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INI File  |  1998-03-05  |  2KB  |  113 lines

  1. [INTERFACE]
  2. Origin = BRITISH
  3. Blueprint = Churchill
  4. Caption = Churchill IV
  5. Icon = Uk10
  6. Label = Churchill IV
  7. Date = 4205
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Churchil
  12. Model2 = ChurchSM,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1008
  15. Scale = 20.0
  16. Length = 7.4
  17. Width = 2.1
  18. Height = 3.25
  19. View1 = -0.2,-1.2,-0.1
  20. View2 = 0.0,-0.8,2.0
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 48
  24.  
  25. [VEHICLE]
  26. Wheels = 9
  27. Throttle = 10000.0
  28. Speed = 24.9
  29. OffRoad = 13.0
  30. RevSpeed = 15.0
  31. Steering = 30.0
  32. BodyMass = 39.7
  33. SpringMin = -0.25
  34. SpringMax = 0.25
  35. SpringVal = 0.2
  36. Damper = 0.2
  37. WheelRadius = 0.4
  38. WheelMass = 2.6
  39. TreadLinkCnt = 24
  40. TreadLinkSize = 0.35
  41.  
  42. [AFV]
  43. FrontArmor = 102.0
  44. SideArmor = 74.0
  45. RearArmor = 70.0
  46. FrontTurret = 102.0
  47. SideTurret = 74.0
  48. RearTurret = 70.0
  49. TopArmor = 20.0
  50. ArmorSloped = FALSE
  51.  
  52. [WEAPON1]
  53. Type = PROJECTILE
  54. Object = Gun
  55. TraverseObj = Turret
  56. TraverseSpeed = 24
  57. ElevateObj = Gun
  58. ElevateMin = -12.5
  59. ElevateMax = 20.0
  60. Velocity = 853
  61. Mass = 2.7
  62. Caliber = 57
  63. Recoil = TRUE
  64. Projectile1 = AP
  65. View = 0.0,0.0,0.0
  66. APAmmo = 84
  67.  
  68. [WEAPON2]
  69. Type = PROJECTILE
  70. Object = CoaxMGun
  71. Parent = Gun
  72. Invisible = TRUE
  73. Location = 0.0,0.0,0.0
  74. Velocity = 500
  75. Mass = 0.1
  76. Projectile1 = SLUG
  77. Rate = 10
  78. View = 0.0,0.0,0.0
  79. SlugAmmo = 1500
  80.  
  81. [WEAPON3]
  82. Type = PROJECTILE
  83. Object = MGun
  84. TraverseSpeed = 75
  85. TraverseMin = -30.0;
  86. TraverseMax = 30.0;
  87. ElevateMin = -11.0
  88. ElevateMax = 28.0
  89. Velocity = 500
  90. Mass = 0.1
  91. Projectile1 = SLUG
  92. Rate = 10
  93. View = 0.0,-0.3,0.05
  94.  
  95. [HI_RES_TURRET]
  96. LoResMat = tur
  97. LoResName = TurT
  98. HiResMat = TurretTop
  99. HiRes = 0,0,255,255
  100.  
  101. [TEXTURE]
  102. Texture = Texture
  103. tread = 225,0,255,125
  104. camo04 = 0,0,64,64
  105. tur = 129,0,191,31
  106. turside = 128,31,191,64
  107. bodytop = 129,65,191,191
  108. fender = 0,128,127,159
  109. roadwhl = 225,128,255,158
  110. WheelGrp = 0,227,255,255
  111. bodylow = 0,160,126,174
  112. Solid = 2,2,2,2
  113.