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Text File  |  1996-08-07  |  28KB  |  1,431 lines

  1. // ---------------------------------------------
  2. // torpedo00 (Stanley_I)
  3. // ---------------------------------------------
  4.  
  5. [Cluster0]
  6. Name                = stanley1.mod
  7.  
  8. [Noise0]
  9. Level                = 1.0
  10.  
  11. [Sensor0]
  12. sen                = 99
  13. senr                = 80
  14. InfluenceProbability         = 1.0
  15.  
  16. [Size0]
  17. Scale                = 0.349
  18.  
  19. [Kinematics0]
  20. Range                = 4500
  21. LifeTime            = 8.0
  22. MinClimbingAngle        = 20.0
  23. MaxClimbingAngle        = 20.0
  24. VelocityIncrease        = 0.0
  25. VelocityDecrease        = 0.0
  26.  
  27. MaxAngleAccelerationA        = 0.0
  28. MaxAngleAccelerationB        = 0.0
  29. MaxAngleAccelerationC        = 0.0
  30. MaxAngleVelocityA        = 0.0
  31. MaxAngleVelocityB        = 0.0
  32. MaxAngleVelocityC        = 0.0
  33. AngleFrictionA            = 0.0
  34. AngleFrictionB            = 0.0
  35. AngleFrictionC            = 0.0
  36.  
  37. MaxOrientationAcceleration    = 300.0
  38. MaxOrientationRetardation    = 300.0
  39. MaxVelocity            = 900.0
  40. MinVelocity            = 0.0
  41. OrientationFrictionX        = 1.5
  42. OrientationFrictionY        = 0.0
  43. OrientationFrictionZ        = 1.5
  44.  
  45. [Collision0]
  46. RadiusScale            = 0.451
  47.  
  48. [Defense0]
  49. KineticShield0            = 1
  50. ShockShield0            = 1
  51.  
  52. [Offense0]
  53. KineticStrength            = 4000
  54. ShockStrength              = 0
  55.  
  56. // ---------------------------------------------
  57. // torpedo01 (Stanley_II)
  58. // ---------------------------------------------
  59.  
  60. [Cluster1]
  61. Name                = stanley2.mod
  62.  
  63. [Noise1]
  64. Level                = 1.0
  65.  
  66. [Sensor1]
  67. sen                = 99
  68. senr                = 80
  69. InfluenceProbability         = 1.0
  70.  
  71. [Size1]
  72. Scale                = 0.349
  73.  
  74. [Kinematics1]
  75. Range                = 4500
  76. LifeTime            = 6.0
  77. MinClimbingAngle        = 20.0
  78. MaxClimbingAngle        = 20.0
  79. VelocityIncrease        = 0.0
  80. VelocityDecrease        = 0.0
  81.  
  82. MaxAngleAccelerationA        = 0.0
  83. MaxAngleAccelerationB        = 0.0
  84. MaxAngleAccelerationC        = 0.0
  85. MaxAngleVelocityA        = 0.0
  86. MaxAngleVelocityB        = 0.0
  87. MaxAngleVelocityC        = 0.0
  88. AngleFrictionA            = 0.0
  89. AngleFrictionB            = 0.0
  90. AngleFrictionC            = 0.0
  91.  
  92. MaxOrientationAcceleration    = 600.0
  93. MaxOrientationRetardation    = 600.0
  94. MaxVelocity            = 1800.0
  95. MinVelocity            = 0.0
  96. OrientationFrictionX        = 1.5
  97. OrientationFrictionY        = 0.0
  98. OrientationFrictionZ        = 1.5
  99.  
  100. [Collision1]
  101. RadiusScale            = 0.451
  102.  
  103. [Defense1]
  104. KineticShield0            = 1
  105. ShockShield0            = 1
  106.  
  107. [Offense1]
  108. KineticStrength            = 4000
  109. ShockStrength              = 0
  110.  
  111. // ---------------------------------------------
  112. // torpedo02 (Stanley_III)
  113. // ---------------------------------------------
  114.  
  115. [Cluster2]
  116. Name                = stanley3.mod
  117.  
  118. [Noise2]
  119. Level                = 1.0
  120.  
  121. [Sensor2]
  122. sen                = 99
  123. senr                = 80
  124. InfluenceProbability         = 1.0
  125.  
  126. [Size2]
  127. Scale                = 0.349
  128.  
  129. [Kinematics2]
  130. Range                = 4500
  131. LifeTime            = 4.0
  132. MinClimbingAngle        = 20.0
  133. MaxClimbingAngle        = 20.0
  134. VelocityIncrease        = 0.0
  135. VelocityDecrease        = 0.0
  136.  
  137. MaxAngleAccelerationA        = 0.0
  138. MaxAngleAccelerationB        = 0.0
  139. MaxAngleAccelerationC        = 0.0
  140. MaxAngleVelocityA        = 0.0
  141. MaxAngleVelocityB        = 0.0
  142. MaxAngleVelocityC        = 0.0
  143. AngleFrictionA            = 0.0
  144. AngleFrictionB            = 0.0
  145. AngleFrictionC            = 0.0
  146.  
  147. MaxOrientationAcceleration    = 1200.0
  148. MaxOrientationRetardation    = 1200.0
  149. MaxVelocity            = 3600.0
  150. MinVelocity            = 0.0
  151. OrientationFrictionX        = 1.5
  152. OrientationFrictionY        = 0.0
  153. OrientationFrictionZ        = 1.5
  154.  
  155. [Collision2]
  156. RadiusScale            = 0.451
  157.  
  158. [Defense2]
  159. KineticShield0            = 1
  160. ShockShield0            = 1
  161.  
  162. [Offense2]
  163. KineticStrength            = 5000
  164. ShockStrength              = 0
  165.  
  166. // ---------------------------------------------
  167. // torpedo03 (TresherShark_I)
  168. // ---------------------------------------------
  169.  
  170. [Cluster3]
  171. Name                = threshr1.mod
  172.  
  173. [Noise3]
  174. Level                = 1.0
  175.  
  176. [Sensor3]
  177. sen                = 99
  178. senr                = 80
  179. InfluenceProbability         = 1.0
  180.  
  181. [Size3]
  182. Scale                = 0.349
  183.  
