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Text File  |  1998-01-23  |  7KB  |  456 lines

  1. # BATTLEZONE
  2. # Input Mapping
  3. # OVERVIEW CONTROLS
  4. # X POSITION CONTROL
  5. cmd_x {
  6.     + mouse        HorizPos
  7.     + program    ControlMode
  8. }
  9. # Y POSITION CONTROL
  10. cmd_y {
  11.     + mouse        VertPos
  12.     + program    ControlMode
  13. }
  14. # LEFT MOUSE CLICK
  15. cmd_lclick {
  16.     + mouse        LeftBtn
  17.     - program    EditMode
  18. }
  19. # LEFT MOUSE HOLD
  20. cmd_lhold {
  21.     + mouse        LeftBtn
  22.     - program    EditMode
  23. }
  24. # RIGHT MOUSE CLICK
  25. cmd_rclick {
  26.     + mouse        RightBtn
  27.     - program    EditMode
  28. }
  29. # RIGHT MOUSE HOLD
  30. cmd_rhold {
  31.     + mouse        RightBtn
  32.     - program    EditMode
  33. }
  34. # DELETE THE SELECTED OBJECT
  35. cmd_delete {
  36.     + keyboard    GreyDelete
  37.     - program    EditMode
  38. }
  39. # MULTISELECT
  40. cmd_multi {
  41.     + keyboard    LeftControl
  42.     - program    EditMode
  43. }
  44. # CENTER ON THE USER
  45. center_player {
  46.     + keyboard    C
  47.     + program    ControlMode
  48.     - program   EditMode
  49. }
  50. # CENTER ON THE RECYCLER
  51. center_recycler {
  52.     + keyboard    R
  53.     + program    ControlMode
  54.     - program   EditMode
  55. }
  56. # CONTROL PANEL CONTROLS
  57. # PRESS THE Nth BUTTON
  58. mode_select_0 {
  59.     + keyboard    Zero
  60. }
  61. mode_select_1 {
  62.     + keyboard    One
  63. }
  64. mode_select_2 {
  65.     + keyboard    Two
  66. }
  67. mode_select_3 {
  68.     + keyboard    Three
  69. }
  70. mode_select_4 {
  71.     + keyboard    Four
  72. }
  73. mode_select_5 {
  74.     + keyboard    Five
  75. }
  76. mode_select_6 {
  77.     + keyboard    Six
  78. }
  79. mode_select_7 {
  80.     + keyboard    Seven
  81. }
  82. mode_select_8 {
  83.     + keyboard    Eight
  84. }
  85. mode_select_9 {
  86.     + keyboard    Nine
  87. }
  88. # CYCLE MENU SELECTION
  89. menu_pos {
  90.     + mouse        VertVel
  91.     + keyboard    LeftShift
  92.     - program    EditMode
  93. }
  94. menu_up {
  95.     + keyboard    GreyUpArrow
  96.     + keyboard    LeftShift
  97.     - program    EditMode
  98. }
  99. menu_down {
  100.     + keyboard    GreyDownArrow
  101.     + keyboard    LeftShift
  102.     - program    EditMode
  103. }
  104. menu_next {
  105.     + mouse        LeftBtn
  106.     + keyboard    LeftShift
  107.     - program    EditMode
  108. }
  109. menu_back {
  110.     + mouse        RightBtn
  111.     + keyboard    LeftShift
  112.     - program    EditMode
  113. }
  114. menu_back {
  115.     + keyboard    Tab
  116.     - program    EditMode
  117. }
  118. menu_cycle {
  119.     + keyboard    LeftShift
  120.     - program    EditMode
  121. }
  122. # PRESS RETICLE COMMAND
  123. menu_press {
  124.     + keyboard    Space
  125. }
  126. # PRESS TARGET COMMAND
  127. alt_press {
  128.     + keyboard    Alt
  129. }
  130. # GROUPING CONTROLS
  131. # SELECT GROUP WITH A KEY
  132. group_select_0 {
  133.     + keyboard    F1
  134.     - keyboard    LeftShift
  135. }
  136. group_select_1 {
  137.     + keyboard    F2
  138.     - keyboard    LeftShift
  139. }
  140. group_select_2 {
  141.     + keyboard    F3
  142.     - keyboard    LeftShift
  143. }
  144. group_select_3 {
  145.     + keyboard    F4
  146.     - keyboard    LeftShift
  147. }
  148. group_select_4 {
  149.     + keyboard    F5
  150.     - keyboard    LeftShift
  151. }
  152. group_select_5 {
  153.     + keyboard    F6
  154.     - keyboard    LeftShift
  155. }
  156. group_select_6 {
  157.     + keyboard    F7
  158.     - keyboard    LeftShift
  159. }
  160. # THROTTLE CONTROLS
  161. # DIGITAL THROTTLE TURBO
  162. turbo {
  163.     + keyboard W
  164.     - program    EditMode
  165. }
  166. # DIGITAL THROTTLE FORWARD
  167. throttle_up {
  168.     + keyboard Q
  169.     - program    EditMode
  170. }
  171. # DIGITAL THROTTLE BACK
  172. throttle_down {
  173.     + keyboard S
  174.     - program    EditMode
  175. }
  176. # STEERING CONTROLS
  177. # ANALOG STEER
  178. steer {
  179.     - mouse        HorizVel
  180.     - program    ControlMode
  181. }
  182. # DIGITAL STEER RIGHT
  183. steer_right {
  184.     + keyboard RightArrow
  185.     - program   EditMode
  186. }
  187.  
