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citadel.txt
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1997-12-01
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================================================================
Title : Citadel
Date : 11/20/97
Filename : citadel.bsp
Author : Russell "Krusty" Hayward
Email Address : russell@vision.net.au
Home Page : www.vision.net.au/~russell/quake
Description : Make your way from the crypt , past the
rotties, demons , and enforcers, to the
towering platform/elevator. From here
you must defeat the Shambler who guards
the exit.
Deathmatches : This level is playable as a deathmatch
level. I think I got all the monsters
out (except the trapped zombies) so you
can leave the monsters in (they won't
get in the way).
Try this in deathmatch. The quad-damage
is teetering on the edge of a big drop
to the intermission page. Play the game
where the person who falls off the edge
(finishing the level) is the dud (Darth
Vader Style). Use the rocket launcher to
"push" someone over the edge.
You can also can also play co-op with up
to 4 players.
Plot : You are in a tomb, your descecration of
the ancient burial site has angered the
the guardians of the deeply hidden crypt.
They summon forth all that was bad in the
world , past and present to wreak their
havoc upon you. If you get past the big
blue polar bear that was once a native
of Antarctica (and was able to catch its
prey by summoning great bolts of zig-zaggy
electrickery) then you can jump to
freedom (if you are willing to trust the
exit sign)
Additional Credits to : iD for just being iD
Ben Morris for WorldCraft
================================================================
* Play Information *
Single Player : Yes
Cooperative : Yes, 4 players.
Deathmatch : Yes, Quad Damage, Rocket Launcher, Grenade Launcher
and armour added.
Difficulty Settings : Yes.
New Sounds : No
New Graphics : No, Original Quake wad.
New Music : No
Demos Replaced : No
* Construction *
Base : New level from scratch
Editor(s) used : Worldcraft 1.5
Known Bugs :
Build Time : One Week, 30 hrs.
Texture Wad used : quake.wad
Compile machine : Cyrix 166 ,32meg RAM
Compile time : Approx 10 hrs
Brushes : Some
Entities : A few
Monsters (e/n/h) :
Models :
Running speed (timedemo): Can be done in under 20 seconds
* Other Info *
* Copyright / Permissions *
Please do not distribute this level without my permission. It would
not cost much to buy. Say enough for WC registration.
Actura Software MAY NOT do anything with these files.
Public distribution via Internet/BBS's without charging money is accepted,
of course.