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Text File  |  2003-09-11  |  4KB  |  147 lines

  1. OBJECT=POSTACIE
  2. POSTACIE:TYPE=ANIMO
  3. POSTACIE:VISIBLE=FALSE
  4. POSTACIE:FILENAME=POSAKC.ANN
  5. POSTACIE:TOCANVAS=TRUE
  6. POSTACIE:PRIORITY=1000
  7. POSTACIE:FPS=16
  8. POSTACIE:PRELOAD=TRUE
  9. POSTACIE:RELEASE=TRUE
  10. POSTACIE:MONITORCOLLISION=FALSE
  11. POSTACIE:MONITORCOLLISIONALPHA=FALSE
  12.  
  13. OBJECT=WI_LALKA
  14. WI_LALKA:TYPE=ANIMO
  15. WI_LALKA:VISIBLE=TRUE
  16. WI_LALKA:FILENAME=WI_LALKA.ANN
  17. WI_LALKA:TOCANVAS=TRUE
  18. WI_LALKA:PRIORITY=30
  19. WI_LALKA:FPS=16
  20. WI_LALKA:PRELOAD=TRUE
  21. WI_LALKA:RELEASE=TRUE
  22. WI_LALKA:MONITORCOLLISION=FALSE
  23. WI_LALKA:MONITORCOLLISIONALPHA=FALSE
  24. WI_LALKA:ONFINISHED^WCHODZI={B_NEXT_AC^RUN();}
  25. WI_LALKA:ONFINISHED^WYCHODZI={B_NEXT_AC^RUN();}
  26. WI_LALKA:ONSTARTED^JEST={B_PAJAC^RUN("WI_LALKA");}
  27. WI_LALKA:ONSTARTED^WCHODZI={B_PAJAC^RUN("WI_LALKA");}
  28.  
  29. OBJECT=WB_LALKA
  30. WB_LALKA:TYPE=ANIMO
  31. WB_LALKA:VISIBLE=TRUE
  32. WB_LALKA:FILENAME=WB_LALKA.ANN
  33. WB_LALKA:TOCANVAS=TRUE
  34. WB_LALKA:PRIORITY=30
  35. WB_LALKA:FPS=16
  36. WB_LALKA:PRELOAD=TRUE
  37. WB_LALKA:RELEASE=TRUE
  38. WB_LALKA:MONITORCOLLISION=FALSE
  39. WB_LALKA:MONITORCOLLISIONALPHA=FALSE
  40. WB_LALKA:ONFINISHED^WCHODZI={B_NEXT_AC^RUN();}
  41. WB_LALKA:ONFINISHED^WYCHODZI={B_NEXT_AC^RUN();}
  42. WB_LALKA:ONSTARTED^JEST={B_PAJAC^RUN("WB_LALKA");}
  43. WB_LALKA:ONSTARTED^WCHODZI={B_PAJAC^RUN("WB_LALKA");}
  44.  
  45. OBJECT=MA_LALKA
  46. MA_LALKA:TYPE=ANIMO
  47. MA_LALKA:VISIBLE=TRUE
  48. MA_LALKA:FILENAME=MA_LALKA.ANN
  49. MA_LALKA:TOCANVAS=TRUE
  50. MA_LALKA:PRIORITY=30
  51. MA_LALKA:FPS=16
  52. MA_LALKA:PRELOAD=TRUE
  53. MA_LALKA:RELEASE=TRUE
  54. MA_LALKA:MONITORCOLLISION=FALSE
  55. MA_LALKA:MONITORCOLLISIONALPHA=FALSE
  56. MA_LALKA:ONFINISHED^WCHODZI={B_NEXT_AC^RUN();}
  57. MA_LALKA:ONFINISHED^WYCHODZI={B_NEXT_AC^RUN();}
  58. MA_LALKA:ONSTARTED^JEST={B_PAJAC^RUN("MA_LALKA");}
  59. MA_LALKA:ONSTARTED^WCHODZI={B_PAJAC^RUN("MA_LALKA");}
  60.  
  61. OBJECT=KA_LALKA
  62. KA_LALKA:TYPE=ANIMO
  63. KA_LALKA:VISIBLE=TRUE
  64. KA_LALKA:FILENAME=KA_LALKA.ANN
  65. KA_LALKA:TOCANVAS=TRUE
  66. KA_LALKA:PRIORITY=30
  67. KA_LALKA:FPS=16
  68. KA_LALKA:PRELOAD=TRUE
  69. KA_LALKA:RELEASE=TRUE
  70. KA_LALKA:MONITORCOLLISION=FALSE
  71. KA_LALKA:MONITORCOLLISIONALPHA=FALSE
  72. KA_LALKA:ONFINISHED^WCHODZI={B_NEXT_AC^RUN();}
  73. KA_LALKA:ONFINISHED^WYCHODZI={B_NEXT_AC^RUN();}
  74. KA_LALKA:ONSTARTED^JEST={B_PAJAC^RUN("KA_LALKA");}
  75. KA_LALKA:ONSTARTED^WCHODZI={B_PAJAC^RUN("KA_LALKA");}
  76.  
