card manufacturer. If Soul Reaver does not run
properly on your video card, and there are no DX6 drivers available for your
video card, you will have to run the game in Software Mode.
GRAPHIC CARD SUPPORT
--------------------
If your 3D card does not support DX6, and/or does not have at least 4 MB of
video RAM, you will most likely have to run the game in Software Mode.
SCREEN RESOLUTION
If you run the game in 800x600 resolution or higher, and experience texture
drop out, slow performance or any other problems, try lowering the screen
resolution to 640x480 or 512x384.
HOW TO INCREASE PERFORMANCE
For the best performance, select the Secondary (3Dfx) or Primary Display
Driver: Direct 3D Hardware Acceleration, and the Primary Sound Driver.
If you use the Secondary or Primary Direct 3D Hardware Acceleration Driver,
640x480 or higher resolution is recommended (because it looks so sweet!)
If you run the game in software, 512x384 is recommended. If you wish to
increase the performance even further in software mode, you can turn off the
"Filter Textures" setting in the setup window that comes up when you first
start the game. The graphic quality will decrease slightly as a result,
but you will probably get a higher frame rate.
COLOR DEPTH
Each graphic resolution can be run at 16 bit or 32 bit color depth. Select
the color depth that runs best on your system. Please note that the color
depth is attached to the graphic resolution.
If you continue to have problems, the EIDOS technical support page is listed
in the Internet Links folder on the Start Menu, and can also be reached at:
http://www.eidosinteractive.com/help.html
The following are known issues with particular 3D graphic chipsets:
NVIDIA RIVA 128
***************
The program may freeze when making frequent changes to the Gamma setting
within the game. We recommend that you set the Gamma setting to a suitable
level and keep that setting.
ATI RAGE PRO
************
The Rage Pro does not support modulate alpha, and as a result there may be
some problems with the transparencies within the game while running in
Direct3D mode, such as:
-Solid shadows underneath all characters.
-Flashing graphics on the top and bottom of screen during cut scenes.
-No transparency on spectral enemies when they are killed and sucked in.
However, aside from the transparency issue, the game should perform very
well on the RAGE PRO based cards.
During the FMV sequences (such as the intro), there may be a black square
caused by the cursor, on certain graphic cards. If this happens, please move
the cursor off of the screen with the mouse.
PLEASE NOTE: This is a demo, which is a small fraction of the final game.
We do not give out technical support for demos.