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INI File  |  1998-03-05  |  2KB  |  122 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = Panther
  4. Caption = PzKpfw V 'Panther' ausf. G
  5. Icon = G19
  6. Label = Panther/G
  7. Date = 4401
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PantherG
  12. Model2 = PanSml,30
  13. Model3 = TankTiny,240
  14. RegGroup = 1137
  15. Scale = 20.0
  16. Length = 6.8
  17. Width = 3.4
  18. Height = 3.0
  19. View1 = -0.4,-0.65,-0.4
  20. View2 = -0.8,-0.65,1.85
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 80
  24.  
  25. [VEHICLE]
  26. Wheels = 8
  27. Throttle = 36000.0
  28. Speed = 46.0
  29. OffRoad = 24.0
  30. RevSpeed = 29.0
  31. Steering = 40.0
  32. BodyMass = 44.8
  33. SpringMin = -0.25
  34. SpringMax = 0.25
  35. SpringVal = 0.2
  36. Damper = 0.2
  37. WheelRadius = 0.4
  38. WheelMass = 3.0
  39. TreadLinkCnt = 24
  40. TreadLinkSize = 0.35
  41.  
  42. [AFV]
  43. FrontArmor = 80.0
  44. SideArmor = 50.0
  45. RearArmor = 40.0
  46. FrontTurret = 100.0
  47. SideTurret = 45.0
  48. RearTurret = 45.0
  49. TopArmor = 40.0
  50. ArmorSloped = TRUE
  51.  
  52. [WEAPON1]
  53. Type = PROJECTILE
  54. Object = Gun
  55. TraverseObj = Turret
  56. TraverseSpeed = 14
  57. ElevateObj = Gun
  58. ElevateMin = -8.0
  59. ElevateMax = 18.0
  60. Velocity = 935
  61. Mass = 6.8
  62. Caliber = 75
  63. Recoil = TRUE
  64. Projectile1 = AP
  65. Projectile2 = HE
  66. View = 0.64,0.0,0.4
  67. APAmmo = 49
  68. HEAmmo = 32
  69.  
  70. [WEAPON2]
  71. Type = PROJECTILE
  72. Object = MGun
  73. TraverseSpeed = 75
  74. TraverseMin = -5.0;
  75. TraverseMax = 5.0;
  76. ElevateMin = -10.0
  77. ElevateMax = 15.0
  78. Velocity = 700
  79. Mass = 0.1
  80. Projectile1 = SLUG
  81. Rate = 10
  82. View = 0.0,-0.3,0.05
  83.  
  84. [WEAPON3]
  85. Type = PROJECTILE
  86. Object = CoaxMGun
  87. Parent = Gun
  88. Invisible = TRUE
  89. Location = 0.0,0.0,0.0
  90. Velocity = 500
  91. Mass = 0.1
  92. Projectile1 = SLUG
  93. Rate = 10
  94. View = 0.0,0.0,0.0
  95.  
  96. [HI_RES_TURRET]
  97. LoResMat = TurTop
  98. LoResName = Turret Top
  99. HiResMat = TurretTop
  100. HiRes = 0,0,255,255
  101.  
  102. [TEXTURE]
  103. Texture = Texture
  104. BodyTop = 0,64,63,191
  105. BodyTop = 0,64,63,191
  106. BodyBtm = 0,39,190,62
  107. DriveWhl = 224,32,255,63
  108. Front = 128,192,191,255
  109. FrontWhl = 224,0,255,31
  110. Left = 0,192,127,223
  111. Right = 0,224,127,255
  112. Mantlet = 64,64,127,95
  113. RoadWhl = 224,63,255,95
  114. Tread = 224,140,255,255
  115. TurBack = 64,96,127,127
  116. TurLeft = 128,128,191,159
  117. TurRight = 128,160,191,191
  118. TurTop = 64,128,127,191
  119. Vent Top = 224,96,255,127
  120. WheelGrp = 0,0,191,38
  121. Solid = 2,2,2,2
  122.