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Text File  |  1997-03-06  |  16KB  |  549 lines

  1. // MAX DAMAGE (FRANKIE) PRATCAM TEXT FILE
  2. // sunday 19/1/97
  3. // last changes (hopefully!!)
  4.  
  5.  
  6. 45                // NUMBER OF FLICS
  7.  
  8. FDEADL.FLI        // 0
  9. FDISGUSL.FLI    // 1
  10. FDRIVE1L.FLI    // 2
  11. FGRINL.FLI        // 3
  12. FHELMETL.FLI    // 4
  13. FHITB1L.FLI       // 5
  14. FHITF1L.FLI       // 6
  15. FHITL1L.FLI       // 7
  16. FHITR1L.FLI       // 8
  17. FHORRORL.FLI    // 9
  18. FLAUGHL.FLI        // 10
  19. FLOOKLL.FLI       // 11  
  20. FLOOKRL.FLI          // 12
  21. FROLL1L.FLI       // 13
  22. FSCREAML.FLI    // 14
  23. FSORRYL.FLI        // 15
  24. FWHIPL.FLI        // 16
  25. FYEAHL.FLI        // 17
  26. FDRIVE2L.FLI      // 18
  27. FDRIVE3L.FLI      // 19
  28. FSAILL.FLI        // 20
  29. FFALLL.FLI        // 21
  30. FROLL2L.FLI       // 22
  31. FROLL3L.FLI       // 23
  32. FHITB2L.FLI       // 24
  33. FHITB3L.FLI       // 25
  34. FHITF2L.FLI       // 26
  35. FHITF3L.FLI       // 27
  36. FHITL2L.FLI       // 28
  37. FHITL3L.FLI       // 29
  38. FHITR2L.FLI       // 30
  39. FHITR3L.FLI       // 31
  40. FSKIDLL.FLI       // 32
  41. FSKIDRL.FLI       // 33
  42. FHELMXL.FLI       // 34
  43. FLOOSEL.FLI       // 35
  44. FLOOSEXL.FLI      // 36
  45. FDEADXL.FLI       // 37
  46. FSPEEDL.FLI       // 38
  47. FGOODL.FLI        // 39
  48. FBADL.FLI         // 40
  49. FSILLYL.FLI       // 41
  50. FUPSIDEL.FLI      // 42
  51. FSTILLL.FLI       // 43
  52. FVFUZZL.FLI       // 44
  53.  
  54. END
  55.  
  56.  
  57.  
  58. // **** START OF SEQUENCES **** 
  59.  
  60. 45                // NUMBER OF SEQUENCES
  61.  
  62. // Sequence 0 - Stationary or driving at below 25mph
  63. 0                            // Precedence
  64. 0                            // Chunk to start repeating at
  65. 1                                   // Number of chunks
  66. // Chunk #1
  67.     
  68.       3                            // Number of alternatives
  69.  
  70. //     Chunk #1, alternative #1
  71.         2,90,0                        // Flic index,% chance,% of sound
  72.         11,5,0                        // Flic index,% chance,% of sound
  73.         12,5,0                        // Flic index,% chance,% of sound
  74.  
  75.  
  76.   
  77.  
  78.  
  79. // Sequence 1 - Driving at between 25mph and 67mph
  80. 50                            // Precedence
  81. 0                            // Chunk to start repeating at
  82. 1                            // Number of chunks
  83. // Chunk #1
  84.     4                            // Number of alternatives
  85.     // Chunk #1, alternative #1
  86.         2,83,0                        // Flic index,% chance,% of sound
  87.         11,5,0                        // Flic index,% chance,% of sound
  88.         12,5,0                        // Flic index,% chance,% of sound           
  89.             9,2,0                                       // Flic index,% chance,% of sound
  90.  
  91.  
  92.  
  93. // Sequence 2 - Driving at between 67mph and 167mph
  94. 60                            // Precedence
  95. 0                            // Chunk to start repeating at
  96. 1                            // Number of chunks
  97. // Chunk #1
  98.     4                            // Number of alternatives
  99.     // Chunk #1, alternative #1
  100.         18,85,0                        // Flic index,% chance,% of sound    
  101.         11,5,0                        // Flic index,% chance,% of sound
  102.         12,5,0                        // Flic index,% chance,% of sound
  103.         9,5,0                        // Flic index,% chance,% of sound
  104.  
  105.  
  106. // Sequence 3 - Driving at over 167mph
  107. 70                            // Precedence
  108. 0                            // Chunk to start repeating at
  109. 1                            // Number of chunks
  110. // Chunk #1
  111.     1                            // Number of alternatives
  112.     // Chunk #1, alternative #1
  113.         19,100,0                        // Flic index,% chance,% of sound
  114.  
