home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer 3.7
/
1997-10_Disc_3.7.iso
/
realm
/
files
/
battles.eng
< prev
next >
Wrap
Text File
|
1997-04-28
|
7KB
|
174 lines
Three Bridges
A Bridge Too Far
You may be sure that battle will occur at a bridge . . . but which one?
Isthmus
The Isthmus
Choose your route carefully, and remember that archers can fire across water.
Two Lakes
Twin Lakes
Rocks offer some limited cover, but impede organised movement. Use them, or avoid them?
Guerrilla War
Guerrilla Warfare
Extensive patches of irregular woodlands favor strong hand-to-hand combatants.
Squigglewood
An Impasse
Decide which passes to defend, and which to attack. All is lost if you choose poorly.
Inland Sea
The Inland Sea
This body of water is much too wide for bowshot, and effectively splits the battlefield.
The Hump
Camel River
An oddly shaped landmass and mixed terrain make this an unpredictable clash.
The Arena
The Arena
While conflict will usually begin on the large central island, both sides have fallback positions.
Convergence
Out of the Woods
Your army arrives in pieces. Choose your tactics quickly - you lack the time to change your mind!
Mob Scene
The Mob Scene
Many defensive opportunities, and huge armies, might lead to multiple battle lines.
Baffled
The Maze
The defenders might find terrain as great an ally as all their careful preparations.
Great Woods
Wildlife Sanctuary
Much of the field is off-limits to both sides. Attackers must contend with well-placed archer corrals.
Field Stockade
Almost a Castle
The defending army has erected the next-best thing to castle walls, but might lack the manpower to avoid breaches.
Beach Ball
A Day at the Beach
Attackers need speed, but the defender hopes his assailants will linger on the unavoidable patches of pitch.
The Bog
Bogged Down
Over the river, and through the woods . . . defenders are badly outnumbered but have terrain on their side.
Flame Bridges
Bridge to Inferno
If the invaders survive their passage over the river, defenders must rush for their forest refuge.
Fire Island
The Burning Isle
The defender will need every patch of pitch on the map to overcome overwhelming odds.
Hourglass
Hourglass Bridge
Attackers who win through the bottleneck bridge should find the defense spread too thin to guard all their fortifications.
Pitch Ditch
Ditch of Pitch
Although the defenders have prepared a redoubt if their plan fails, the main action will be guarding the bridges over this narrow ditch.
Reservoir
A Secluded Lake
Ingenious defenses threaten massive casualties for this enormous invasion force, but the defenders can ill afford any losses.
The Palisade
Rudimentary Stockade
The palisade is little more than a strong wooden fence. The design dates from prehistoric times.
Castle Acre
Motte and Bailey
Norfolk's 11th-century Castle Acre suggested this basic motte and bailey design - a great improvement over the palisade.
River Island
A Fork in the River
Castles were commonly raised on the most defensible or strategic locale available. A major function was collecting tolls from passing ships.
Wooden Palace
Nested Defense
The motte and bailey design is expanded and improved into the ultimate wooden castle.
Norman Keep
Simplicity
Variations on this simple tower-house design were repeated frequently over several centuries.
Bodiam Castle
Precision
The formal, symmetrical plan for this classic edifice is inspired by Bodiam castle in East Sussex.
Royal Castle
Brute Force
Only the wealthiest and most powerful lords could erect such monumental structures.
Leeds Castle
Difficult Approach
Modelled after Leeds castle in Kent. The lord's lodgings are in the well-guarded, isolated great tower to the north.
Curtain Wall
Doubled Walls
Adding a simple curtain wall to an already-strong castle slows attackers considerably.
Chambers
Bisection
This robust sanctuary expands on the center-wall concept represented more simply in Portchester Castle.
The Ell
Gatehouse
Massive stoneworks protect the front, while a wide expanse of water insulates the weaker rear walls.
Island Castle
The Widest Moat
Towers loom over the causeways that control passage over the moat of this imposing stronghold.
Goodrich
Castle on a Hill
This castle's inspiration, Goodrich in Hereford-Worcester, was expanded from a 12th-century tower.
Portchester
A Roman Fort
Portchester castle in Hampshire, incorporating an ancient Roman fort, was the basis for this design.
Expanded Keep
Tower House
This variant on the common tower house design features a larger enclosed courtyard.
Siege14
Full text for Siege14
A brief description of Siege14, to fit this should fit comfortably on 2 lines.
Siege15
Full text for Siege15
A brief description of Siege15, to fit this should fit comfortably on 2 lines.
User battle1
Full text for User battle1
A brief description of user battle1, this should fit comfortably on 2 lines.
User battle2
Full text for User battle2
A brief description of user battle2, this should fit comfortably on 2 lines.
User battle3
Full text for User battle3
A brief description of user battle3, this should fit comfortably on 2 lines.
User battle4
Full text for User battle4
A brief description of user battle4, this should fit comfortably on 2 lines.
User battle5
Full text for User battle5
A brief description of user battle5, this should fit comfortably on 2 lines.
User battle6
Full text for User battle6
A brief description of user battle6, this should fit comfortably on 2 lines.
User battle7
Full text for User battle7
A brief description of user battle7, this should fit comfortably on 2 lines.
User battle8
Full text for User battle8
A brief description of user battle8, this should fit comfortably on 2 lines.
User battle9
Full text for User battle9
A brief description of user battle9, this should fit comfortably on 2 lines.
User battle10
Full text for User battle10
A brief description of user battle10, this should fit comfortably on 2 lines.
User battle11
Full text for User battle11
A brief description of user battle11, this should fit comfortably on 2 lines.
User battle12
Full text for User battle12
A brief description of user battle12, this should fit comfortably on 2 lines.
User battle13
Full text for User battle13
A brief description of user battle13, this should fit comfortably on 2 lines.
User battle14
Full text for User battle14
A brief description of user battle14, this should fit comfortably on 2 lines.
User battle15
Full text for User battle15
A brief description of user battle15, this should fit comfortably on 2 lines.
User battle16
Full text for User battle15
A brief description of user battle16, this should fit comfortably on 2 lines.
User battle17
Full text for User battle17
A brief description of user battle17, this should fit comfortably on 2 lines.
User battle18
Full text for User battle18
A brief description of user battle18, this should fit comfortably on 2 lines.
User battle19
Full text for User battle19
A brief description of user battle19, this should fit comfortably on 2 lines.
User battle20
Full text for User battle20
A brief description of user battle20, this should fit comfortably on 2 lines.