home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer 3.15 / 1998-06_Disc_3.15.iso / pnzrcmdr / first.z / Pz38t.VDF < prev    next >
INI File  |  1998-03-05  |  2KB  |  123 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = Panzer38
  4. Caption = PzKpfw 38t 'Skoda'
  5. Icon = G07
  6. Label = Skoda
  7. Date = 3901
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Pz38t
  12. Model2 = Pz38tSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1007
  15. Scale = 20.0
  16. Length = 4.9
  17. Width = 2.1
  18. Height = 2.4
  19. View1 = -0.2,-0.5,0.1
  20. View2 = -0.6,-0.6,1.5
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 30
  24.  
  25. [VEHICLE]
  26. Wheels = 4
  27. Throttle = 25000.0
  28. Speed = 42.0
  29. OffRoad = 15.0
  30. RevSpeed = 27.0
  31. Steering = 40.0
  32. BodyMass = 9.7
  33. SpringMin = -0.25
  34. SpringMax = 0.25
  35. SpringVal = 0.2
  36. Damper = 0.2
  37. WheelRadius = 0.3
  38. WheelMass = 1.65
  39. TreadLinkCnt = 24
  40. TreadLinkSize = 0.35
  41.  
  42. [AFV]
  43. FrontArmor = 25.0
  44. SideArmor = 18.0
  45. RearArmor = 18.0
  46. FrontTurret = 25.0
  47. SideTurret = 25.0
  48. RearTurret = 25.0
  49. TopArmor = 8.0
  50. ArmorSloped = FALSE
  51.  
  52. [WEAPON1]
  53. Type = PROJECTILE
  54. Object = Gun
  55. TraverseObj = Turret
  56. TraverseSpeed = 32
  57. ElevateObj = Gun
  58. ElevateMin = -10.0
  59. ElevateMax = 25.0
  60. Velocity = 600
  61. Mass = 0.68
  62. Caliber = 37
  63. Recoil = TRUE
  64. Projectile1 = AP
  65. Projectile2 = HE
  66. View = 0.3,0.0,0.2
  67. APAmmo = 48
  68. HEAmmo = 24
  69.  
  70. [WEAPON2]
  71. Type = PROJECTILE
  72. Object = CoaxMGun
  73. Parent = Gun
  74. Invisible = TRUE
  75. Location = 0.0,0.0,0.0
  76. Velocity = 500
  77. Mass = 0.1
  78. Projectile1 = SLUG
  79. Rate = 10
  80. View = 0.0,0.0,0.0
  81.  
  82. [WEAPON3]
  83. Type = PROJECTILE
  84. Object = MGun
  85. TraverseSpeed = 75
  86. TraverseMin = -35.0;
  87. TraverseMax = 11.0;
  88. ElevateMin = -14.0
  89. ElevateMax = 25.0
  90. Velocity = 500
  91. Mass = 0.1
  92. Projectile1 = SLUG
  93. Rate = 10
  94. View = 0.0,-0.3,0.05
  95.  
  96. [HI_RES_TURRET]
  97. LoResMat = turtop
  98. LoResName = turtop
  99. HiResMat = TurretTop
  100. HiRes = 0,0,255,255
  101.  
  102. [TEXTURE]
  103. Texture = Texture
  104. driveWhl = 224,32,255,62
  105. engine = 129,16,191,47
  106. engine1 = 128,0,191,14
  107. frnthood = 0,0,127,63
  108. FrntWhl = 224,97,255,127
  109. hatch1 = 224,16,255,31
  110. hatch2 = 224,0,255,16
  111. lwrbody = 128,48,191,79
  112. roadWhl = 224,63,255,95
  113. tread = 225,140,255,255
  114. upfront = 0,65,63,95
  115. tursideR = 0,95,63,127
  116. tursideL = 0,128,63,160
  117. turret1 = 0,160,63,223
  118. turtop = 0,160,63,223
  119. turret = 64,64,127,127
  120. WheelGrp = 0,224,134,255
  121. Solid = 2,2,2,2
  122.  
  123.