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ST-Computer Leser 2002 January
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STC_CD_01_2002.iso
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CALAMUS
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2000L_DE
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SYSTEM
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KEYTAB_N.INI
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INI File
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2001-02-09
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2KB
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81 lines
# KEYTAB.INI - Norwegian
# ----------
#
# This file has been designed for Norwegian keyboards
# by ╪ystein Per Moltubakk (oysteinper@c2i.net)
#
#
# This is the configuration file for the keyboard layout
# which can be redefined as you like it.
# This file has to be in the Calamus folder 'system'.
# Important: For keyboards other than German origin this file is
# always required even if there are no definitions entered.
# Otherwise the German keyboard layout will be enabled.
#
# Syntax Description:
# Comments start with # and end at the end of a line.
# The file is separated in several paragraphs,
# the names of which can be found in brackets, e.g. [normal].
# Only one key value is allowed per line.
# All values have to be given as Hexadecimal values.
[settings]
# When the value DEZIMAL in the [settings] area is set to 1,
# the ASCIIVALUE is expected to be a decimal value, otherwise
# a hexadecimal value is expected.
# The KEYBOARDSCANCODE will always be expected as a Hex value,
# like it is given by the KEYGET.EXE.
DEZIMAL=1
[normal]
# Here you find the key definitions for normal key strokes:
# Syntax: KEYBOARDSCANCODE = ASCIIVALUE (HEX)
# e.g. 0x10=146 -> ^ = ╞
# This means: Pressing the Key [^] will give you the character ╞ = ASCII 146.
# Please find the scancodes of the according keys with KEYGET.EXE
0x28=145 #µ
0x27=148 #÷
0x1a=134 #σ
[shift]
# Here you find the key definitions for Key + Shift:
# Syntax: KEYBOARDSCANCODE = ASCIIVALUE (HEX)
0x4=221 # Paragraph
0x29=248 # Grad
0x28=146 #╞
0x27=153 #╓
0x1a=143 #┼
[alternate]
# Here you find the key definitions for Key + Alternate:
# Syntax: KEYBOARDSCANCODE = ASCIIVALUE (HEX)
0x3=253 # Exp2
0x4=254 # Exp3
0x32=230 # my
[control]
# Here you find the key definitions for Key + Control (Ctrl / Strg):
# Syntax: KEYBOARDSCANCODE = ASCIIVALUE (HEX)
[normal_deadchar]
# Here are the key definitions for dead chars:
# Syntax: KEYBOARDSCANCODE + KEYBOARDSCANCODE = ASCIIVALUE (HEX)
# e.g. 0x29+0x1e=0x83 -> ^ + a = Γ
[shift_deadchar]
# Here are the key definitions for dead chars + Shift:
# Syntax: KEYBOARDSCANCODE + KEYBOARDSCANCODE = ASCIIVALUE (HEX)
[normal_deadchar_shift]
# Syntax: normal DEADCHARSCANCODE + Shifted KEYBOARDSCANCODE = ASCIIVALUE
[shift_deadchar_shift]
# Syntax: shifted DEADCHARSCANCODE + Shifted KEYBOARDSCANCODE = ASCIIVALUE