  115.  
  116. // Sequence 4 - Accelerating (NOT USED)
  117. 100                            // Precedence
  118. 0                            // Chunk to start repeating at
  119. 1                            // Number of chunks
  120. // Chunk #1
  121.     3                            // Number of alternatives
  122. //     Chunk #1, alternative #1
  123.         3,10,0                        // Flic index,% chance,% of sound
  124.         9,40,0                        // Flic index,% chance,% of sound
  125.         2,50,0                        // Flic index,% chance,% of sound
  126.  
  127. // Sequence 5 - Sailing gracefully through the air
  128. 200                            // Precedence
  129. 0                            // Chunk to start repeating at
  130. 1                            // Number of chunks
  131. // Chunk #1
  132.     3                            // Number of alternatives
  133.     // Chunk #1, alternative #1
  134.         9,30,0                        // Flic index,% chance,% of sound
  135.         14,30,0                        // Flic index,% chance,% of sound
  136.         20,40,0                        // Flic index,% chance,% of sound
  137. // Sequence 6 - Falling rapidly
  138. 400                            // Precedence
  139. 0                            // Chunk to start repeating at
  140. 1                            // Number of chunks
  141. // Chunk #1
  142.     3                            // Number of alternatives
  143.     // Chunk #1, alternative #1
  144.         21,80,0                        // Flic index,% chance,% of sound
  145.         42,10,0                        // Flic index,% chance,% of sound
  146.         9,10,0                        // Flic index,% chance,% of sound
  147. // Sequence 7 - Rolling gently
  148. 200                            // Precedence
  149. 0                            // Chunk to start repeating at
  150. 1                            // Number of chunks
  151. // Chunk #1
  152.     2                            // Number of alternatives
  153.     // Chunk #1, alternative #1
  154.         32,50,0                        // Flic index,% chance,% of sound
  155.         33,50,0                        // Flic index,% chance,% of sound
  156.  
  157.  
  158. // Sequence 8 - Rolling mediumly
  159. 400                            // Precedence
  160. 0                            // Chunk to start repeating at
  161. 1                            // Number of chunks
  162. // Chunk #1
  163.     3                            // Number of alternatives
  164.     // Chunk #1, alternative #1
  165.         22,60,0                        // Flic index,% chance,% of sound
  166.         28,20,0                        // Flic index,% chance,% of sound
  167.         30,20,0                        // Flic index,% chance,% of sound
  168.  
  169. // Sequence 9 - Rolling violently
  170. 1100                            // Precedence
  171. 0                            // Chunk to start repeating at
  172. 1                            // Number of chunks
  173. // Chunk #1
  174.     3                            // Number of alternatives
  175.     // Chunk #1, alternative #1
  176.         23,60,0                        // Flic index,% chance,% of sound
  177.         31,20,0                        // Flic index,% chance,% of sound
  178.         29,20,0                        // Flic index,% chance,% of sound
  179.                 
  180. // Sequence 10 - Spinning gently
  181. 200                            // Precedence
  182. 0                            // Chunk to start repeating at
  183. 1                            // Number of chunks
  184. // Chunk #1
  185.     3                            // Number of alternatives
  186.     // Chunk #1, alternative #1
  187.         9,20,0                        // Flic index,% chance,% of sound
  188.         32,40,0                        // Flic index,% chance,% of sound
  189.         33,40,0                        // Flic index,% chance,% of sound
  190.  
  191. // Sequence 11 - Spinning mediumly
  192. 290                            // Precedence
  193. 0                            // Chunk to start repeating at
  194. 1                            // Number of chunks
  195. // Chunk #1
  196.     3                            // Number of alternatives
  197.     // Chunk #1, alternative #1
  198.         22,60,0                        // Flic index,% chance,% of sound
  199.         28,20,0                        // Flic index,% chance,% of sound
  200.         30,20,0                        // Flic index,% chance,% of sound
  201.  
  202.  
  203. // Sequence 12 - Spinning violently
  204. 1100                            // Precedence
  205. 0                            // Chunk to start repeating at
  206. 1                            // Number of chunks
  207. // Chunk #1
  208.     3                            // Number of alternatives
  209.     // Chunk #1, alternative #1
  210.         23,60,0                        // Flic index,% chance,% of sound
  211.         31,20,0                        // Flic index,% chance,% of sound
  212.         29,20,0                        // Flic index,% chance,% of sound
  213.  
  214.  
