home *** CD-ROM | disk | FTP | other *** search
INI File | 1999-08-24 | 2.2 KB | 60 lines |
- [MAIN]
- TT_ID_SHORT = JOB_EARTH02 ;short text tool id
- FONT_SHORT = LCD7b ;short font name
- STATUS_VAR = EARTH_REGION,MISSION_3_STATUS
-
- ;1..n VAR_CHECKS These vars must be set in order for news to be valid
- VAR_CHECK = PLAYER_MAIN_VARS,PLAYER_SIDE,AGT
- VAR_CHECK = EARTH_REGION,MISSION_3_COMPLETE,FALSE
- VAR_CHECK = EARTH_REGION,MISSION_1_STATUS,NOT_ATTEMPTED,NEQ
- VAR_CHECK = EARTH_REGION,MISSION_2_STATUS,NOT_ATTEMPTED,NEQ
- VAR_CHECK = EARTH_REGION,MISSION_4_STATUS,NOT_ATTEMPTED,NEQ
- VAR_CHECK = EARTH_REGION,MISSION_5_STATUS,NOT_ATTEMPTED,NEQ
- VAR_CHECK = EARTH_REGION,MISSION_6_STATUS,NOT_ATTEMPTED,NEQ
-
- ;1..n VAR_ACCEPTS These vars will be set when user reads/accepts news
- VAR_ACCEPT = PLAYER_MAIN_VARS,CURRENT_JOB,EARTH_JOB3
- VAR_ACCEPT = EARTH_REGION,GATE_03b_STATUS,GATE_OPEN
- VAR_ACCEPT = EARTH_REGION,GATE_03b_VISITED,TRUE
- VAR_ACCEPT = EARTH_REGION,GATE_03a_STATUS,GATE_OPEN
- VAR_ACCEPT = EARTH_REGION,GATE_03a_VISITED,TRUE
-
- ;complete vars are set by game when job is completed
- ;1..n
- VAR_COMPLETE = PLAYER_MAIN_VARS,CURRENT_JOB,EARTH_JOB3
- VAR_COMPLETE = EARTH_REGION,MISSION_3_COMPLETE,TRUE
-
- ;reset vars are set if user aborts mission
- ;1..n
- VAR_RESET = PLAYER_MAIN_VARS,CURRENT_JOB,NO_JOB
- VAR_RESET = EARTH_REGION,MISSION_3_COMPLETE,FALSE
-
-
- ;dinero
- PAYMENT = 15500 ;job pays this much
- TT_ID_CONGRAT = JOB_EARTH02_CONGRAT ;congrat text tool id
-
- ;thumbnail used in job screen. pcx filename ,width, height (of DATA, image must be power of 2)
- THUMBNAIL = JPIChaly.pcx,126,94
-
-
- [BLOCK0]
- BLOCK_DELAY = -1 ;delay to hold block on screen for (-1 = forever)
- TT_LONG_GROUP = JOBS
- TT_ID_LONG = JOB_EARTH02_DESC
- USE_PAK = 1
- PAK_FILE = shuttle.pak,shuttle.pal
- PAK_MOVE = 0.75,0,0
- PAK_INIT = 180,0,0
- ;image strip - corresponds to load .MNU file
- USE_IMAGE = 0
- IMAGE_AREA = ImageAreaNewsImage,400,300
- PAK_SCALE_DELAY = 0 ;in frames
- PAK_FINAL_SCALE = 2.00
- PAK_INIT_SCALE = 0.01
- PAK_SCALE_FRAMES= 50
- AUDIO_FILE = Agtb070.wav
- AUDIO_DELAY = 0.0 ;delay in seconds
- AUDIO_VARVAL = 1 ; 0-Normal 1-Dramatic 2-Scary 3-Victory
- AUDIO_VOLUME = 120 ;0-255 optional. If not present, volume is 255
-