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Text File  |  1996-08-07  |  1KB  |  62 lines

  1. // ---------------------------------------------
  2. // abbau-raupe
  3. // ---------------------------------------------
  4.  
  5. [Cluster]
  6. Base                = raupe.mod
  7.  
  8. [Noise]
  9. Level                = 1.0
  10.  
  11. [Size]
  12. Scale                = 1.25
  13.  
  14. [Kinematics]
  15. MaxAngleAccelerationA        = 1.0
  16. MaxAngleAccelerationB        = 0.0
  17. MaxAngleAccelerationC        = 0.0
  18. MaxAngleVelocityA        = 0.2
  19. MaxAngleVelocityB        = 0.0
  20. MaxAngleVelocityC        = -1.00
  21. AngleFrictionA            = 1.0
  22. AngleFrictionB            = 2.0
  23. AngleFrictionC            = 0.0
  24.  
  25. MaxOrientationAcceleration    = 280.0
  26. MaxOrientationRetardation    = -150.0
  27. MaxVelocity            = 300.8
  28. MinVelocity            = -180.0
  29. OrientationFrictionX        = 2.0
  30. OrientationFrictionY        = 0.00
  31. OrientationFrictionZ        = 2.0
  32.  
  33. MinClimbingAngle        = 5.0
  34. MaxClimbingAngle        = 5.0
  35. VelocityIncrease        = 0.0
  36. VelocityDecrease        = 0.0
  37.  
  38. [Collision]
  39. RadiusScale            = 1.0
  40.  
  41. [Defense]
  42. KineticShield0            = 1400
  43. ShockShield0            = 10000000
  44.  
  45. [Offense]
  46. KineticStrength            = 200
  47. ShockStrength              = 0
  48.  
  49. [TurretTop]
  50. Name                = Turret00
  51. RelativePositionX        = -1
  52. RelativePositionY        = -39.75
  53. RelativePositionZ        =  0.75
  54. Alpha                = -1.57
  55. Plane                = yz
  56. PatchNumber            = 119
  57.  
  58. [Shadow]
  59. Brightness            = -1.0
  60. Range                = 700.0
  61.  
  62.