  184. [Kinematics3]
  185. Range                = 4500
  186. LifeTime            = 15
  187. MinClimbingAngle        = 20.0
  188. MaxClimbingAngle        = 20.0
  189. VelocityIncrease        = 0.0
  190. VelocityDecrease        = 0.0
  191.  
  192. MaxAngleAccelerationA        = 14.0
  193. MaxAngleAccelerationB        = 14.0
  194. MaxAngleAccelerationC        = 4.0
  195. MaxAngleVelocityA        = 2.6
  196. MaxAngleVelocityB        = 2.3
  197. MaxAngleVelocityC        = -1.80
  198. AngleFrictionA            = 2.5
  199. AngleFrictionB            = 2.5
  200. AngleFrictionC            = 0.0
  201.  
  202. MaxOrientationAcceleration    = 750.0
  203. MaxOrientationRetardation    = -550.0
  204. MaxVelocity            = 750.8
  205. MinVelocity            = -100.0
  206. OrientationFrictionX        = 1.8
  207. OrientationFrictionY        = 0.00
  208. OrientationFrictionZ        = 1.8
  209.  
  210. [Collision3]
  211. RadiusScale            = 0.451
  212.  
  213. [Defense3]
  214. KineticShield0            = 1
  215. ShockShield0            = 1
  216.  
  217. [Offense3]
  218. KineticStrength            = 4000
  219. ShockStrength              = 0
  220.  
  221. // ---------------------------------------------
  222. // torpedo04 (TresherShark_II)
  223. // ---------------------------------------------
  224.  
  225. [Cluster4]
  226. Name                = threshr2.mod
  227.  
  228. [Noise4]
  229. Level                = 1.0
  230.  
  231. [Sensor4]
  232. sen                = 99
  233. senr                = 80
  234. InfluenceProbability         = 1.0
  235.  
  236. [Size4]
  237. Scale                = 0.349
  238.  
  239. [Kinematics4]
  240. Range                = 4500
  241. LifeTime            = 15
  242. MinClimbingAngle        = 20.0
  243. MaxClimbingAngle        = 20.0
  244. VelocityIncrease        = 0.0
  245. VelocityDecrease        = 0.0
  246.  
  247. MaxAngleAccelerationA        = 14.0
  248. MaxAngleAccelerationB        = 14.0
  249. MaxAngleAccelerationC        = 4.0
  250. MaxAngleVelocityA        = 2.6
  251. MaxAngleVelocityB        = 2.3
  252. MaxAngleVelocityC        = -1.80
  253. AngleFrictionA            = 2.5
  254. AngleFrictionB            = 2.5
  255. AngleFrictionC            = 0.0
  256.  
  257. MaxOrientationAcceleration    = 750.0
  258. MaxOrientationRetardation    = -550.0
  259. MaxVelocity            = 750.8
  260. MinVelocity            = -100.0
  261. OrientationFrictionX        = 1.8
  262. OrientationFrictionY        = 0.00
  263. OrientationFrictionZ        = 1.8
  264.  
  265. [Collision4]
  266. RadiusScale            = 0.451
  267.  
  268. [Defense4]
  269. KineticShield0            = 1
  270. ShockShield0            = 1
  271.  
  272. [Offense4]
  273. KineticStrength            = 5000
  274. ShockStrength              = 0
  275.  
  276. // ---------------------------------------------
  277. // torpedo05 (BullShark_I)
  278. // ---------------------------------------------
  279.  
  280. [Cluster5]
  281. Name                = bull1.mod
  282.  
  283. [Noise5]
  284. Level                = 1.0
  285.  
  286. [Sensor5]
  287. sen                = 99
  288. senr                = 80
  289. InfluenceProbability         = 1.0
  290.  
  291. [Size5]
  292. Scale                = 0.349
  293.  
  294. [Kinematics5]
  295. Range                = 4500
  296. LifeTime            = 15
  297. MinClimbingAngle        = 20.0
  298. MaxClimbingAngle        = 20.0
  299. VelocityIncrease        = 0.0
  300. VelocityDecrease        = 0.0
  301.  
  302. MaxAngleAccelerationA        = 14.0
  303. MaxAngleAccelerationB        = 14.0
  304. MaxAngleAccelerationC        = 4.0
  305. MaxAngleVelocityA        = 2.6
  306. MaxAngleVelocityB        = 2.3
  307. MaxAngleVelocityC        = -1.80
  308. AngleFrictionA            = 2.5
  309. AngleFrictionB            = 2.5
  310. AngleFrictionC            = 0.0
  311.  
  312. MaxOrientationAcceleration    = 750.0
  313. MaxOrientationRetardation    = -550.0
  314. MaxVelocity            = 750.8
  315. MinVelocity            = -100.0
  316. OrientationFrictionX        = 1.8
  317. OrientationFrictionY        = 0.00
  318. OrientationFrictionZ        = 1.8
  319.  
  320. [Collision5]
  321. RadiusScale            = 0.451
  322.  
  323. [Defense5]
  324. KineticShield0            = 1
  325. ShockShield0            = 1
  326.  
  327. [Offense5]
  328. KineticStrength            = 8000
  329. ShockStrength              = 0
  330.  
  331. // ---------------------------------------------
  332. // torpedo06 (BullShark_II)
  333. // ---------------------------------------------
  334.  
  335. [Cluster6]
  336. Name                = bull2.mod
  337.  
  338. [Noise6]
  339. Level                = 1.0
  340.  
  341. [Sensor6]
  342. sen                = 99
  343. senr                = 80
  344. InfluenceProbability         = 1.0
  345.  
  346. [Size6]
  347. Scale                = 0.349
  348.  
  349. [Kinematics6]
  350. Range                = 4500
  351. LifeTime            = 15
  352. MinClimbingAngle        = 20.0
  353. MaxClimbingAngle        = 20.0
  354. VelocityIncrease        = 0.0
  355. VelocityDecrease        = 0.0
  356.  
  357. MaxAngleAccelerationA        = 14.0
  358. MaxAngleAccelerationB        = 14.0
  359. MaxAngleAccelerationC        = 4.0
  360. MaxAngleVelocityA        = 2.6
  361. MaxAngleVelocityB        = 2.3
  362. MaxAngleVelocityC        = -1.80
  363. AngleFrictionA            = 2.5
  364. AngleFrictionB            = 2.5
  365. AngleFrictionC            = 0.0
  366.  
