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Unreal.scg
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Windows Setup INFormation
|
1998-05-26
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7KB
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207 lines
;
; Spacetec IMC configuration file. Copyright 1998-1999 Spacetec IMC Corp.
;
; This file created by TlWriteConfigFile on: Fri May 22 19:31:49 1998
;
[VERSION]
VERSION = 5.0
APPLICATION_NUMBER = 4.8
FILE_REVISION_NUMBER = 1.1
[IDENTIFICATION]
APPLICATION_NAME = "Unreal"
OWNER = SPACETEC
PLATFORM = WINDOWS
LEVEL = INTERMEDIATE
ORIENTATION = VERTICAL
DRIVER_TYPE = ""
[CONFIGURATION]
HIDE_FILE = FALSE
EXECUTABLES = { "Unreal.exe", "UnrealEd.exe" }
COPY_FILES =
{
}
COMMAND_LINE = ""
CUSTOM =
{
{ "unreal.ini", "MODIFY", "Joy1=", "Joy1=Fire" },
{ "unreal.ini", "MODIFY", "Joy2=", "Joy2=NextWeapon" },
{ "unreal.ini", "MODIFY", "Joy3=", "Joy3=Jump" },
{ "unreal.ini", "MODIFY", "Joy4=", "Joy4=MoveForward" },
{ "unreal.ini", "MODIFY", "Joy5=", "Joy5=Duck" },
{ "unreal.ini", "MODIFY", "Joy6=", "Joy6=AltFire" },
{ "unreal.ini", "MODIFY", "UseJoystick=", "UseJoystick=True", "ALWAYS" },
{ "unreal.ini", "MODIFY", "JoyX=", "JoyX=Axis astrafe speed=2", "ALWAYS" },
{ "unreal.ini", "MODIFY", "JoyY=", "JoyY=Axis aBaseY speed=2", "ALWAYS" },
{ "unreal.ini", "MODIFY", "JoyR=", "JoyR=Axis aUp speed=+5.0", "ALWAYS" },
{ "unreal.ini", "MODIFY", "JoyU=", "JoyU=Axis aturn speed=5.9", "ALWAYS" },
{ "unreal.ini", "MODIFY", "JoyV=", "JoyV=Axis aLookUp speed=-3", "ALWAYS" },
{ "unreal.ini", "MODIFY", "ScaleXYZ=", "ScaleXYZ=1000.000000", "ALWAYS" },
{ "unreal.ini", "MODIFY", "ScaleRUV=", "ScaleRUV=1000.000000", "ALWAYS" },
{ "unreal.ini", "MODIFY", "DeadZoneXYZ=", "DeadZoneXYZ=False", "ALWAYS" },
{ "unreal.ini", "MODIFY", "DeadZoneRUV=", "DeadZoneRUV=False", "ALWAYS" },
{ "unreal.ini", "MODIFY", "InvertVertical=", "InvertVertical=False", "ALWAYS" },
{ "unreal.ini", "MODIFY", "DodgeClickTime=", "DodgeClickTime=-1.000000", "ALWAYS" },
{ "default.ini", "MODIFY", "UseJoystick=", "UseJoystick=True", "ALWAYS" },
{ "default.ini", "MODIFY", "JoyX=", "JoyX=Axis astrafe speed=2", "ALWAYS" },
{ "default.ini", "MODIFY", "JoyY=", "JoyY=Axis aBaseY speed=2", "ALWAYS" },
{ "default.ini", "MODIFY", "JoyR=", "JoyR=Axis aUp speed=+5.0", "ALWAYS" },
{ "default.ini", "MODIFY", "JoyU=", "JoyU=Axis aturn speed=5.9", "ALWAYS" },
{ "default.ini", "MODIFY", "JoyV=", "JoyV=Axis aLookUp speed=-3", "ALWAYS" },
{ "default.ini", "MODIFY", "ScaleXYZ=", "ScaleXYZ=1000.000000", "ALWAYS" },
{ "default.ini", "MODIFY", "ScaleRUV=", "ScaleRUV=1000.000000", "ALWAYS" },
{ "default.ini", "MODIFY", "DeadZoneXYZ=", "DeadZoneXYZ=False", "ALWAYS" },
{ "default.ini", "MODIFY", "DeadZoneRUV=", "DeadZoneRUV=False", "ALWAYS" },
{ "default.ini", "MODIFY", "InvertVertical=", "InvertVertical=False", "ALWAYS" }
}
SHOW_INSTRUCTIONS = NEVER
INSTRUCTIONS =
{
"Game setup instructions for Unreal:",
" Unreal requires it's configuration files to be modified by the SpaceOrb 360 ",
" software in order for the SpaceOrb 360 to function properly in the game. ",
" Unreal needs to be run once\, then exited. This process will detect the game",
" (when run) and modify the configuration files in Unreal's system directory (when",
" exited). From then on\, Unreal will be properly configured for use with the",
" SpaceOrb 360."
