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  1. ;צסIJבדáםIJססדפáµ∩≥á⌠≈∩á≡∮β∙σ≥≤¢  ¢DEFINE PLAYER1="1",¢       PLAYER2="2"¢¢BYTE X,X2,Y,Y2,A,A2,OLDA,OLDA2,LEVEL¢BYTE WIN¢CARD WIN1,WIN2¢CARD I,I2,SPEED¢BYTE COL2=709,HCOL2=53271,hcol4=53274¢CARD POINTER SCREEN=88¢BYTE ARRAY FARBE(0)=708¢¢PROC NOP() RETURN¢¢PROC WAIT(CARD VAL)    ¢CARD IV  FOR IV=0 TO VAL DO NOP() OD¢RETURN¢¢proc make_sound()¢ sound(0,200,14,10)¢ sound(1,201,14,10)¢ sound(2,202,14,10)¢ sound(3,203,14,10)¢ wait(30000) poke ($D208,1)¢return¢¢PROC OP(BYTE VAL)¢ I=1600 I2=1560¢ DO ¢  I==-40 I2==+40¢ SETBLOCK(SCREEN^+I,40,VAL)¢ SETBLOCK(SCREEN^+I2,40,VAL)¢ WAIT(800)¢ UNTIL I<=0 ¢ OD¢RETURN¢¢; EXPLOSION ROUTINES¢¢BYTE FUNC CH_X(BYTE CEX)¢ IF CEX<1 OR CEX>200 THEN CEX=1 FI¢ IF CEX>158 THEN CEX=158 FI¢RETURN (CEX)¢¢BYTE FUNC CH_Y(BYTE CEY)¢ IF CEY<1 OR CEY>200 THEN CEY=1 FI¢ IF CEY>78 THEN CEY=78 FI¢RETURN (CEY)¢¢PROC EXPLODE(BYTE EX,EY,COLVAL)¢BYTE EXC,EXN,EYN,SA  ¢EXC=0¢COLOR=COLVAL¢DO¢ EXN=CH_X(EX-EXC) PLOT(EXN,EY)¢ EXN=CH_X(EX-EXC) EYN=CH_Y(EY-EXC)¢ PLOT(EXN,EYN)¢ EYN=CH_Y(EY-EXC) PLOT(EX,EYN)¢ EXN=CH_X(EX+EXC) EYN=CH_Y(EY-EXC)¢ PLOT(EXN,EYN)¢ EXN=CH_X(EX+EXC) PLOT(EXN,EY)¢ EXN=CH_X(EX+EXC) EYN=CH_Y(EY+EXC)¢ PLOT(EXN,EYN)¢ EYN=CH_Y(EY+EXC) PLOT(EX,EYN)¢ EXN=CH_X(EX-EXC) EYN=CH_Y(EY+EXC)¢ PLOT(EXN,EYN)¢ EXC==+1 COL2==-1¢ SA=RAND(0) SOUND(0,SA,0,10)¢ SA=RAND(0) SOUND(1,SA,2,EXC)¢ WAIT(700)¢UNTIL EXC=8¢OD SNDRST()¢RETURN¢¢PROC GET_STICK2()¢ A2=STICK(1)¢ IF A2=15 OR A2=6 OR A2=5 OR A2=9 OR A2=10¢   THEN A2=OLDA2 FI¢¢ IF A2=14 THEN ¢  IF OLDA2=13 THEN A2=13¢   ELSE Y2=CH_Y(Y2-1) FI FI¢  ¢ IF A2=13 THEN ¢  IF OLDA2=14 THEN A2=14 IF Y2>0 THEN Y2==-1 FI ¢¢   ELSE Y2=CH_Y(Y2+1) FI FI¢¢ IF A2=11 THEN ¢  IF OLDA2=7 THEN A2=7¢   ELSE X2=CH_X(X2-1) FI FI¢¢ IF A2=7  THEN¢  IF OLDA2=11 THEN A2=11 IF X2>0 THEN X2==-1 FI¢   ELSE X2=CH_X(X2+1) FI FI¢¢OLDA2=A2¢RETURN¢¢¢PROC GET_STICK()¢ A=STICK(0)¢ IF A=15 OR A=6 OR A=5 OR A=9 OR A=10¢   THEN A=OLDA FI¢¢ IF A=14 THEN ¢  IF OLDA=13 THEN A=13¢   ELSE Y=CH_Y(Y-1) FI FI¢  ¢ IF A=13 THEN ¢  IF OLDA=14 THEN A=14 IF Y>0 THEN Y==-1 FI ¢   ELSE Y=CH_Y(Y+1) FI FI¢¢ IF A=11 THEN ¢  IF OLDA=7 THEN A=7¢   ELSE X=CH_X(X-1) FI FI¢¢ IF A=7  THEN¢  IF OLDA=11 THEN A=11 IF X>0 THEN X==-1 FI¢   ELSE X=CH_X(X+1) FI FI¢¢OLDA=A¢RETURN¢¢PROC INIT()¢ GRAPHICS(7+16) POKE(752,1) ¢ MAKE_SOUND() OP(170) WAIT(3000) OP(0)¢ SNDRST()¢ COLOR=2 PLOT (0,0) DRAWTO(159,0)¢ DRAWTO(159,79) DRAWTO(0,79) ¢ DRAWTO(0,0)¢ X=10 Y=10 OLDA=7 ¢ X2=70 Y2=10 OLDA2=11 ¢RETURN¢¢¢PROC PL_EXPLODE(BYTE WHICH_PLAYER)¢BYTE Z¢ IF WHICH_PLAYER=0 THEN¢   FOR Z=1 TO 10¢    DO ¢     EXPLODE(X,Y,2)¢     EXPLODE(X,Y,0)¢    OD¢  ELSE¢   FOR Z=1 TO 10¢    DO ¢     EXPLODE(X2,Y2,2)¢     EXPLODE(X2,Y2,0)¢    OD¢ FI¢¢RETURN¢¢PROC PL_()¢DO¢ COLOR=1¢ GET_STICK() A=LOCATE(X,Y)     ¢  IF A<>0 THEN PL_EXPLODE(0) WIN=PLAYER2 EXIT FI¢ PLOT(X,Y)¢¢ COLOR=3¢ GET_STICK2() A=LOCATE(X2,Y2)¢  IF A<>0 THEN PL_EXPLODE(1) WIN=PLAYER1 EXIT FI¢ PLOT(X2,Y2)¢¢ WAIT(SPEED)¢ COL2==+1 ¢OD¢RETURN¢¢PROC TITLE()¢BYTE ZAP,P1=53272,HELP ¢GRAPHICS(18) ¢FARBE(0)=$8A FARBE(1)=$28 FARBE(3)=$C8¢PRINTDE(6," action user group")¢PRINTDE(6,"     ≡≥σ≤σ∈⌠≤:    ")¢PRINTDE(6,"                  ")¢PRINTDE(6,"  space zapper two")  ¢PRINTDE(6,"                  ")¢PRINTDE(6,"   COPYRIGHT 1987 ")¢PRINTDE(6,"                  ")¢PRINTDE(6,"    ≡≥∩Σ⌡πσΣáΓ∙:  ")¢PRINTDE(6,"   לIJפירצáיפדקםדפ ")¢PRINTDE(6,"--------------------")¢PRINTD(6,"     LEVEL : ") PRINTBDE(6,LEVEL)¢DO¢IF PEEK(53279)=5 THEN¢LEVEL==+1 IF LEVEL=5 THEN LEVEL=1 FI¢POSITION(13,11) PRINTBDE(6,LEVEL)¢FOR ZAP=0 TO 254 DO¢SOUND(0,ZAP,14,15) SOUND(1,ZAP,14,15)¢SOUND(2,ZAP,14,15) SOUND(3,ZAP,14,15)¢WAIT(50) OD¢SNDRST()¢FI¢HELP=RAND(0)¢POKE(53271,HELP)¢P1=PEEK(53272)+1 POKE(53272,P1)¢UNTIL PEEK(53279)=6 OR STRIG(0)=0 OD¢IF LEVEL=1 THEN SPEED=2000 FI¢IF LEVEL=2 THEN SPEED=1000 FI¢IF LEVEL=3 THEN SPEED=400 FI¢IF LEVEL=4 THEN SPEED=100 FI¢RETURN¢¢PROC FIN_PIC()¢ IF WIN=1 THEN WIN1==+1 FI¢ IF WIN=2 THEN WIN2==+1 FI¢¢ GRAPHICS(17) farbe(0)=0 farbe(1)=0¢ POSITION(3,3) PRINTD(6,"-------------")¢ POSITION(3,4) ¢   PRINTD(6,"PLAYER ") PRINTBD(6,WIN)¢ PRINTDE(6," WINS")¢ POSITION(3,5) PRINTD(6,"-------------")¢ POSITION(2,8)¢ PRINTDE(6,"TOTAL WINS:")¢ POSITION(2,10)¢ PRINTD(6,"PLAYER 1 :") PRINTCD(6,WIN1)¢ POSITION(2,12)¢ PRINTD(6,"PLAYER 2 :") PRINTCD(6,WIN2)¢ ¢ POSITION(2,15)¢ PRINTDE(6,"select to clear...")¢¢ POSITION(2,18)¢ PRINTDE(6,"  press start")¢ printde(6,"    or   button")¢do¢ hcol4=rand(0)      ¢ if peek(53279)=5 then ¢    win1=0 win2=0¢    POSITION(2,10)¢    PRINTD(6,"PLAYER 1 :") PRINTCD(6,WIN1) PRINTD(6,"    ")¢    POSITION(2,12)¢    PRINTD(6,"PLAYER 2 :") PRINTCD(6,WIN2) PRINTD(6,"    ")¢ fi¢until peek(53279)=6 or strig(0)=0 or strig(1)=0¢od¢WAIT(5000)¢return¢¢PROC GAMESTART()¢ INIT()¢ PL_()¢RETURN¢¢PROC MAIN()¢LEVEL=1 WIN1=0 WIN2=0¢¢DO¢ SNDRST()¢ TITLE()¢ GAMESTART()¢ fin_pic()¢OD¢RETURN¢¢