  367. MaxOrientationAcceleration    = 750.0
  368. MaxOrientationRetardation    = -550.0
  369. MaxVelocity            = 750.8
  370. MinVelocity            = -100.0
  371. OrientationFrictionX        = 1.8
  372. OrientationFrictionY        = 0.00
  373. OrientationFrictionZ        = 1.8
  374.  
  375. [Collision6]
  376. RadiusScale            = 0.451
  377.  
  378. [Defense6]
  379. KineticShield0            = 1
  380. ShockShield0            = 1
  381.  
  382. [Offense6]
  383. KineticStrength            = 10000
  384. ShockStrength              = 0
  385.  
  386. // ---------------------------------------------
  387. // torpedo07 (TigerShark_I)
  388. // ---------------------------------------------
  389.  
  390. [Cluster7]
  391. Name                = tiger1.mod
  392.  
  393. [Noise7]
  394. Level                = 1.0
  395.  
  396. [Sensor7]
  397. sen                = 99
  398. senr                = 80
  399. InfluenceProbability         = 1.0
  400.  
  401. [Size7]
  402. Scale                = 0.349
  403.  
  404. [Kinematics7]
  405. Range                = 4500
  406. LifeTime            = 15
  407. MinClimbingAngle        = 20.0
  408. MaxClimbingAngle        = 20.0
  409. VelocityIncrease        = 0.0
  410. VelocityDecrease        = 0.0
  411.  
  412. MaxAngleAccelerationA        = 14.0
  413. MaxAngleAccelerationB        = 14.0
  414. MaxAngleAccelerationC        = 4.0
  415. MaxAngleVelocityA        = 2.6
  416. MaxAngleVelocityB        = 2.3
  417. MaxAngleVelocityC        = -1.80
  418. AngleFrictionA            = 2.5
  419. AngleFrictionB            = 2.5
  420. AngleFrictionC            = 0.0
  421.  
  422. MaxOrientationAcceleration    = 750.0
  423. MaxOrientationRetardation    = -550.0
  424. MaxVelocity            = 750.8
  425. MinVelocity            = -100.0
  426. OrientationFrictionX        = 1.8
  427. OrientationFrictionY        = 0.00
  428. OrientationFrictionZ        = 1.8
  429.  
  430. [Collision7]
  431. RadiusScale            = 0.451
  432.  
  433. [Defense7]
  434. KineticShield0            = 1
  435. ShockShield0            = 1
  436.  
  437. [Offense7]
  438. KineticStrength            = 5000
  439. ShockStrength              = 0
  440.  
  441. // ---------------------------------------------
  442. // torpedo08 (TigerShark_II)
  443. // ---------------------------------------------
  444.  
  445. [Cluster8]
  446. Name                = tiger2.mod
  447.  
  448. [Noise8]
  449. Level                = 1.0
  450.  
  451. [Sensor8]
  452. sen                = 99
  453. senr                = 80
  454. InfluenceProbability         = 1.0
  455.  
  456. [Size8]
  457. Scale                = 0.349
  458.  
  459. [Kinematics8]
  460. Range                = 4500
  461. LifeTime            = 15
  462. MinClimbingAngle        = 20.0
  463. MaxClimbingAngle        = 20.0
  464. VelocityIncrease        = 0.0
  465. VelocityDecrease        = 0.0
  466.  
  467. MaxAngleAccelerationA        = 14.0
  468. MaxAngleAccelerationB        = 14.0
  469. MaxAngleAccelerationC        = 4.0
  470. MaxAngleVelocityA        = 2.6
  471. MaxAngleVelocityB        = 2.3
  472. MaxAngleVelocityC        = -1.80
  473. AngleFrictionA            = 2.5
  474. AngleFrictionB            = 2.5
  475. AngleFrictionC            = 0.0
  476.  
  477. MaxOrientationAcceleration    = 750.0
  478. MaxOrientationRetardation    = -550.0
  479. MaxVelocity            = 750.8
  480. MinVelocity            = -100.0
  481. OrientationFrictionX        = 1.8
  482. OrientationFrictionY        = 0.00
  483. OrientationFrictionZ        = 1.8
  484.  
  485. [Collision8]
  486. RadiusScale            = 0.451
  487.  
  488. [Defense8]
  489. KineticShield0            = 1
  490. ShockShield0            = 1
  491.  
  492. [Offense8]
  493. KineticStrength            = 6000
  494. ShockStrength              = 0
  495.  
  496. // ---------------------------------------------
  497. // torpedo09 (ManEater_I)
  498. // ---------------------------------------------
  499.  
  500. [Cluster9]
  501. Name                = maneatr1.mod
  502.  
  503. [Noise9]
  504. Level                = 1.0
  505.  
  506. [Sensor9]
  507. sen                = 99
  508. senr                = 80
  509. InfluenceProbability         = 1.0
  510.  
  511. [Size9]
  512. Scale                = 0.349
  513.  
  514. [Kinematics9]
  515. Range                = 4500
  516. LifeTime            = 15
  517. MinClimbingAngle        = 20.0
  518. MaxClimbingAngle        = 20.0
  519. VelocityIncrease        = 0.0
  520. VelocityDecrease        = 0.0
  521.  
  522. MaxAngleAccelerationA        = 14.0
  523. MaxAngleAccelerationB        = 14.0
  524. MaxAngleAccelerationC        = 4.0
  525. MaxAngleVelocityA        = 2.6
  526. MaxAngleVelocityB        = 2.3
  527. MaxAngleVelocityC        = -1.80
  528. AngleFrictionA            = 2.5
  529. AngleFrictionB            = 2.5
  530. AngleFrictionC            = 0.0
  531.  
  532. MaxOrientationAcceleration    = 750.0
  533. MaxOrientationRetardation    = -550.0
  534. MaxVelocity            = 750.8
  535. MinVelocity            = -100.0
  536. OrientationFrictionX        = 1.8
  537. OrientationFrictionY        = 0.00
  538. OrientationFrictionZ        = 1.8
  539.  
  540. [Collision9]
  541. RadiusScale            = 0.451
  542.  
  543. [Defense9]
  544. KineticShield0            = 1
  545. ShockShield0            = 1
  546.  
