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##############################################################
Star Wars(R) Force Commander(TM) Demo ReadMe
Version 1.0
3/28/2000
##############################################################
Thank you for downloading the Star Wars Force Commander Demo.
We recommend that you read this file to get up-to-date
information about installing, running, and maximizing the
performance of Force Commander.
For additional information and in-depth technical
documentation about specific hardware, we recommend reading
the Force Commander Troubleshooting Guide. To access the
Troubleshooting Guide after installing the game, follow these
steps:
1. Click on the START button (on the Windows task bar).
2. Select PROGRAMS.
3. Select LUCASARTS.
4. Select PLAY FORCE COMMANDER DEMO. This will run the
launcher.
5. Select HELP.
6. Select VIEW TROUBLESHOOTING GUIDE.
Also, for the very latest updates related to Force Commander,
be sure to check the LucasArts web site at www.lucasarts.com.
Contents of the ReadMe file:
1) GENERAL INFORMATION
A) Minimum System Requirements
B) Performance Options on Faster Machines
C) Pass-through 3D cards
D) Laptop Systems
E) OEM Features on Brand Name Machines
F) Task Switching
2) PLAYING FORCE COMMANDER
A) Mouse and Keyboard Commands
B) Upgrades
C) Group Assignments and the Number Pad
D) Game Freezes, Music Still Plays
E) Losing Music or Sound Effects
F) Black Screen between Levels
G) Full Buildings
H) Stuck Units
I) Deleting Friendly Units
J) Mission Won't End
3) HOW TO CONTACT LUCASARTS ENTERTAINMENT CO. LLC
A) Ordering LucasArts Products
##############################################################
1) GENERAL INFORMATION
A) Minimum System Requirements
The minimum system requirements for Force Commander
on your Windows 95 or 98 system are as follows:
COMPUTER: 100% Windows 95 or 98 DirectX compatible
computer required.
CPU: Pentium class 266MHz or faster processor required.
MEMORY: 64MB RAM minimum required.
GRAPHICS CARD: 100% DirectX compatible PCI or AGP
3D graphics card with at least 8MB memory required.
SOUND CARD: 100% DirectX compatible 16-bit sound card
required.
CD-ROM DRIVE: 4X CD-ROM drive minimum required for the
full game.
INPUT DEVICES: 100% Windows 95/98 compatible mouse and
keyboard required.
DIRECTX: Microsoft DirectX 7.0a must be installed to play
Force Commander. To download DirectX 7.0a, please refer to
the LucasArts Web site:
http://support.lucasarts.com
From there, choose Updates/Patches, and then Utilities to
find a link to the latest version of DirectX.
Please refer to 'Installation' and 'DirectX Setup' in
the Troubleshooting Guide for more information about
DirectX.
NOTE: Your system may require the "latest" Windows
95/98 drivers for your particular hardware.
HARD DISK SPACE: Minimum 115MB free hard disk space
required. It is recommended that you have an additional
155MB of free space available after installing the game
for the Windows swap file.
B) Performance Options on Faster Machines
Force Commander defaults all in-game performance options to
the least performance-intensive settings, to be playable on
all supported machines right out of the box. This means
that on faster machines, the way the game looks can be
improved quite a bit by changing those options. For
details about all performance options, please see the
Troubleshooting Guide.
C) Pass-Through 3D Cards
If you have a Voodoo 2, you will need to set the display
adapter in order to utilize it. In the launcher, select
Options->Performance Options. Upon entering this menu, the
Voodoo 2 driver should be automatically selected. Make
sure to press OK instead of cancel when exiting this
dialog, or your display adapter will revert back to the
primary display. For more information about selecting your
display adapter, please see the Troubleshooting guide.
D) Laptop Systems
While Force Commander should work fine on most systems
that meet the minimum hardware specifications, it has
NOT been tested with laptop systems and therefore we
can NOT guarantee compatibility.
Due to the wide variety of hardware configurations that
ship with today's laptop systems, it would be impossible
to configure a game that would work with all of them.
Many laptops are limited in their ability to be used as
a gaming machine because of memory configurations, their
microchannel architecture, port configurations (i.e.
no place for a joystick) and sound systems primarily
designed to be used with productivity software.
