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INI File  |  2002-03-07  |  3KB  |  85 lines

  1. // Tuning data for supermoves
  2.  
  3. // Vr USE VARIANT   
  4. // Tx TEXTURE   
  5. // SC Start Colour   
  6. // EC End Colour   
  7. // SS Start Size   
  8. // ES End Size   
  9. // V Velocity  
  10. // In Num Particles to Interpolate between frames.  -1 == automatic
  11. // Pv Position variation on particle spawn
  12. // Vv Velocity Variation on particle spawn
  13.  
  14.  
  15. // Shooting
  16. [SMOVE_SHOOT]
  17. NUM_TRAILS = 3
  18.  
  19. TRAIL_0 = Vr{0};Tx{tac1};SC{230,240,210,80};EC{175,200,150,90};SS{10.0,10.0};ES{0.0,0.0};V{0,0,0};In{-1};Tm{10};Pv{0,0,0};Vv{0,0,0}
  20.  
  21. TRAIL_1 = Vr{0};Tx{crcl};SC{250,255,20,20};EC{250,240,20,20};SS{5.0,5.0};ES{1.0,1.0};V{0,0,0};In{-1};Tm{8};Pv{0,0,0};Vv{0,0,0}
  22.  
  23. TRAIL_2 = Vr{0};Tx{crcl};SC{50,200,200,200};EC{0,100,100,100};SS{15.0,15.0};ES{0.0,0.0};V{0,0,0};In{-1};Tm{15};Pv{0,0,0};Vv{0,0,0}
  24.  
  25.  
  26. // Passing
  27. [SMOVE_PASS]
  28. NUM_TRAILS = 1
  29.  
  30. TRAIL_0 = Vr{0};Tx{tac1};SC{60,255,255,255};EC{0,255,255,255};SS{10.0,10.0};ES{10.0,10.0};V{0,0,0};In{-1};Tm{10};Pv{0,0,0};Vv{0,0,0}
  31.  
  32.  
  33.  
  34. // Speed
  35. // Note:  Speed ignores these RGB values and uses jersey colours.  The Alpha values are still used
  36. // Trails are: 0 - Main big one, 1 - Small Shoulder, 2 - Hip Shorts
  37. [SMOVE_SPEED]
  38. NUM_TRAILS = 3
  39.  
  40. // Main faded: Jersey
  41. TRAIL_0 = Vr{0};Tx{tac1};SC{100,0,0,0};EC{0,0,0,0};SS{20.0,40.0};ES{20.0,40.0};V{0,0,0};In{-1};Tm{23};Pv{0,0,0};Vv{0,0,0}
  42.  
  43. // Small Shoulder: Jersey
  44. TRAIL_1 = Vr{0};Tx{tac1};SC{35,0,0,0};EC{0,0,0,0};SS{12.0,8.0};ES{8.0,5.0};V{0,0,0};In{-1};Tm{23};Pv{0,0,0};Vv{0,0,0}
  45.  
  46. // Small Hip: Short
  47. TRAIL_2 = Vr{0};Tx{crcl};SC{35,0,0,0};EC{0,0,0,0};SS{14.0,14.0};ES{10.0,6.0};V{0,0,0};In{-1};Tm{23};Pv{0,0,0};Vv{0,0,0}
  48.  
  49.  
  50. // Tackle
  51. // Note: Tackle ignores these RGB values.  Look at Speed
  52. // !!DISABLED!!!
  53. [SMOVE_TACKLE]
  54. NUM_TRAILS = 0
  55.  
  56. // Main faded: Jersey
  57. TRAIL_0 = Vr{0};Tx{tac1};SC{100,0,0,0};EC{0,0,0,0};SS{23.0,40.0};ES{17.0,40.0};V{0,0,0};In{-1};Tm{35};Pv{0,0,0};Vv{0,0,0}
  58.  
  59. // Small Shoulder: Jersey
  60. TRAIL_1 = Vr{0};Tx{tac1};SC{35,0,0,0};EC{0,0,0,0};SS{8.0,8.0};ES{5.0,5.0};V{0,0,0};In{-1};Tm{30};Pv{0,0,0};Vv{0,0,0}
  61.  
  62. // Small Hip: Short
  63. TRAIL_2 = Vr{0};Tx{crcl};SC{35,0,0,0};EC{0,0,0,0};SS{17.0,14.0};ES{17.0,6.0};V{0,0,0};In{-1};Tm{35};Pv{0,0,0};Vv{0,0,0}
  64.  
  65.  
  66.  
  67. // Save
  68. // !!DISABLED!!
  69. [SMOVE_SAVE]
  70. NUM_TRAILS = 0
  71.  
  72. TRAIL_0 = Vr{0};Tx{tac1};SC{80,230,230,50};EC{0,200,200,30};SS{5.0,5.0};ES{1.0,1.0};V{0,0,0};In{-1};Tm{8};Pv{0,0,0};Vv{0,0,0}
  73.  
  74. TRAIL_1 = Vr{0};Tx{tac1};SC{80,230,230,50};EC{0,200,200,30};SS{5.0,5.0};ES{1.0,1.0};V{0,0,0};In{-1};Tm{8};Pv{0,0,0};Vv{0,0,0}
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