  547. [Offense9]
  548. KineticStrength            = 6000
  549. ShockStrength              = 0
  550.  
  551. // ---------------------------------------------
  552. // torpedo10 (ManEater_II)
  553. // ---------------------------------------------
  554.  
  555. [Cluster10]
  556. Name                = maneatr2.mod
  557.  
  558. [Noise10]
  559. Level                = 1.0
  560.  
  561. [Sensor10]
  562. sen                = 99
  563. senr                = 80
  564. InfluenceProbability         = 1.0
  565.  
  566. [Size10]
  567. Scale                = 0.349
  568.  
  569. [Kinematics10]
  570. Range                = 4500
  571. LifeTime            = 15
  572. MinClimbingAngle        = 20.0
  573. MaxClimbingAngle        = 20.0
  574. VelocityIncrease        = 0.0
  575. VelocityDecrease        = 0.0
  576.  
  577. MaxAngleAccelerationA        = 12.0
  578. MaxAngleAccelerationB        = 12.0
  579. MaxAngleAccelerationC        = 4.0
  580. MaxAngleVelocityA        = 2.4
  581. MaxAngleVelocityB        = 2.3
  582. MaxAngleVelocityC        = -1.80
  583. AngleFrictionA            = 1.1
  584. AngleFrictionB            = 1.1
  585. AngleFrictionC            = 0.0
  586.  
  587. MaxOrientationAcceleration    = 750.0
  588. MaxOrientationRetardation    = -550.0
  589. MaxVelocity            = 750.8
  590. MinVelocity            = -100.0
  591. OrientationFrictionX        = 1.8
  592. OrientationFrictionY        = 0.00
  593. OrientationFrictionZ        = 1.8
  594.  
  595. [Collision10]
  596. RadiusScale            = 0.451
  597.  
  598. [Defense10]
  599. KineticShield0            = 1
  600. ShockShield0            = 1
  601.  
  602. [Offense10]
  603. KineticStrength            = 7000
  604. ShockStrength              = 0
  605.  
  606. // ---------------------------------------------
  607. // torpedo11 (HammerheadShark)
  608. // ---------------------------------------------
  609.  
  610. [Cluster11]
  611. Name                = hammerhd.mod
  612.  
  613. [Noise11]
  614. Level                = 1.0
  615.  
  616. [Sensor11]
  617. sen                = 99
  618. senr                = 80
  619. InfluenceProbability         = 1.0
  620.  
  621. [Size11]
  622. Scale                = 0.349
  623.  
  624. [Kinematics11]
  625. Range                = 4500
  626. LifeTime            = 15
  627. MinClimbingAngle        = 20.0
  628. MaxClimbingAngle        = 20.0
  629. VelocityIncrease        = 0.0
  630. VelocityDecrease        = 0.0
  631.  
  632. MaxAngleAccelerationA        = 14.0
  633. MaxAngleAccelerationB        = 14.0
  634. MaxAngleAccelerationC        = 4.0
  635. MaxAngleVelocityA        = 2.6
  636. MaxAngleVelocityB        = 2.3
  637. MaxAngleVelocityC        = -1.80
  638. AngleFrictionA            = 2.5
  639. AngleFrictionB            = 2.5
  640. AngleFrictionC            = 0.0
  641.  
  642. MaxOrientationAcceleration    = 750.0
  643. MaxOrientationRetardation    = -550.0
  644. MaxVelocity            = 750.8
  645. MinVelocity            = -100.0
  646. OrientationFrictionX        = 1.8
  647. OrientationFrictionY        = 0.00
  648. OrientationFrictionZ        = 1.8
  649.  
  650. [Collision11]
  651. RadiusScale            = 0.451
  652.  
  653. [Defense11]
  654. KineticShield0            = 1
  655. ShockShield0            = 1
  656.  
  657. [Offense11]
  658. KineticStrength            = 5000
  659. ShockStrength              = 0
  660.  
  661. // ---------------------------------------------
  662. // torpedo12 (Flash_Shark_I)
  663. // ---------------------------------------------
  664.  
  665. [Cluster12]
  666. Name                = flash1.mod
  667.  
  668. [Noise12]
  669. Level                = 1.0
  670.  
  671. [Sensor12]
  672. sen                = 99
  673. senr                = 80
  674. InfluenceProbability         = 1.0
  675.  
  676. [Size12]
  677. Scale                = 0.349
  678.  
  679. [Kinematics12]
  680. Range                = 4500
  681. LifeTime            = 15
  682. MinClimbingAngle        = 20.0
  683. MaxClimbingAngle        = 20.0
  684. VelocityIncrease        = 0.0
  685. VelocityDecrease        = 0.0
  686.  
  687. MaxAngleAccelerationA        = 14.0
  688. MaxAngleAccelerationB        = 14.0
  689. MaxAngleAccelerationC        = 4.0
  690. MaxAngleVelocityA        = 2.6
  691. MaxAngleVelocityB        = 2.3
  692. MaxAngleVelocityC        = -1.80
  693. AngleFrictionA            = 2.5
  694. AngleFrictionB            = 2.5
  695. AngleFrictionC            = 0.0
  696.  
  697. MaxOrientationAcceleration    = 750.0
  698. MaxOrientationRetardation    = -550.0
  699. MaxVelocity            = 750.8
  700. MinVelocity            = -100.0
  701. OrientationFrictionX        = 1.8
  702. OrientationFrictionY        = 0.00
  703. OrientationFrictionZ        = 1.8
  704.  
  705. [Collision12]
  706. RadiusScale            = 0.451
  707.  
  708. [Defense12]
  709. KineticShield0            = 1
  710. ShockShield0            = 1
  711.  
  712. [Offense12]
  713. KineticStrength            = 500
  714. ShockStrength              = 1000
  715.  
  716. // ---------------------------------------------
  717. // torpedo13 (FlashShark_II)
  718. // ---------------------------------------------
  719.  
  720. [Cluster13]
  721. Name                = flash2.mod
  722.  
  723. [Noise13]
  724. Level                = 1.0
  725.  
  726. [Sensor13]
  727. sen                = 99
  728. senr                = 80
  729. InfluenceProbability         = 1.0
  730.  
  731. [Size13]
  732. Scale                = 0.349
  733.  
