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Computer Buyer 1996 December
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DKMMSAMP.iso
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GP8X8_1.DES
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1996-08-08
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3KB
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217 lines
;
;
;seacore 80*80 12m hoch
;
;
[Display]
ShadingMode = g
[Cluster0]
Base = seacore0.mod
[Position0]
Cardinal = n
OffsetX = 0
OffsetY = 9
HeightReference = 0
SurfaceLifting = o
[Noise0]
Level = 0.0
[Size0]
Scale = 3.0000000
[Collision0]
RadiusScale = 0.7
[Defense0]
KineticShield0 = 20
[Offense0]
KineticStrength = 5
ShockStrength = 0
[Cluster1]
Base = seacore1.mod
[Position1]
Cardinal = n
OffsetX = 3
OffsetY = 9
HeightReference = 0
SurfaceLifting = o
[Noise1]
Level = 0.0
[Size1]
Scale = 3.0000000
[Collision1]
RadiusScale = 0.7
[Defense1]
KineticShield0 = 20
[Offense1]
KineticStrength = 5
ShockStrength = 0
[Cluster2]
Base = seacore2.mod
[Position2]
Cardinal = n
OffsetX = 0
OffsetY = 6
HeightReference = 0
SurfaceLifting = o
[Noise2]
Level = 0.0
[Size2]
Scale = 3.0000000
[Collision2]
RadiusScale = 0.7
[Defense2]
KineticShield0 = 20
[Offense2]
KineticStrength = 5
ShockStrength = 0
[Cluster3]
Base = seacore3.mod
[Position3]
Cardinal = n
OffsetX = 3
OffsetY = 6
HeightReference = 0
SurfaceLifting = o
[Noise3]
Level = 0.0
[Size3]
Scale = 3.0000000
[Collision3]
RadiusScale = 0.7
[Defense3]
KineticShield0 = 20
[Offense3]
KineticStrength = 5
ShockStrength = 0
[Cluster4]
Base = seacore4.mod
[Position4]
Cardinal = n
OffsetX = 0
OffsetY = 3
HeightReference = 0
SurfaceLifting = o
[Noise4]
Level = 0.0
[Size4]
Scale = 3.0000000
[Collision4]
RadiusScale = 0.7
[Defense4]
KineticShield0 = 20
[Offense4]
KineticStrength = 5
ShockStrength = 0
[Cluster5]
Base = seacore5.mod
[Position5]
Cardinal = n
OffsetX = 3
OffsetY = 3
HeightReference = 0
SurfaceLifting = o
[Noise5]
Level = 0.0
[Size5]
Scale = 3.0000000
[Collision5]
RadiusScale = 0.7
[Defense5]
KineticShield0 = 20
[Offense5]
KineticStrength = 5
ShockStrength = 0
[Cluster6]
Base = seacore6.mod
[Position6]
Cardinal = n
OffsetX = 0
OffsetY = 0
HeightReference = 0
SurfaceLifting = o
[Noise6]
Level = 0.0
[Size6]
Scale = 3.0000000
[Collision6]
RadiusScale = 0.7
[Defense6]
KineticShield0 = 20
[Offense6]
KineticStrength = 5
ShockStrength = 0
[Cluster7]
Base = seacore7.mod
[Position7]
Cardinal = n
OffsetX = 3
OffsetY = 0
HeightReference = 0
SurfaceLifting = o
[Noise7]
Level = 0.0
[Size7]
Scale = 3.0000000
[Collision7]
RadiusScale = 0.7
[Defense7]
KineticShield0 = 20
[Offense7]
KineticStrength = 5
ShockStrength = 0