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PC Gamer 4.2
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1998-08_Disc_4.2.iso
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ts_107w.zip
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CHANGES.TXT
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1997-12-15
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3KB
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93 lines
Pro Pinball - Timeshock! 15/12/97
=== V1.01 ===
Added support for Japanese keyboard layouts
Added support for Joystick buttons
Fixed ball suction bug (stops ball getting stuck neat top scoop)
Fixed Time Warp/Quickshot Mania award bug
Fixed game restart whilst locking bug
Fixed gamma kickout bug (stops two balls ending up in play after lock)
Added the abilty bypass the Time Zone lock sequence
Fixed QSM double 100M bug
Fixed Hard drops during frenzy bug
Added enabling of fragment in TMF grace period
Added speech for fragment countdown
Added speech for timewarp countdown
Enabled lock lighting during volcano
Enabled orbit lighting during robots
Optimised high level simulation
Optimised low level simulation
Randomised middle sections of video mode
Reduced time required to unlock adjustments
Fixed QS collection bug
Increased soundstage width
Enabled flipping in operators menu
Improved status report behaviour
Added a few more SFX
Added "Locating Balls..."
Improved key auto repeat code
=== V1.02 ===
Major restructuring of simulation and logic
Fixed TZ lock bug
Added support for up to 16 buttons under Win95
Fixed starting exploration bug during fragment collection period
Modified operator menu number separators for "euro score format"
Optimised low level simulation
Modified super scanner lighting behaviour, including status report
Changed QSM 54321 to "Hurry!"
Fixed QS "Hurry!" bug
Fixed skill shot display bug
Allowed Win95 to carry on if sound fails
Unrandomised middle sections of video mode
Added video mode level 4 and randomised secret video mode
Changed method of CD timing to improve performance on some systems
Removed busy loop when switching to desktop during game
Allowed Windows version to cache data files when going to options
Fixed bug when quickly skipping time travel
Fixed minor shadow bug
Improved chariot lighting
Fixed TW scoring bug
Fixed spuriously randomised videomode
Fixed flipper friction bug
Added crude support for joystick nudging under Win95
Relaxed Win95 frame rate testing code
Fixed double continent counting bug
Included Atlantis in continent total
=== V1.03 ===
Super jets total now gets held, when jets value is held
Fixed skill shot display bug again
Fixed euro display of some times
Fixed bug which accidently spotted exploration continents
Fixed reverse frenzy flipper problem
Fixed bug with challenge mode when travelling to the end of time
Fixed ways bug when completing ramp rampage
Improved clarity of lighting in Timeshock Frenzy
Fixed minor ball collision bug
Optimised ball collision detection
Added SFX to Timeshock Frenzy
Fixed minor status report/ball search bug
Improved game timing code
Restructured and optimised Win95 sound code
Enabled unpausing of game to start music if none is playing
Fixed minor shadow bug again
Added background to pause menu
=== V1.04 ===
Fixed W95 sound bug
Improved W95 frame rate detection code
=== V1.05 ===
Fixed rare simulation collision detection bug
Fixed minor operator's menu bug
=== V1.06 ===
Fixed rare simulation height calculation bug
=== V1.07 ===
Fixed rare nudge bug
Fixed Time Drive scoring bug
Modified highscore code