  734. [Kinematics13]
  735. Range                = 4500
  736. LifeTime            = 15
  737. MinClimbingAngle        = 20.0
  738. MaxClimbingAngle        = 20.0
  739. VelocityIncrease        = 0.0
  740. VelocityDecrease        = 0.0
  741.  
  742. MaxAngleAccelerationA        = 14.0
  743. MaxAngleAccelerationB        = 14.0
  744. MaxAngleAccelerationC        = 4.0
  745. MaxAngleVelocityA        = 2.6
  746. MaxAngleVelocityB        = 2.3
  747. MaxAngleVelocityC        = -1.80
  748. AngleFrictionA            = 2.5
  749. AngleFrictionB            = 2.5
  750. AngleFrictionC            = 0.0
  751.  
  752. MaxOrientationAcceleration    = 750.0
  753. MaxOrientationRetardation    = -550.0
  754. MaxVelocity            = 750.8
  755. MinVelocity            = -100.0
  756. OrientationFrictionX        = 1.8
  757. OrientationFrictionY        = 0.00
  758. OrientationFrictionZ        = 1.8
  759.  
  760. [Collision13]
  761. RadiusScale            = 0.451
  762.  
  763. [Defense13]
  764. KineticShield0            = 1
  765. ShockShield0            = 1
  766.  
  767. [Offense13]
  768. KineticStrength            = 500
  769. ShockStrength              = 2000
  770.  
  771. // ---------------------------------------------
  772. // torpedo14 (FlashShark_III)
  773. // ---------------------------------------------
  774.  
  775. [Cluster14]
  776. Name                = flash3.mod
  777.  
  778. [Noise14]
  779. Level                = 1.0
  780.  
  781. [Sensor14]
  782. sen                = 99
  783. senr                = 80
  784. InfluenceProbability         = 1.0
  785.  
  786. [Size14]
  787. Scale                = 0.349
  788.  
  789. [Kinematics14]
  790. Range                = 4500
  791. LifeTime            = 15
  792. MinClimbingAngle        = 20.0
  793. MaxClimbingAngle        = 20.0
  794. VelocityIncrease        = 0.0
  795. VelocityDecrease        = 0.0
  796.  
  797. MaxAngleAccelerationA        = 14.0
  798. MaxAngleAccelerationB        = 14.0
  799. MaxAngleAccelerationC        = 4.0
  800. MaxAngleVelocityA        = 2.6
  801. MaxAngleVelocityB        = 2.3
  802. MaxAngleVelocityC        = -1.80
  803. AngleFrictionA            = 2.5
  804. AngleFrictionB            = 2.5
  805. AngleFrictionC            = 0.0
  806.  
  807. MaxOrientationAcceleration    = 750.0
  808. MaxOrientationRetardation    = -550.0
  809. MaxVelocity            = 750.8
  810. MinVelocity            = -100.0
  811. OrientationFrictionX        = 1.8
  812. OrientationFrictionY        = 0.00
  813. OrientationFrictionZ        = 1.8
  814.  
  815. [Collision14]
  816. RadiusScale            = 0.451
  817.  
  818. [Defense14]
  819. KineticShield0            = 1
  820. ShockShield0            = 1
  821.  
  822. [Offense14]
  823. KineticStrength            = 500
  824. ShockStrength              = 3000
  825.  
  826. // ---------------------------------------------
  827. // torpedo15 (BigBang_I)
  828. // ---------------------------------------------
  829.  
  830. [Cluster15]
  831. Name                = bigbang1.mod
  832.  
  833. [Noise15]
  834. Level                = 1.0
  835.  
  836. [Sensor15]
  837. sen                = 99
  838. senr                = 80
  839. InfluenceProbability         = 1.0
  840.  
  841. [Size15]
  842. Scale                = 0.349
  843.  
  844. [Kinematics15]
  845. Range                = 4500
  846. LifeTime            = 15
  847. MinClimbingAngle        = 20.0
  848. MaxClimbingAngle        = 20.0
  849. VelocityIncrease        = 0.0
  850. VelocityDecrease        = 0.0
  851.  
  852. MaxAngleAccelerationA        = 14.0
  853. MaxAngleAccelerationB        = 14.0
  854. MaxAngleAccelerationC        = 4.0
  855. MaxAngleVelocityA        = 2.6
  856. MaxAngleVelocityB        = 2.3
  857. MaxAngleVelocityC        = -1.80
  858. AngleFrictionA            = 2.5
  859. AngleFrictionB            = 2.5
  860. AngleFrictionC            = 0.0
  861.  
  862. MaxOrientationAcceleration    = 750.0
  863. MaxOrientationRetardation    = -550.0
  864. MaxVelocity            = 750.8
  865. MinVelocity            = -100.0
  866. OrientationFrictionX        = 1.8
  867. OrientationFrictionY        = 0.00
  868. OrientationFrictionZ        = 1.8
  869.  
  870. [Collision15]
  871. RadiusScale            = 0.451
  872.  
  873. [Defense15]
  874. KineticShield0            = 1
  875. ShockShield0            = 1
  876.  
  877. [Offense15]
  878. KineticStrength            = 20000
  879. ShockStrength              = 0
  880.  
  881. // ---------------------------------------------
  882. // torpedo16 (BigBang_II)
  883. // ---------------------------------------------
  884.  
  885. [Cluster16]
  886. Name                = bigbang2.mod
  887.  
  888. [Noise16]
  889. Level                = 1.0
  890.  
  891. [Sensor16]
  892. sen                = 99
  893. senr                = 80
  894. InfluenceProbability         = 1.0
  895.  
  896. [Size16]
  897. Scale                = 0.349
  898.  
  899. [Kinematics16]
  900. Range                = 4500
  901. LifeTime            = 15
  902. MinClimbingAngle        = 20.0
  903. MaxClimbingAngle        = 20.0
  904. VelocityIncrease        = 0.0
  905. VelocityDecrease        = 0.0
  906.  
  907. MaxAngleAccelerationA        = 14.0
  908. MaxAngleAccelerationB        = 14.0
  909. MaxAngleAccelerationC        = 4.0
  910. MaxAngleVelocityA        = 2.6
  911. MaxAngleVelocityB        = 2.3
  912. MaxAngleVelocityC        = -1.80
  913. AngleFrictionA            = 2.5
  914. AngleFrictionB            = 2.5
  915. AngleFrictionC            = 0.0
  916.  