  215. // Sequence 13 - Small hit up the arse
  216. 100                        // Precedence
  217. 0                            // Chunk to start repeating at
  218. 1                            // Number of chunks
  219. // Chunk #1
  220.     1                            // Number of alternatives
  221.     // Chunk #1, alternative #1
  222.         5,100,0                        // Flic index,% chance,% of sound
  223.  
  224. // Sequence 14 - Small hit in the front
  225. 100                        // Precedence
  226. 0                            // Chunk to start repeating at
  227. 1                            // Number of chunks
  228. // Chunk #1
  229.     2                            // Number of alternatives
  230.     // Chunk #1, alternative #1
  231.         6,50,0                        // Flic index,% chance,% of sound
  232.         9,50,0                        // Flic index,% chance,% of sound
  233.  
  234. // Sequence 15 - Small hit up from the left
  235. 100                        // Precedence
  236. 0                            // Chunk to start repeating at
  237. 1                            // Number of chunks
  238. // Chunk #1
  239.     1                            // Number of alternatives
  240.     // Chunk #1, alternative #1
  241.         7,100,0                        // Flic index,% chance,% of sound
  242.  
  243. // Sequence 16 - Small hit up from the right
  244. 100                        // Precedence
  245. 0                            // Chunk to start repeating at
  246. 1                            // Number of chunks
  247. // Chunk #1
  248.     1                            // Number of alternatives
  249.     // Chunk #1, alternative #1
  250.         8,100,0                        // Flic index,% chance,% of sound
  251.  
  252. // Sequence 17 - Medium hit up the arse
  253. 300                        // Precedence
  254. 0                            // Chunk to start repeating at
  255. 1                            // Number of chunks
  256. // Chunk #1
  257.     1                            // Number of alternatives
  258.     // Chunk #1, alternative #1
  259.         24,100,0                        // Flic index,% chance,% of sound
  260.  
  261. // Sequence 18 - Medium hit in the front
  262. 300                        // Precedence
  263. 0                            // Chunk to start repeating at
  264. 1                            // Number of chunks
  265. // Chunk #1
  266.     1                            // Number of alternatives
  267.     // Chunk #1, alternative #1
  268.         26,100,0                        // Flic index,% chance,% of sound
  269.  
  270. // Sequence 19 - Medium hit up from the left
  271. 300                        // Precedence
  272. 0                            // Chunk to start repeating at
  273. 1                            // Number of chunks
  274. // Chunk #1
  275.     1                            // Number of alternatives
  276.     // Chunk #1, alternative #1
  277.         28,100,0                        // Flic index,% chance,% of sound
  278.  
  279. // Sequence 20 - Medium hit up from the right
  280. 300                        // Precedence
  281. 0                            // Chunk to start repeating at
  282. 1                            // Number of chunks
  283. // Chunk #1
  284.     1                            // Number of alternatives
  285.     // Chunk #1, alternative #1
  286.         30,100,0                        // Flic index,% chance,% of sound
  287.  
  288. // Sequence 21 - Big hit up the arse
  289. 1000                        // Precedence
  290. 0                            // Chunk to start repeating at
  291. 1                            // Number of chunks
  292. // Chunk #1
  293.     2                            // Number of alternatives
  294.     // Chunk #1, alternative #1
  295.         25,90,0                        // Flic index,% chance,% of sound
  296.         44,10,0                        // Flic index,% chance,% of sound
  297.  
  298. // Sequence 22 - Big hit in the front
  299. 1000                        // Precedence
  300. 0                            // Chunk to start repeating at
  301. 1                            // Number of chunks
  302. // Chunk #1
  303.     3                            // Number of alternatives
  304.     // Chunk #1, alternative #1
  305.         27,70,0                        // Flic index,% chance,% of sound
  306.         16,10,0                        // Flic index,% chance,% of sound
  307.         44,20,0                        // Flic index,% chance,% of sound
  308.  
  309. // Sequence 23 - Big hit up from the left
  310. 1000                        // Precedence
  311. 0                            // Chunk to start repeating at
  312. 1                            // Number of chunks
  313. // Chunk #1
  314.     2                            // Number of alternatives
  315.     // Chunk #1, alternative #1
  316.         29,90,0                        // Flic index,% chance,% of sound
  317.         44,10,0                        // Flic index,% chance,% of sound
  318.  
  319. // Sequence 24 - Big hit up from the right
  320. 1000                        // Precedence
  321. 0                            // Chunk to start repeating at
  322. 1                            // Number of chunks
  323. // Chunk #1
  324.     2                            // Number of alternatives
  325.     // Chunk #1, alternative #1
  326.         31,90,0                        // Flic index,% chance,% of sound
  327.         44,10,0                        // Flic index,% chance,% of sound
  328.  