  188. # DIGITAL STEER LEFT
  189. steer_left {
  190.     + keyboard LeftArrow
  191.     - program   EditMode
  192. }
  193. # PITCHING CONTROLS
  194. # ANALOG PITCH
  195. pitch {
  196.     + mouse        VertPos
  197.     - program    ControlMode
  198.     - keyboard    Tab
  199. }
  200. # DIGITAL PITCH UP
  201. pitch_up {
  202.     + keyboard F
  203.     - program    EditMode
  204. }
  205. # DIGITAL PITCH DOWN
  206. pitch_down {
  207.     + keyboard C
  208.     - program    ControlMode
  209. }
  210. # STRAFING CONTROLS
  211. # DIGITAL STRAFE RIGHT
  212. strafe_right {
  213.     + keyboard D
  214.     - program    EditMode
  215. }
  216. # DIGITAL STRAFE LEFT
  217. strafe_left {
  218.     + keyboard A
  219.     - program    EditMode
  220. }
  221. # JUMP CONTROLS
  222. jump {
  223.     + keyboard E
  224.     - keyboard    LeftControl
  225.     - program    EditMode
  226. }
  227. # WEAPON CONTROLS
  228. # TRIGGER CURRENT WEAPON
  229. weapon_fire {
  230.     + mouse        LeftBtn
  231.     - keyboard    LeftShift
  232.     - program    ControlMode
  233. }
  234. weapon_fire {
  235.     + keyboard Insert
  236.     - program    EditMode
  237. }
  238. # CYCLE WEAPON SELECTION
  239. weapon_cycle {
  240.     + mouse        RightBtn
  241.     - keyboard    LeftShift
  242.     - program    ControlMode
  243. }
  244. weapon_cycle {
  245.     + keyboard    KeypadEnter
  246.     - program    EditMode
  247. }
  248. # LINK SIMILAR WEAPONS
  249. weapon_link {
  250.     + keyboard    L
  251.     - program    EditMode
  252. }
  253. # SELECT A PARTICULAR HARDPOINT
  254. weapon_select_0 {
  255.     + keyboard    F8
  256.     - keyboard    LeftShift
  257. }
  258. weapon_select_1 {
  259.     + keyboard    F9
  260.     - keyboard    LeftShift
  261. }
  262. weapon_select_2 {
  263.     + keyboard    F10
  264.     - keyboard    LeftShift
  265. }
  266. weapon_select_3 {
  267.     + keyboard    F11
  268.     - keyboard    LeftShift
  269. }
  270. weapon_select_4 {
  271.     + keyboard    F12
  272.     - keyboard    LeftShift
  273. }
  274. # MISCELLANEOUS CONTROLS
  275. # EJECT FROM VEHICLE
  276. eject {
  277.     + keyboard    B
  278.     + keyboard    LeftControl
  279.     - program    EditMode
  280. }
  281. # ABANDON VEHICLE
  282. abandon {
  283.     + keyboard    H
  284.     - program    EditMode
  285. }
  286. # DEPLOY/UNDEPLOY VEHICLE
  287. deploy {
  288.     + keyboard    K
  289.     - program    EditMode
  290. }
  291. # TARGETING CONTROLS
  292. # TARGET THE FRONTAL OBJECT
  293. frontal_target {
  294.     + keyboard    T
  295.     - program    EditMode
  296. }
  297. # VIEWPOINT CONTROLS
  298. # TRACK PITCH UP
  299. track_pitch_plus {
  300.     + keyboard    GreyUpArrow
  301. }
  302. # TRACK PITCH DOWN
  303. track_pitch_minus {
  304.     + keyboard    GreyDownArrow
  305. }
  306. # TRACK YAW RIGHT
  307. track_yaw_plus {
  308.     + keyboard    GreyRightArrow
  309. }
  310. # TRACK YAW LEFT
  311. track_yaw_minus {
  312.     + keyboard    GreyLeftArrow
  313. }
  314. # TRACK INCREASE DISTANCE
  315. track_distance_plus {
  316.     + keyboard    GreyPageUp
  317. }
  318. # TRACK DECREASE DISTANCE
  319. track_distance_minus {