  917. MaxOrientationAcceleration    = 750.0
  918. MaxOrientationRetardation    = -550.0
  919. MaxVelocity            = 750.8
  920. MinVelocity            = -100.0
  921. OrientationFrictionX        = 1.8
  922. OrientationFrictionY        = 0.00
  923. OrientationFrictionZ        = 1.8
  924.  
  925. [Collision16]
  926. RadiusScale            = 0.451
  927.  
  928. [Defense16]
  929. KineticShield0            = 1
  930. ShockShield0            = 1
  931.  
  932. [Offense16]
  933. KineticStrength            = 30000
  934. ShockStrength              = 0
  935.  
  936. // ---------------------------------------------
  937. // torpedo17 (BigBang_III)
  938. // ---------------------------------------------
  939.  
  940. [Cluster17]
  941. Name                = bigbang3.mod
  942.  
  943. [Noise17]
  944. Level                = 1.0
  945.  
  946. [Sensor17]
  947. sen                = 99
  948. senr                = 80
  949. InfluenceProbability         = 1.0
  950.  
  951. [Size17]
  952. Scale                = 0.349
  953.  
  954. [Kinematics17]
  955. Range                = 4500
  956. LifeTime            = 15
  957. MinClimbingAngle        = 20.0
  958. MaxClimbingAngle        = 20.0
  959. VelocityIncrease        = 0.0
  960. VelocityDecrease        = 0.0
  961.  
  962. MaxAngleAccelerationA        = 14.0
  963. MaxAngleAccelerationB        = 14.0
  964. MaxAngleAccelerationC        = 4.0
  965. MaxAngleVelocityA        = 2.6
  966. MaxAngleVelocityB        = 2.3
  967. MaxAngleVelocityC        = -1.80
  968. AngleFrictionA            = 2.5
  969. AngleFrictionB            = 2.5
  970. AngleFrictionC            = 0.0
  971.  
  972. MaxOrientationAcceleration    = 750.0
  973. MaxOrientationRetardation    = -550.0
  974. MaxVelocity            = 750.8
  975. MinVelocity            = -100.0
  976. OrientationFrictionX        = 1.8
  977. OrientationFrictionY        = 0.00
  978. OrientationFrictionZ        = 1.8
  979.  
  980. [Collision17]
  981. RadiusScale            = 0.451
  982.  
  983. [Defense17]
  984. KineticShield0            = 1
  985. ShockShield0            = 1
  986.  
  987. [Offense17]
  988. KineticStrength            = 40000
  989. ShockStrength              = 0
  990.  
  991. // ---------------------------------------------
  992. // torpedo18 (Melter_I)
  993. // ---------------------------------------------
  994.  
  995. [Cluster18]
  996. Name                = melter1.mod
  997.  
  998. [Noise18]
  999. Level                = 1.0
  1000.  
  1001. [Sensor18]
  1002. sen                = 99
  1003. senr                = 80
  1004. InfluenceProbability         = 1.0
  1005.  
  1006. [Size18]
  1007. Scale                = 0.349
  1008.  
  1009. [Kinematics18]
  1010. Range                = 4500
  1011. LifeTime            = 15
  1012. MinClimbingAngle        = 20.0
  1013. MaxClimbingAngle        = 20.0
  1014. VelocityIncrease        = 0.0
  1015. VelocityDecrease        = 0.0
  1016.  
  1017. MaxAngleAccelerationA        = 14.0
  1018. MaxAngleAccelerationB        = 14.0
  1019. MaxAngleAccelerationC        = 4.0
  1020. MaxAngleVelocityA        = 2.6
  1021. MaxAngleVelocityB        = 2.3
  1022. MaxAngleVelocityC        = -1.80
  1023. AngleFrictionA            = 2.5
  1024. AngleFrictionB            = 2.5
  1025. AngleFrictionC            = 0.0
  1026.  
  1027. MaxOrientationAcceleration    = 750.0
  1028. MaxOrientationRetardation    = -550.0
  1029. MaxVelocity            = 750.8
  1030. MinVelocity            = -100.0
  1031. OrientationFrictionX        = 1.8
  1032. OrientationFrictionY        = 0.00
  1033. OrientationFrictionZ        = 1.8
  1034.  
  1035. [Collision18]
  1036. RadiusScale            = 0.451
  1037.  
  1038. [Defense18]
  1039. KineticShield0            = 1
  1040. ShockShield0            = 1
  1041.  
  1042. [Offense18]
  1043. KineticStrength            = 7000
  1044. ShockStrength              = 0
  1045.  
  1046. // ---------------------------------------------
  1047. // torpedo19 (Melter_II)
  1048. // ---------------------------------------------
  1049.  
  1050. [Cluster19]
  1051. Name                = melter2.mod
  1052.  
  1053. [Noise19]
  1054. Level                = 1.0
  1055.  
  1056. [Sensor19]
  1057. sen                = 99
  1058. senr                = 80
  1059. InfluenceProbability         = 1.0
  1060.  
  1061. [Size19]
  1062. Scale                = 0.349
  1063.  
  1064. [Kinematics19]
  1065. Range                = 4500
  1066. LifeTime            = 15
  1067. MinClimbingAngle        = 20.0
  1068. MaxClimbingAngle        = 20.0
  1069. VelocityIncrease        = 0.0
  1070. VelocityDecrease        = 0.0
  1071.  
  1072. MaxAngleAccelerationA        = 14.0
  1073. MaxAngleAccelerationB        = 14.0
  1074. MaxAngleAccelerationC        = 4.0
  1075. MaxAngleVelocityA        = 2.6
  1076. MaxAngleVelocityB        = 2.3
  1077. MaxAngleVelocityC        = -1.80
  1078. AngleFrictionA            = 2.5
  1079. AngleFrictionB            = 2.5
  1080. AngleFrictionC            = 0.0
  1081.  
  1082. MaxOrientationAcceleration    = 750.0
  1083. MaxOrientationRetardation    = -550.0
  1084. MaxVelocity            = 750.8
  1085. MinVelocity            = -100.0
  1086. OrientationFrictionX        = 1.8
  1087. OrientationFrictionY        = 0.00
  1088. OrientationFrictionZ        = 1.8
  1089.  