  329. // Sequence 25 - Skidding to the left
  330. 200                        // Precedence
  331. 0                            // Chunk to start repeating at
  332. 1                            // Number of chunks
  333. // Chunk #1
  334.     1                            // Number of alternatives
  335.     // Chunk #1, alternative #1
  336.         32,100,0                        // Flic index,% chance,% of sound
  337.  
  338. // Sequence 26 - Skidding to the right
  339. 200                        // Precedence
  340. 0                            // Chunk to start repeating at
  341. 1                            // Number of chunks
  342. // Chunk #1
  343.     1                            // Number of alternatives
  344.     // Chunk #1, alternative #1
  345.         33,100,0                        // Flic index,% chance,% of sound
  346.     
  347.  
  348. // Sequence 27 - Turning head to the left in internal view
  349. 150                        // Precedence
  350. 0                            // Chunk to start repeating at
  351. 1                            // Number of chunks
  352. // Chunk #1
  353.     1                            // Number of alternatives
  354.     // Chunk #1, alternative #1
  355.         11,100,0                        // Flic index,% chance,% of sound
  356.  
  357. // Sequence 28 - Turning head to the right in internal view
  358. 150                        // Precedence
  359. 0                            // Chunk to start repeating at
  360. 1                            // Number of chunks
  361. // Chunk #1
  362.     1                            // Number of alternatives
  363.     // Chunk #1, alternative #1
  364.         12,100,0                        // Flic index,% chance,% of sound
  365.  
  366. // Sequence 29 - Killed a ped
  367. 250                        // Precedence
  368. 0                            // Chunk to start repeating at
  369. 1                            // Number of chunks
  370. // Chunk #1
  371.     5                            // Number of alternatives
  372.     // Chunk #1, alternative #1
  373.         1,20,0                        // Flic index,% chance,% of sound
  374.             3,20,0                                  // Flic index,% chance,% of sound
  375.            15,20,0                                    // Flic index,% chance,% of sound
  376.         9,20,0                        // Flic index,% chance,% of sound
  377.          10,20,0                        // Flic index,% chance,% of sound
  378.  
  379. // Sequence 30 - Killed a whole bunch-o-peds/piledriver/arty impress etc
  380. 255                        // Precedence
  381. 0                            // Chunk to start repeating at
  382. 1                            // Number of chunks
  383. // Chunk #1
  384.     5                        // Number of alternatives
  385.  
  386.     // Chunk #1, alternative #1
  387.         1,20,0                        // Flic index,% chance,% of sound
  388.            15,20,0                                   // Flic index,% chance,% of sound
  389.             9,20,0                                  // Flic index,% chance,% of sound
  390.            10,20,0                                   // Flic index,% chance,% of sound
  391.            17,20,0                          // Flic index,% chance,% of sound
  392.  
  393.  
  394. // Sequence 31 - Apologising after killing ped(s)
  395. 260                        // Precedence
  396. 0                            // Chunk to start repeating at
  397. 1                            // Number of chunks
  398. // Chunk #1
  399.     1                            // Number of alternatives
  400.     // Chunk #1, alternative #1
  401.         15,100,0                        // Flic index,% chance,% of sound
  402.  
  403. // Sequence 32 - Wasted an opponent
  404. 270                        // Precedence
  405. 0                            // Chunk to start repeating at
  406. 1                            // Number of chunks
  407. // Chunk #1
  408.     2                            // Number of alternatives
  409.     // Chunk #1, alternative #1
  410.         17,50,0                        // Flic index,% chance,% of sound
  411.            15,50,0                         // Flic index,% chance,% of sound
  412.  
  413. // Sequence 33 - Gone through a checkpoint
  414. 270                        // Precedence
  415. 0                            // Chunk to start repeating at
  416. 1                            // Number of chunks
  417. // Chunk #1
  418.     1                            // Number of alternatives
  419.     // Chunk #1, alternative #1
  420.         17,100,0                        // Flic index,% chance,% of sound
  421.  
  422. // Sequence 34 - Successfully completing a race
  423. 10000                        // Precedence
  424. 1                            // Chunk to start repeating at
  425. 2                            // Number of chunks
  426. // Chunk #1
  427.     1                            // Number of alternatives
  428.     // Chunk #1, alternative #1
  429.         4,100,0                        // Flic index,% chance,% of sound
  430.  