}
[TUNING]
; Motion Labels
MOTION_LABEL_1_POS = "Strafe Right"
MOTION_LABEL_1_NEG = "Strafe Left"
MOTION_LABEL_2_POS = "Move Forward"
MOTION_LABEL_2_NEG = "Move Backward"
MOTION_LABEL_3_POS = "JoyZ Pos"
MOTION_LABEL_3_NEG = "JoyZ Neg"
MOTION_LABEL_4_POS = "Fly/Swim Down"
MOTION_LABEL_4_NEG = "Fly/Swim Up"
MOTION_LABEL_5_POS = "Turn Right"
MOTION_LABEL_5_NEG = "Turn Left"
MOTION_LABEL_6_POS = "Look Up"
MOTION_LABEL_6_NEG = "Look Down"
; Application Minimum and Maximum values
APP_MIN_1 = -0.50
APP_MAX_1 = 0.50
APP_MIN_2 = -0.50
APP_MAX_2 = 0.50
APP_MIN_3 = -0.50
APP_MAX_3 = 0.50
APP_MIN_4 = -0.50
APP_MAX_4 = 0.50
APP_MIN_5 = -0.50
APP_MAX_5 = 0.50
APP_MIN_6 = -0.50
APP_MAX_6 = 0.50
; High Pass Filters
; { high axis, high translation, high rotation, translation on, rotation on }
HPFM_BEG_DFLT = { OFF, OFF, OFF, ON, ON }
HPFM_INT_DFLT = { OFF, OFF, OFF, ON, ON }
HPFM_EXP_DFLT = { OFF, OFF, OFF, ON, ON }
HPFM_BEG_USER = { OFF, OFF, OFF, ON, ON }
HPFM_INT_USER = { OFF, OFF, OFF, ON, ON }
HPFM_EXP_USER = { OFF, OFF, OFF, ON, ON }
; Button Functions
BUTTON_MASKS =
{
}
BUTTON_NUMBERS =
{
}
BUTTON_CHARACTERS =
{
}
[SPACEORB]
; Axis Mappings (XYZRUV is the default)
AXIS_MAP_HRZ_DFLT = "Xz-yuR"
AXIS_MAP_VRT_DFLT = "Xy-ZVR"
AXIS_MAP_HRZ_USER = "Xz-yuR"
AXIS_MAP_VRT_USER = "Xy-ZVR"
; Motion Mapping
MOTION_MAP_1_POS_DFLT = AXIS
MOTION_MAP_1_NEG_DFLT = AXIS
MOTION_MAP_2_POS_DFLT = AXIS
MOTION_MAP_2_NEG_DFLT = AXIS
MOTION_MAP_3_POS_DFLT = UNDEFINED
MOTION_MAP_3_NEG_DFLT = UNDEFINED
MOTION_MAP_4_POS_DFLT = AXIS
MOTION_MAP_4_NEG_DFLT = AXIS
MOTION_MAP_5_POS_DFLT = AXIS
MOTION_MAP_5_NEG_DFLT = AXIS
MOTION_MAP_6_POS_DFLT = AXIS
MOTION_MAP_6_NEG_DFLT = AXIS
MOTION_MAP_1_POS_USER = AXIS
MOTION_MAP_1_NEG_USER = AXIS
MOTION_MAP_2_POS_USER = AXIS
MOTION_MAP_2_NEG_USER = AXIS
MOTION_MAP_3_POS_USER = UNDEFINED
MOTION_MAP_3_NEG_USER = UNDEFINED
MOTION_MAP_4_POS_USER = AXIS
MOTION_MAP_4_NEG_USER = AXIS
MOTION_MAP_5_POS_USER = AXIS
MOTION_MAP_5_NEG_USER = AXIS
MOTION_MAP_6_POS_USER = AXIS
MOTION_MAP_6_NEG_USER = AXIS
; The Button Mappings.
BUTTON_A_DFLT = UNDEFINED
BUTTON_B_DFLT = UNDEFINED
BUTTON_C_DFLT = UNDEFINED
BUTTON_D_DFLT = UNDEFINED
BUTTON_E_DFLT = UNDEFINED
BUTTON_F_DFLT = UNDEFINED
BUTTON_A_USER = UNDEFINED
BUTTON_B_USER = UNDEFINED
BUTTON_C_USER = UNDEFINED
BUTTON_D_USER = UNDEFINED
BUTTON_E_USER = UNDEFINED
BUTTON_F_USER = UNDEFINED
; Null Regions. { NegMax, NegMin, PosMin, PosMax }
NULL_REGION_1_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_2_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_3_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_4_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_5_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_6_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_BUTTON_CURVE_DFLT = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_1_USER = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_2_USER = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_3_USER = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_4_USER = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_5_USER = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_6_USER = { -1.00, 0.00, 0.00, 1.00 }
NULL_REGION_BUTTON_CURVE_USER = { -1.00, 0.00, 0.00, 1.00 }
; Tuning Scalars
TUNING_SCALARS = { 0.30, 0.30, 0.50, 0.20, 0.20, 0.20 }
; Sensitivity Values
SENS_BEG_DFLT = { 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 0.70 }
SENS_INT_DFLT = { 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 1.00 }
SENS_EXP_DFLT = { 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 2.00 }
SENS_BEG_USER = { 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 0.70 }
SENS_INT_USER = { 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 1.00 }
SENS_EXP_USER = { 1.00, 1.00, 1.00, 1.00, 1.00, 1.00, 2.00 }
; Sampling Frequency
SAMPLING_FREQUENCY = 14