Laptop systems will attempt to compress the traditional
version of the standard 101-function keyboard (found on
almost all desktop systems) into a much smaller key
configuration. This is usually done by relying on
multi-function keys that allow the user to assign
different functions to the same key. Unfortunately,
this has been known to cause problems with our games.
E) OEM Features on Brand Name Machines
Many brand name computers come with a variety of
features provided by the manufacturer, including special
buttons on the keyboard or special functions assigned to
buttons common to all keyboards. For example, on one
machine with which we tested, the Pause key did not work
because the machine's manufacturer had assigned that key
to bring up a special menu on the desktop. In general,
we recommend that ,while playing Force Commander, you do
not use the special 'bells and whistles' your machine
came with.
F) Task Switching
While it can be necessary to task out of the front-end
menus for internet and MSN Gaming Zone games, we do not
recommend task switching (with ALT-TAB or ALT-ESC)
during gameplay.
2) PLAYING FORCE COMMANDER
A) Mouse and Keyboard Commands
Camera Controls (Keyboard)
--------------------------
W Move camera forward
S Move camera backward
Q Orbit camera clockwise, keeping focus
on point
E Orbit camera counterclockwise, keeping
focus on point
SHIFT+Q Pan camera left, taking focus off point
SHIFT+E Pan camera right, taking focus off point
A Move camera left
D Move camera right
Z Raise camera height and tilt it downward
C Lower camera height and tilt it upward
G Zoom camera in
B Zoom camera out
R Rotate camera 180 degrees
V Attach/unattach camera to leader unit
SHIFT+X Save default camera angle
X Return to default camera angle
Camera Controls (Mouse)
-----------------------
Top of screen Move camera forward
Bottom of screen Move camera back
Left side of screen Move camera left
Right side of screen Move camera right
SHIFT+top of screen Raise camera height and tilt
it downward
SHIFT+bottom of screen Lower camera height and tilt
it upward
SHIFT+left side of screen Pan the camera left
SHIFT+right side of screen Pan the camera right
Hold right mouse button and Orbit the camera around fixed
move mouse viewpoint
Hold both mouse buttons and Pan camera left
move mouse left
Hold both mouse buttons and Pan camera right
move mouse right
Use mouse wheel Zoom camera in or out
Left-click on Strategic Map Relocate camera to cursor's
position on map
Hold left mouse button on Pan camera towards position
Strategic Map and move of cursor
mouse
Selection and Movement Controls
-------------------------------
Left-click unit Select that unit
Right-click in Main View Command selected units to move
to location
Right-click structure Command selected infantry to
enter friendly structure
Right-click transport Command selected infantry to
enter friendly transport
SHIFT+right-click neutral Occupy neutral transport
transport
CTRL+right-click friendly Command selected units to
unit follow friendly unit
Right-click friendly unit Heal unit
with repair/medical droid
selected
SHIFT+right-click Create waypoint in Main View
Y Cycle through troops, one at
a time
Destroying Friendly Units
-------------------------
DELETE Destroy friendly unit or
building
Strategic Map Unit Movement Control
-----------------------------------
Right-click Strategic Map Command selected units to move
to desired location
Group Selection, Main View (Mouse)
----------------------------------
Drag+left-click Create selection box to select
multiple units on Main View
SHIFT+left-click Select unit to add to or drop
from a group
Drag and SHIFT+left-click Create selection box that adds
units to group
Double left-click Select nearby units of the
same type
SHIFT+double left-click Select nearby units of the
same type and add them to
group
Selecting Units (Keyboard)
--------------------------
/ Select all units
F9 Select all units with anti-
infantry weapons
F10 Select all units with anti-
armor weapons
F11 Select all units with anti-
air weapons
I Select all air units
SPACEBAR/middle Selects unit that last spoke
mouse button
Group Management, Group Display
-------------------------------
Left-click Deselect all units but the one clicked
on
Right-click Change leader of group to unit
selected
SHIFT+left-click Remove selected unit from group
SHIFT+right-click Deselect all units but the type
clicked on
F Cycle units within a group through the
leader slot
Storing and Management of Groups
--------------------------------