  431. // Chunk #2
  432.     1                            // Number of alternatives
  433.     // Chunk #2, alternative #1
  434.         34,100,0                        // Flic index,% chance,% of sound
  435.  
  436. // Sequence 35 - Unsuccessfully completing a race (out of time)
  437. 10000                        // Precedence
  438. 1                            // Chunk to start repeating at
  439. 2                            // Number of chunks
  440. // Chunk #1
  441.     1                            // Number of alternatives
  442.     // Chunk #1, alternative #1
  443.         35,100,0                        // Flic index,% chance,% of sound
  444.  
  445. // Chunk #2
  446.     1                            // Number of alternatives
  447.     // Chunk #1, alternative #1
  448.         36,100,0                        
  449.  
  450.  
  451. // Sequence 36 - Dead (Network mode only)
  452. 10000                        // Precedence
  453. 1                            // Chunk to start repeating at
  454. 2                            // Number of chunks
  455. // Chunk #1
  456.     1                            // Number of alternatives
  457.     // Chunk #1, alternative #1
  458.         0,100,0                        // Flic index,% chance,% of sound
  459. 1                            // Number of alternatives
  460.  
  461.       // Chunk #2 alternative #1
  462.         37,100,0                // Flic index,% chance,% of sound
  463.  
  464.  
  465.  
  466. // Sequence 37 - Got points/time powerup
  467. 1000                        // Precedence
  468. 0                            // Chunk to start repeating at
  469. 1                            // Number of chunks
  470. // Chunk #1
  471.     1                            // Number of alternatives
  472.     // Chunk #1, alternative #1
  473.         38,100,0                        // Flic index,% chance,% of sound
  474.  
  475. // Sequence 38 - Got good powerup
  476. 1000                        // Precedence
  477. 0                            // Chunk to start repeating at
  478. 1                            // Number of chunks
  479. // Chunk #1
  480.     1                            // Number of alternatives
  481.     // Chunk #1, alternative #1
  482.         39,100,0                // Flic index,% chance,% of sound
  483.  
  484. // Sequence 39 - Got bad powerup
  485. 1000                        // Precedence
  486. 0                            // Chunk to start repeating at
  487. 1                            // Number of chunks
  488. // Chunk #1
  489.     1                            // Number of alternatives
  490.     // Chunk #1, alternative #1
  491.          40,100,0            // Flic index,% chance,% of sound
  492.  
  493. // Sequence 40 - Got weird powerup
  494. 1000                        // Precedence
  495. 0                            // Chunk to start repeating at
  496. 1                            // Number of chunks
  497. // Chunk #1
  498.     1                            // Number of alternatives
  499.     // Chunk #1, alternative #1
  500.         41,100,0                    // Flic index,% chance,% of sound
  501.  
  502. // Sequence 41 - Instant handbrake
  503. 1000                        // Precedence
  504. 0                            // Chunk to start repeating at
  505. 1                            // Number of chunks
  506. // Chunk #1
  507.     2                            // Number of alternatives
  508.     // Chunk #1, alternative #1
  509.         27,50,0                // Flic index,% chance,% of sound
  510.         16,50,0                        // Flic index,% chance,% of sound
  511. // Sequence 42 - Bouncey bouncey
  512.  
  513. 1000                        // Precedence
  514. 0                            // Chunk to start repeating at
  515. 1                            // Number of chunks
  516. // Chunk #1
  517.     1                            // Number of alternatives
  518.     // Chunk #1, alternative #1
  519.          25,100,0                // Flic index,% chance,% of sound
  520.  
  521. // Sequence 43 - Instant bodywork trash
  522.  
  523. 1000                        // Precedence
  524. 0                            // Chunk to start repeating at
  525. 2                            // Number of chunks
  526. // Chunk #1
  527.     1                            // Number of alternatives
  528.     // Chunk #1, alternative #1
  529.         40,100,0                             // Flic index,% chance,% of sound
  530.         
  531. // Chunk #2
  532.     1                            // Number of alternatives
  533.     // Chunk #1, alternative #1
  534.         9,100,0                        // Flic index,% chance,% of sound
  535.  
  536. // Sequence 44 - Upside down
  537. 299                            // Precedence
  538. 0                            // Chunk to start repeating at
  539. 1                            // Number of chunks
  540. // Chunk #1
  541.     3                            // Number of alternatives
  542.     // Chunk #1, alternative #1
  543.         42,30,0                    // Flic index,% chance,% of sound
  544.         44,30,0                    // Flic index,% chance,% of sound    
  545.         43,40,0                    // Flic index,% chance,% of sound
  546.  
  547. END
  548.  
  549.