  1090. [Collision19]
  1091. RadiusScale            = 0.451
  1092.  
  1093. [Defense19]
  1094. KineticShield0            = 1
  1095. ShockShield0            = 1
  1096.  
  1097. [Offense19]
  1098. KineticStrength            = 9000
  1099. ShockStrength              = 0
  1100.  
  1101. // ---------------------------------------------
  1102. // torpedo20 (SubSonic_I)
  1103. // ---------------------------------------------
  1104.  
  1105. [Cluster20]
  1106. Name                = subsonc1.mod
  1107.  
  1108. [Noise20]
  1109. Level                = 1.0
  1110.  
  1111. [Sensor20]
  1112. sen                = 99
  1113. senr                = 80
  1114. InfluenceProbability         = 1.0
  1115.  
  1116. [Size20]
  1117. Scale                = 0.349
  1118.  
  1119. [Kinematics20]
  1120. Range                = 4500
  1121. LifeTime            = 15
  1122. MinClimbingAngle        = 20.0
  1123. MaxClimbingAngle        = 20.0
  1124. VelocityIncrease        = 0.0
  1125. VelocityDecrease        = 0.0
  1126.  
  1127. MaxAngleAccelerationA        = 14.0
  1128. MaxAngleAccelerationB        = 14.0
  1129. MaxAngleAccelerationC        = 4.0
  1130. MaxAngleVelocityA        = 2.6
  1131. MaxAngleVelocityB        = 2.3
  1132. MaxAngleVelocityC        = -1.80
  1133. AngleFrictionA            = 2.5
  1134. AngleFrictionB            = 2.5
  1135. AngleFrictionC            = 0.0
  1136.  
  1137. MaxOrientationAcceleration    = 750.0
  1138. MaxOrientationRetardation    = -550.0
  1139. MaxVelocity            = 750.8
  1140. MinVelocity            = -100.0
  1141. OrientationFrictionX        = 1.8
  1142. OrientationFrictionY        = 0.00
  1143. OrientationFrictionZ        = 1.8
  1144.  
  1145. [Collision20]
  1146. RadiusScale            = 0.451
  1147.  
  1148. [Defense20]
  1149. KineticShield0            = 1
  1150. ShockShield0            = 1
  1151.  
  1152. [Offense20]
  1153. KineticStrength            = 7000
  1154. ShockStrength              = 0
  1155.  
  1156. // ---------------------------------------------
  1157. // torpedo21 (SubSonic_II)
  1158. // ---------------------------------------------
  1159.  
  1160. [Cluster21]
  1161. Name                = subsonc2.mod
  1162.  
  1163. [Noise21]
  1164. Level                = 1.0
  1165.  
  1166. [Sensor21]
  1167. sen                = 99
  1168. senr                = 80
  1169. InfluenceProbability         = 1.0
  1170.  
  1171. [Size21]
  1172. Scale                = 0.349
  1173.  
  1174. [Kinematics21]
  1175. Range                = 4500
  1176. LifeTime            = 15
  1177. MinClimbingAngle        = 20.0
  1178. MaxClimbingAngle        = 20.0
  1179. VelocityIncrease        = 0.0
  1180. VelocityDecrease        = 0.0
  1181.  
  1182. MaxAngleAccelerationA        = 14.0
  1183. MaxAngleAccelerationB        = 14.0
  1184. MaxAngleAccelerationC        = 4.0
  1185. MaxAngleVelocityA        = 2.6
  1186. MaxAngleVelocityB        = 2.3
  1187. MaxAngleVelocityC        = -1.80
  1188. AngleFrictionA            = 2.5
  1189. AngleFrictionB            = 2.5
  1190. AngleFrictionC            = 0.0
  1191.  
  1192. MaxOrientationAcceleration    = 750.0
  1193. MaxOrientationRetardation    = -550.0
  1194. MaxVelocity            = 750.8
  1195. MinVelocity            = -100.0
  1196. OrientationFrictionX        = 1.8
  1197. OrientationFrictionY        = 0.00
  1198. OrientationFrictionZ        = 1.8
  1199.  
  1200. [Collision21]
  1201. RadiusScale            = 0.451
  1202.  
  1203. [Defense21]
  1204. KineticShield0            = 1
  1205. ShockShield0            = 1
  1206.  
  1207. [Offense21]
  1208. KineticStrength            = 9000
  1209. ShockStrength              = 0
  1210.  
  1211. // ---------------------------------------------
  1212. // torpedo22 (Ripper)
  1213. // ---------------------------------------------
  1214.  
  1215. [Cluster22]
  1216. Name                = ripper.mod
  1217.  
  1218. [Noise22]
  1219. Level                = 1.0
  1220.  
  1221. [Sensor22]
  1222. sen                = 99
  1223. senr                = 80
  1224. InfluenceProbability         = 1.0
  1225.  
  1226. [Size22]
  1227. Scale                = 0.349
  1228.  
  1229. [Kinematics22]
  1230. Range                = 4500
  1231. LifeTime            = 15
  1232. MinClimbingAngle        = 20.0
  1233. MaxClimbingAngle        = 20.0
  1234. VelocityIncrease        = 0.0
  1235. VelocityDecrease        = 0.0
  1236.  
  1237. MaxAngleAccelerationA        = 14.0
  1238. MaxAngleAccelerationB        = 14.0
  1239. MaxAngleAccelerationC        = 4.0
  1240. MaxAngleVelocityA        = 2.6
  1241. MaxAngleVelocityB        = 2.3
  1242. MaxAngleVelocityC        = -1.80
  1243. AngleFrictionA            = 2.5
  1244. AngleFrictionB            = 2.5
  1245. AngleFrictionC            = 0.0
  1246.  
  1247. MaxOrientationAcceleration    = 750.0
  1248. MaxOrientationRetardation    = -550.0
  1249. MaxVelocity            = 750.8
  1250. MinVelocity            = -100.0
  1251. OrientationFrictionX        = 1.8
  1252. OrientationFrictionY        = 0.00
  1253. OrientationFrictionZ        = 1.8
  1254.  
  1255. [Collision22]
  1256. RadiusScale            = 0.451
  1257.  
