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INI File  |  2002-03-07  |  4KB  |  146 lines

  1. [CAMERAS]
  2.  
  3. // Master activation switch
  4. ACTIVATECAMERAS = 1
  5.  
  6.  
  7. // What controller are we using?
  8. StartController = Tele
  9.  
  10. // How long do we stick with our kickoff cameras?
  11. KickoffLength    = 50
  12.  
  13. // Default OOP Cameras
  14. CornerNear    = Corner
  15. CornerFar    = Corner
  16. CornerNearStart = Corner Close
  17. CornerFarStart    = Corner Close
  18. ThrowinNear    = Throwin Near
  19. ThrowinFar    = Throwin Far
  20. GoalkickPos    = Goalkick
  21. GoalkickNeg    = Goalkick
  22. GoalkickPosStart= Goalkick Close
  23. GoalkickNegStart= Goalkick Close
  24. FreekickPos    = Freekick Pos
  25. FreekickNeg    = Freekick Neg
  26. FreekickPosStart= Freekick Pos Close
  27. FreekickNegStart= Freekick Neg Close
  28. Penalty        = Penalty
  29. Offside        = Sideline Replay
  30. Foul        = Sideline Zoom
  31.  
  32. // Auto Replay Cameras
  33. ReplayDollyNear    = Dolly Near
  34. ReplayDollyFar    = Dolly Far
  35. ReplayCorner    = Corner Replay
  36. ReplayBreakaway = Breakaway Replay
  37. ReplayBallCam    = BallCam Replay
  38. ReplaySideline  = Sideline Replay
  39.  
  40. ///////////////////////////////////////
  41. //                                   //
  42. // In-play camera controller systems //
  43. //                                   //
  44. ///////////////////////////////////////
  45.  
  46. NumControllers     = 8
  47.  
  48. [CAMERAS/CONTROLLER1]
  49. NAME        = Tele
  50. DEFAULT        = Tele Neg
  51. POSTEAM        = Tele Pos
  52. NEGTEAM        = Tele Neg
  53. BLENDFRAMES = 40
  54.  
  55. [CAMERAS/CONTROLLER2]
  56. NAME        = Tower
  57. DEFAULT        = Tower Neg
  58. POSTEAM        = Tower Pos
  59. NEGTEAM        = Tower Neg
  60. BLENDFRAMES = 60
  61.  
  62. [CAMERAS/CONTROLLER3]
  63. NAME        = End to End
  64. DEFAULT        = End to End Neg
  65. POSTEAM        = End to End Pos
  66. NEGTEAM        = End to End Neg
  67. THROWINNEAR    = End to End Throwin
  68. THROWINFAR    = End to End Throwin
  69. BLENDFRAMES = 30
  70.  
  71. [CAMERAS/CONTROLLER4]
  72. NAME         = Sideline
  73. DEFAULT        = Sideline Neg
  74. POSTEAM        = Sideline Pos
  75. NEGTEAM        = Sideline Neg
  76. BLENDFRAMES = 40
  77.  
  78. [CAMERAS/CONTROLLER5]
  79. NAME        = Panoramic
  80. DEFAULT        = Panoramic Neg
  81. POSTEAM        = Panoramic Pos
  82. NEGTEAM        = Panoramic Neg
  83. BLENDFRAMES = 60
  84.  
  85. [CAMERAS/CONTROLLER6]
  86. NAME        = Action
  87. DEFAULT        = Action Neg
  88. POSTEAM        = Action Pos
  89. NEGTEAM        = Action Neg
  90. BLENDFRAMES = 40
  91.  
  92. [CAMERAS/CONTROLLER7] 
  93. NAME         = End Dynamic
  94. DEFAULT        = End Dynamic Neg
  95. POSTEAM        = End Dynamic Pos
  96. NEGTEAM        = End Dynamic Neg
  97. THROWINNEAR    = End to End Throwin
  98. THROWINFAR    = End to End Throwin
  99. BLENDFRAMES = 40
  100.  
  101. [CAMERAS/CONTROLLER8] 
  102. NAME        = Swing
  103. DEFAULT        = Swing Neg
  104. POSTEAM        = Swing Pos
  105. NEGTEAM        = Swing Neg
  106. THROWINNEAR    = End to End Throwin
  107. THROWINFAR    = End to End Throwin
  108. BLENDFRAMES    = 30
  109.  
  110.  
  111.  
  112. //////////////////////////////////////////////////////////////////////////////////////////////////
  113. // Sample controller.  Not used in-game, this demonstrates all the features of the controllers. //
  114. //////////////////////////////////////////////////////////////////////////////////////////////////
  115.  
  116. // Controller number
  117. // Must be less than or equal to NumControllers (and greater than zero) or the controller is ignored.
  118. [CAMERAS/CONTROLLERXXX]
  119. // Controller name
  120. NAME         = GeoffJCam
  121. // Number of frames for smooth blend between cameras
  122. BLENDFRAMES    = 100
  123. // Default camera
  124. DEFAULT        = GeoffJCam1
  125. // Camera to use during kickoff
  126. KICKOFF        = GeoffJCam2
  127. // Special cameras for positive and negative team possession
  128. POSTEAM        = GeoffJCam3
  129. NEGTEAM        = GeoffJCam4
  130. // Overridden OOP cameras
  131. CORNERNEAR    = GeoffJCam5
  132. CORNERFAR    = GeoffJCam6
  133. THROWINNEAR    = GeoffJCam7
  134. THROWINFAR    = GeoffJCam8
  135. GOALKICKPOS    = GeoffJCam9
  136. GOALKICKNEG    = GeoffJCam10
  137. FREEKICKPOS    = GeoffJCam11
  138. FREEKICKNEG    = GeoffJCam12
  139. PENALTY        = GeoffJCam13
  140. FOUL        = GeoffJCam14
  141. // Breakaway cameras, mode
  142. POSBREAKAWAY    = GeoffJCam15
  143. NEGBREAKAWAY    = GeoffJCam16
  144. BREAKAWAYMODE    = 1
  145.  
  146.