  77. OBJECT=GA_LALKA
  78. GA_LALKA:TYPE=ANIMO
  79. GA_LALKA:VISIBLE=TRUE
  80. GA_LALKA:FILENAME=GA_LALKA.ANN
  81. GA_LALKA:TOCANVAS=TRUE
  82. GA_LALKA:PRIORITY=30
  83. GA_LALKA:FPS=16
  84. GA_LALKA:PRELOAD=TRUE
  85. GA_LALKA:RELEASE=TRUE
  86. GA_LALKA:MONITORCOLLISION=FALSE
  87. GA_LALKA:MONITORCOLLISIONALPHA=FALSE
  88. GA_LALKA:ONFINISHED^WCHODZI={B_NEXT_AC^RUN();}
  89. GA_LALKA:ONFINISHED^WYCHODZI={B_NEXT_AC^RUN();}
  90. GA_LALKA:ONSTARTED^JEST={B_PAJAC^RUN("GA_LALKA");}
  91. GA_LALKA:ONSTARTED^WCHODZI={B_PAJAC^RUN("GA_LALKA");}
  92.  
  93. OBJECT=BA_LALKA
  94. BA_LALKA:TYPE=ANIMO
  95. BA_LALKA:VISIBLE=TRUE
  96. BA_LALKA:FILENAME=BA_LALKA.ANN
  97. BA_LALKA:TOCANVAS=TRUE
  98. BA_LALKA:PRIORITY=30
  99. BA_LALKA:FPS=16
  100. BA_LALKA:PRELOAD=TRUE
  101. BA_LALKA:RELEASE=TRUE
  102. BA_LALKA:MONITORCOLLISION=FALSE
  103. BA_LALKA:MONITORCOLLISIONALPHA=FALSE
  104. BA_LALKA:ONFINISHED^WCHODZI={B_NEXT_AC^RUN();}
  105. BA_LALKA:ONFINISHED^WYCHODZI={B_NEXT_AC^RUN();}
  106. BA_LALKA:ONSTARTED^JEST={B_PAJAC^RUN("BA_LALKA");}
  107. BA_LALKA:ONSTARTED^WCHODZI={B_PAJAC^RUN("BA_LALKA");}
  108.  
  109. OBJECT=KA_SEQ
  110. KA_SEQ:TYPE=SEQUENCE
  111. KA_SEQ:FILENAME=KA_SEQ.SEQ
  112. KA_SEQ:ONFINISHED^SPEK={B_NEXT_AC^RUN();}
  113.  
  114. OBJECT=BA_SEQ
  115. BA_SEQ:TYPE=SEQUENCE
  116. BA_SEQ:FILENAME=BA_SEQ.SEQ
  117. BA_SEQ:ONFINISHED^SPEK={B_NEXT_AC^RUN();}
  118.  
  119. OBJECT=GA_SEQ
  120. GA_SEQ:TYPE=SEQUENCE
  121. GA_SEQ:FILENAME=GA_SEQ.SEQ
  122. GA_SEQ:ONFINISHED^SPEK={B_NEXT_AC^RUN();}
  123.  
  124. OBJECT=MA_SEQ
  125. MA_SEQ:TYPE=SEQUENCE
  126. MA_SEQ:FILENAME=MA_SEQ.SEQ
  127. MA_SEQ:ONFINISHED^SPEK={B_NEXT_AC^RUN();}
  128.  
  129. OBJECT=WB_SEQ
  130. WB_SEQ:TYPE=SEQUENCE
  131. WB_SEQ:FILENAME=WB_SEQ.SEQ
  132. WB_SEQ:ONFINISHED^SPEK={B_NEXT_AC^RUN();}
  133.  
  134. OBJECT=WI_SEQ
  135. WI_SEQ:TYPE=SEQUENCE
  136. WI_SEQ:FILENAME=WI_SEQ.SEQ
  137. WI_SEQ:ONFINISHED^SPEK={B_NEXT_AC^RUN();}
  138.  
  139. OBJECT=GR_LALKA
  140. GR_LALKA:TYPE=GROUP
  141.  
  142. OBJECT=B_INIT
  143. B_INIT:TYPE=BEHAVIOUR
  144. B_INIT:CODE={GR_LALKA^ADD("BA_LALKA","GA_LALKA","KA_LALKA","MA_LALKA","WB_LALKA","WI_LALKA");}
  145.  
  146.  
  147.