home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer 3.15 / 1998-06_Disc_3.15.iso / pnzrcmdr / first.z / KV-85.VDF < prev    next >
INI File  |  1998-03-05  |  2KB  |  118 lines

  1. [INTERFACE]
  2. Origin = RUSSIAN
  3. Blueprint = KV85
  4. Caption = KV-85
  5. Icon = R07
  6. Label = KV-85
  7. Date = 4309
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Kv85
  12. Model2 = Kv85SM,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1020
  15. Scale = 20.0
  16. Length = 6.8
  17. Width = 4.0
  18. Height = 3.24
  19. View1 = -0.2,-1.2,-0.1
  20. View2 = 0.0,-0.5,2.2
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 75
  24.  
  25. [VEHICLE]
  26. Wheels = 6
  27. Throttle = 36000.0
  28. Speed = 40.0
  29. OffRoad = 20.0
  30. RevSpeed = 21.0
  31. Steering = 40.0
  32. BodyMass = 46
  33. SpringMin = -0.25
  34. SpringMax = 0.25
  35. SpringVal = 0.2
  36. Damper = 0.2
  37. WheelRadius = 0.4
  38. WheelMass = 3.5
  39. TreadLinkCnt = 24
  40. TreadLinkSize = 0.35
  41.  
  42. [AFV]
  43. FrontArmor = 75.0
  44. SideArmor = 60.0
  45. RearArmor = 60.0
  46. FrontTurret = 160.0
  47. SideTurret = 110.0
  48. RearTurret = 100.0
  49. TopArmor = 30.0
  50. ArmorSloped = FALSE
  51.  
  52. [WEAPON1]
  53. Type = PROJECTILE
  54. Object = Gun
  55. TraverseObj = Turret
  56. TraverseSpeed = 12
  57. ElevateObj = Gun
  58. ElevateMin = -3.0
  59. ElevateMax = 30.0
  60. Velocity = 792
  61. Mass = 9.0
  62. Caliber = 85
  63. Recoil = TRUE
  64. Projectile1 = AP
  65. Projectile2 = HE
  66. View = -0.3,0.0,0.15
  67. APAmmo = 35
  68. HEAmmo = 35
  69.  
  70. [WEAPON2]
  71. Type = PROJECTILE
  72. Object = CoaxMGun
  73. Parent = Gun
  74. Invisible = TRUE
  75. Location = 0.0,0.0,0.0
  76. Velocity = 500
  77. Mass = 0.1
  78. Projectile1 = SLUG
  79. Rate = 10
  80. View = 0.0,0.0,0.0
  81.  
  82. [WEAPON3]
  83. Type = PROJECTILE
  84. Object = MGun
  85. TraverseSpeed = 75
  86. TraverseMin = -30.0;
  87. TraverseMax = 30.0;
  88. ElevateMin = -11.0
  89. ElevateMax = 28.0
  90. Velocity = 500
  91. Mass = 0.1
  92. Projectile1 = SLUG
  93. Rate = 10
  94. View = 0.0,-0.3,0.1
  95.  
  96. [HI_RES_TURRET]
  97. LoResMat = turtop
  98. LoResName = TurTop
  99. HiResMat = TurretTop
  100. HiRes = 0,0,255,255
  101.  
  102. [TEXTURE]
  103. Texture = Texture
  104. Fender = 0,0,62,126
  105. Body = 64,0,126,62
  106. Trunk = 129,0,255,125
  107. TurTop = 1,126,62,158
  108. TurSideL = 0,160,63,191
  109. TurSide = 0,193,62,222
  110. TurBack = 1,224,62,255
  111. tread = 225,129,255,255
  112. TopWhl = 64,64,94,94
  113. RoadWhl = 96,64,127,95
  114. FrntWhl = 64,97,94,126
  115. DriveWhl = 96,96,127,127
  116. BodyBtm = 97,241,222,254
  117. WheelGrp = 64,128,223,154
  118. Solid = 2,2,2,2