home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer 4
/
1995-03_Disc_4.iso
/
doomwad
/
dm2voi
/
voidshp2.txt
< prev
next >
Wrap
Text File
|
1994-12-05
|
5KB
|
122 lines
================================================================
Title : Voidship2
Filename : D2VOID.ZIP
Author : Kevin McGrail (HevKev)
Email Address : CompuServe ID# 74107,1254
: 74107.1254@compuserve.com
Misc. Author Info : Iconoclastic but Gregarious
Description : In the ruins of Deimos base, the mop-up
crew found plans for a ship that will
cross the void between the galaxies. This
ship will enable the Hell-Spawn to spread
their evil across the entire universe! The
engineers at UAC have been able to beef up
a teleporter enough to send ONE marine into
the ship, which is currently cruising the
local galactic cluster. They can't bring him
back, but it is believed there is an exit
teleporter on the ship. Your mission is to
neutralize (with extreme prejudice) the
crew and get out alive!
Additional Credits to : ID, of course, keep it up guys
Raphael Quintet and Brendon Wyber for DEU
Colin Reed for BSP
Jens Hykkelbjerg for RMB
Olivier Montanuy for DeuTex
Matt Fell for the "unofficial" DOOM specs
Tom Neff for DESIGN11.FAQ
Jim Flynn for his LNDFS.txt
Hank Leukart and his "Official" DOOM faq
Dr. Sleep, David and Kathy Bruni, Graymatter,
Patrix, Stormin Normin, Paracelsus and the
rest of the bunch at the Compuserve Gamer's
FORUM (you too, Morgana!) Without their
help, I'd NEVER have finished the #$@%!
thing <BG>! Last, but not least Leo Martin
Lim, the creator of UAC_DEAD.WAD. His starry
sky inspired me to start voidship.wad
Version info: This is version 2.0. DOOM II version. Harder (a lot) than
voidship for DOOM I. Those D2 baddies pack a wallop!
* Play Information *
Unzip D2VOID.ZIP into your DOOM2 directory, and type:
DOOM2 -file voidshp2.wad -warp 09
D2VOID.ZIP contains the following files:
- Voidshp2.wad
- Voidshp2.txt (this file)
- Voidshp2.bat
If you're too lazy to type the command above, then
run voidship.bat, and you're on your way to the galaxies!
Level # : MAP09
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes, but I think it's a little too complicated
and linear for good DEATHMATCH play. You folks
try it and tell me!
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : Don't Ask, It's embarassing! >;-{]>
Editor(s) used : Doom Edit Utility (DEUGCC 5.2)
Hacked DEU for DOOM II (DEU2-5.21)
DeuTex - Deu Texture Companion v2.9
BSP 1.2x Nodes Builder
RMB Reject Map Builder
Known Bugs : The fruit flies that hang around my
refrigerator. I haven't named them
yet though.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels. However, due credit should be given in the .TXT file
accompanying the WAD. Especially if you rip off any textures.
WARNING: This is a complicated WAD, with a lot of 'tweaking'
to make it run right. My reject options file for RMB is about 6K of
blocks, blinds, etc. When you change ANYTHING in this WAD, the results
are unpredictable. Be forewarned! (Also, please change the name if you
change the wad.)
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. However, if you include the WAD on CD or floppy disk, you
may not make _any_ kind of money from the sale of the product,
unless you send me free copies. Note that this includes the so-
called copying charges of shareware vendors.
* Where to get this WAD * (D2VOID.EXE)
FTP sites: Soon, not sure where yet.
BBS numbers:
Other: Compuserve: Gamers Forum CIS:GAMERS
- LIB 8 (Action Game AIDS)
Modem Games Forum CIS: MODEMGAME
- LIB 11 (DOOM!)