SHIFT+1-0 Save selected units to group number
1-0 Press once to select saved group
1-0 Press twice to switch camera to group
leader
Initiation of Hostile Activities
--------------------------------
Right-click enemy Selected units will attack the enemy
unit or structure clicked on
SHIFT+right-click Selected infantry will invade
structure structure
Change Postures/Give Orders
---------------------------
F1 Change posture to Belligerent
F2 Change posture to Defensive
F3 Change posture to Guard
F4 Change posture to Passive
F5 Stop unit
F6 Patrol
F7 Unload all
F8 Deploy/undeploy
Use of Secondary Abilities
--------------------------
Left-click Secondary Prime secondary ability of
Ability button or unit or group leader
T key
Right-click enemy after Activate secondary ability or
priming secondary ability abilities
Opening Requisition Screen
--------------------------
Left-click Command Center Open Primary Requisition
button or Home key screen
Inventory and Selecting Units
-----------------------------
J Opens Builder Shuttle Inventory Screen
K Opens Landing Craft Inventory Screen
L Opens AT-AT Barge Inventory Screen
Ordering and Deploying Reinforcements
-------------------------------------
Left-click Unit icon Select unit or units for
delivery to battlefield
Left-click Carrier icon Access list of available units
for delivery
Left-click loaded unit Unload unit from shuttle
Left-click away from Cancel Order Screen
Group Display
Right-click terrain Create landing spot (only in
valid landing areas)
Canceling a Transport Mid-Delivery
----------------------------------
Left-click Transport Cancel order
Progression icon
Misc Commands
-------------
Tab Hide and summon the lower BHCI
interface
ESC Pause game, pull up Pause Menu
B) Upgrades
Each unit has access to only certain upgrades. Purchasing
an upgrade will enhance every unit capable of receiving
the enhancement, both those then existing and those
subsequently bought. The degree of enhancement is based
on the amount of experience the affected unit has.
Upgrade Types
-------------
F=Fire Rate, H=Health, Sp=Speed
Unit/Upgrade Matchups
---------------------
Units that aren't mentioned do not receive upgrades.
Imperial Units
--------------
Stormtrooper: F
AT-PT: F,H
Mobile Artillery: F,H,Sp
Dewback Trooper: F
AT-ST: F,H
AT-AA: F,H
AT-AT: F,H
Troop Transport: F,H,Sp
Heavy Artillery: F,H,Sp
C) Group Assignments and the Number Pad
When the manual discusses number keys for assigning units
to groups, it is referring to the top row of number keys,
not the number pad.
D) Game Freezes, Music Still Plays
If you experience what appears to be a lock-up, but music
is still playing, the game has not crashed. You may need
to wait for 5 minutes, but the game will eventually
respond to a mouse click, which will allow you to
continue normally.
E) Losing Sound Effects or Music
If you find that you aren't getting sound effects or music,
even though you had the volume set to audible levels, check
the volume levels again, as they may have been reset by
conditions in the game.
F) Black Screen between Levels
If you experience a black screen between a level and the
score screen, and music is still playing, the game has not
crashed. It may take over five minutes, but you will
eventually get to the score screen.
G) Full Buildings
If part of your mission objectives is to put a character
in a building that you've captured, you may need to remove
one of capturing infantry to make room for the character.
H) Stuck Units
If you have a unit that seems reluctant to follow your
movement orders, press the Stop button on the Command Bar
and try to give the order again, or lay waypoints around
the obstruction. If that doesn't work, it is possible
that the unit has been brought down on top of terrain
that it cannot traverse, in which case it is probably
best to delete it, and avoid paying the maintenance cost.
I) Mission Will Not End
It is possible, if you really work at it, to stop a mission
from ending by hitting the Escape key more than 5 times
right before the mission fail pop-up appears. Please don't
do that.
3) HOW TO CONTACT LUCASARTS
LucasArts Company Store
-----------------------
Visit our secure online store at
www.lucasarts.com/companystore. The Company Store offers a
complete selection of LucasArts games, hint books and logo
gear. Reach us by mail at:
LucasArts Company Store
P.O. Box 14797
Fremont, CA 94539
Or fax us at 1-925-275-1190.
⌐ LucasArts Entertainment Company LLC. ⌐ Lucasfilm Ltd. & TM.
All rights reserved. Used under authorization.