  1258. [Defense22]
  1259. KineticShield0            = 1
  1260. ShockShield0            = 1
  1261.  
  1262. [Offense22]
  1263. KineticStrength            = 9000
  1264. ShockStrength              = 0
  1265.  
  1266. // ---------------------------------------------
  1267. // torpedo23 (Leech_I)
  1268. // ---------------------------------------------
  1269.  
  1270. [Cluster23]
  1271. Name                = leech1.mod
  1272.  
  1273. [Noise23]
  1274. Level                = 1.0
  1275.  
  1276. [Sensor23]
  1277. sen                = 99
  1278. senr                = 80
  1279. InfluenceProbability         = 1.0
  1280.  
  1281. [Size23]
  1282. Scale                = 0.349
  1283.  
  1284. [Kinematics23]
  1285. Range                = 4500
  1286. LifeTime            = 15
  1287. MinClimbingAngle        = 20.0
  1288. MaxClimbingAngle        = 20.0
  1289. VelocityIncrease        = 0.0
  1290. VelocityDecrease        = 0.0
  1291.  
  1292. MaxAngleAccelerationA        = 14.0
  1293. MaxAngleAccelerationB        = 14.0
  1294. MaxAngleAccelerationC        = 4.0
  1295. MaxAngleVelocityA        = 2.6
  1296. MaxAngleVelocityB        = 2.3
  1297. MaxAngleVelocityC        = -1.80
  1298. AngleFrictionA            = 2.5
  1299. AngleFrictionB            = 2.5
  1300. AngleFrictionC            = 0.0
  1301.  
  1302. MaxOrientationAcceleration    = 750.0
  1303. MaxOrientationRetardation    = -550.0
  1304. MaxVelocity            = 750.8
  1305. MinVelocity            = -100.0
  1306. OrientationFrictionX        = 1.8
  1307. OrientationFrictionY        = 0.00
  1308. OrientationFrictionZ        = 1.8
  1309.  
  1310. [Collision23]
  1311. RadiusScale            = 0.451
  1312.  
  1313. [Defense23]
  1314. KineticShield0            = 1
  1315. ShockShield0            = 1
  1316.  
  1317. [Offense23]
  1318. KineticStrength            = 500
  1319. ShockStrength              = 4000
  1320.  
  1321. // ---------------------------------------------
  1322. // torpedo24 (Leech_II)
  1323. // ---------------------------------------------
  1324.  
  1325. [Cluster24]
  1326. Name                = leech2.mod
  1327.  
  1328. [Noise24]
  1329. Level                = 1.0
  1330.  
  1331. [Sensor24]
  1332. sen                = 99
  1333. senr                = 80
  1334. InfluenceProbability         = 1.0
  1335.  
  1336. [Size24]
  1337. Scale                = 0.349
  1338.  
  1339. [Kinematics24]
  1340. Range                = 4500
  1341. LifeTime            = 15
  1342. MinClimbingAngle        = 20.0
  1343. MaxClimbingAngle        = 20.0
  1344. VelocityIncrease        = 0.0
  1345. VelocityDecrease        = 0.0
  1346.  
  1347. MaxAngleAccelerationA        = 14.0
  1348. MaxAngleAccelerationB        = 14.0
  1349. MaxAngleAccelerationC        = 4.0
  1350. MaxAngleVelocityA        = 2.6
  1351. MaxAngleVelocityB        = 2.3
  1352. MaxAngleVelocityC        = -1.80
  1353. AngleFrictionA            = 2.5
  1354. AngleFrictionB            = 2.5
  1355. AngleFrictionC            = 0.0
  1356.  
  1357. MaxOrientationAcceleration    = 750.0
  1358. MaxOrientationRetardation    = -550.0
  1359. MaxVelocity            = 750.8
  1360. MinVelocity            = -100.0
  1361. OrientationFrictionX        = 1.8
  1362. OrientationFrictionY        = 0.00
  1363. OrientationFrictionZ        = 1.8
  1364.  
  1365. [Collision24]
  1366. RadiusScale            = 0.451
  1367.  
  1368. [Defense24]
  1369. KineticShield0            = 1
  1370. ShockShield0            = 1
  1371.  
  1372. [Offense24]
  1373. KineticStrength            = 500
  1374. ShockStrength              = 6000
  1375.  
  1376. // ---------------------------------------------
  1377. // torpedo25 (estroker)
  1378. // ---------------------------------------------
  1379.  
  1380. [Cluster25]
  1381. Name                = estroker.mod
  1382.  
  1383. [Noise25]
  1384. Level                = 1.0
  1385.  
  1386. [Sensor25]
  1387. sen                = 99
  1388. senr                = 80
  1389. InfluenceProbability         = 1.0
  1390.  
  1391. [Size25]
  1392. Scale                = 0.349
  1393.  
  1394. [Kinematics25]
  1395. Range                = 4500
  1396. LifeTime            = 15
  1397. MinClimbingAngle        = 20.0
  1398. MaxClimbingAngle        = 20.0
  1399. VelocityIncrease        = 0.0
  1400. VelocityDecrease        = 0.0
  1401.  
  1402. MaxAngleAccelerationA        = 14.0
  1403. MaxAngleAccelerationB        = 14.0
  1404. MaxAngleAccelerationC        = 4.0
  1405. MaxAngleVelocityA        = 2.6
  1406. MaxAngleVelocityB        = 2.3
  1407. MaxAngleVelocityC        = -1.80
  1408. AngleFrictionA            = 2.5
  1409. AngleFrictionB            = 2.5
  1410. AngleFrictionC            = 0.0
  1411.  
  1412. MaxOrientationAcceleration    = 750.0
  1413. MaxOrientationRetardation    = -550.0
  1414. MaxVelocity            = 750.8
  1415. MinVelocity            = -100.0
  1416. OrientationFrictionX        = 1.8
  1417. OrientationFrictionY        = 0.00
  1418. OrientationFrictionZ        = 1.8
  1419.  
  1420. [Collision25]
  1421. RadiusScale            = 0.451
  1422.  
  1423. [Defense25]
  1424. KineticShield0            = 1
  1425. ShockShield0            = 1
  1426.  
  1427. [Offense25]
  1428. KineticStrength            = 500
  1429. ShockStrength              = 6000
  1430.  
  1431.