  320.     + keyboard    GreyPageDown
  321. }
  322. # INCREASE ZOOM FACTOR
  323. zoom_factor_plus {
  324.     + keyboard    GreyPlus
  325. }
  326. # DECREASE ZOOM FACTOR
  327. zoom_factor_minus {
  328.     + keyboard    GreyMinus
  329. }
  330. # RESET ZOOM FACTOR
  331. zoom_factor_reset {
  332.     + keyboard    GreyInsert
  333. }
  334. # TERRAIN EDIT CONTROLS
  335. # LEFT MOUSE
  336. edit_lmouse {
  337.     + mouse        LeftBtn
  338.     + program    ControlMode
  339.     + program   EditMode
  340. }
  341. # RIGHT MOUSE
  342. edit_rmouse {
  343.     + mouse        RightBtn
  344.     + program   ControlMode
  345.     + program   EditMode
  346. }
  347. # SHIFT KEY
  348. edit_shift {
  349.     + keyboard    LeftShift
  350.     + program    EditMode
  351. }
  352. # CONTROL KEY
  353. edit_control {
  354.     + keyboard    LeftControl
  355.     + program    EditMode
  356. }
  357. # COPY SELECTION
  358. edit_copy {
  359.     + keyboard    LeftControl
  360.     + keyboard  c
  361.     + program   EditMode
  362. }
  363. # PASTE SELECTION
  364. edit_paste {
  365.     + keyboard    LeftControl
  366.     + keyboard  v
  367.     + program   EditMode
  368. }
  369. # UNDO LAST ACTION
  370. edit_undo {
  371.     + keyboard    LeftControl
  372.     + keyboard  z
  373.     + program   EditMode
  374. }
  375. # SCROLL RIGHT
  376. edit_right {
  377.     + keyboard    RightArrow
  378.     + program   EditMode
  379. }
  380. # SCROLL LEFT
  381. edit_left {
  382.     + keyboard    LeftArrow
  383.     + program   EditMode
  384. }
  385. # SCROLL UP
  386. edit_up {
  387.     + keyboard    UpArrow
  388.     + program    EditMode
  389. }
  390. # SCROLL DOWN
  391. edit_down {
  392.     + keyboard    DownArrow
  393.     + program    EditMode
  394. }
  395. # GET TILE MATERIAL
  396. edit_eyedropper {
  397.     + keyboard    I
  398.     + program    EditMode
  399. }
  400. # ROTATE TILE
  401. edit_rotate {
  402.     + keyboard    R
  403.     + program    EditMode
  404. }
  405. # FLIP TILE VERTICALLY
  406. edit_vertflip {
  407.     + keyboard    V
  408.     + program    EditMode
  409. }
  410. # FLIP TILE HORIZONTALLY
  411. edit_horizflip {
  412.     + keyboard    H
  413.     + program    EditMode
  414. }
  415. # PAINT TERRAIN
  416. edit_paint {
  417.     + keyboard    P
  418.     + program    EditMode
  419. }
  420. # PLACE SOLID TILE
  421. edit_solid {
  422.     + keyboard    S
  423.     + program    EditMode
  424. }
  425. # PLACE CAP TILE
  426. edit_cap {
  427.     + keyboard    C
  428.     + program    EditMode
  429. }
  430. # PLACE DIAGONAL TILE
  431. edit_diag {
  432.     + keyboard    D
  433.     + program    EditMode
  434. }
  435. # SELECT ALTERNATE
  436. edit_alternate {
  437.     + keyboard    A
  438.     + program    EditMode
  439. }
  440. # TOGGLE WIREFRAME
  441. edit_wireframe {
  442.     + keyboard    W
  443.     + program    EditMode
  444. }
  445. # TOGGLE COLOR MODE
  446. edit_wirecolor {
  447.     + keyboard    Tab
  448.     + program    EditMode
  449. }
  450. # TOGGLE MAP ELEVATION/MATERIAL
  451. edit_maptype {
  452.     + keyboard    Tab
  453.     + keyboard    LeftControl
  454.     + program    EditMode
  455. }
  456.