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PC Gamer 3.15
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1998-06_Disc_3.15.iso
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pnzrcmdr
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farm.BDF
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INI File
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1998-02-25
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460b
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25 lines
[BUILDING]
Name = Farm
Load = farm
Icon = farm
DamagedLoad = Xfarm
Scale = 1.0
Bridge = FALSE
RegGroup = 5012
Type = INDUSTRIAL
;; lower effective collision height for damaged model, so tanks can shoot over
DamagedExtentY1 = -20
[TEXTURE]
Texture = farm
wallFrnt = 0,32,64,64
Shing1 = 64,32,128,64
wall = 0,0,128,32
FrntTop = 0,64,64,95
farmside = 64,64,128,95
frntfarm = 0,95,64,128
[XTEXTURE]
Texture = Xfarm
BXwall = 0,0,127,30