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PC Gamer 2.6
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1996-07_Disc_2.6.bin
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har158a.zip
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FIXES.TXT
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1996-02-27
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Bug Log
version '1.58' Mac, '1.58' Windows
fixed bug in Mac version concerning deleting the options file when start up fails
fixed bugs in certain missile and torpedo targeting
fixed a bug in the anti-air area defense, added a fix for attackingnvlow missiles by
close defenses
fixed a bug with some stand off ASW weapons
added right mouse button moving unit window to Windows version
fixed display report weapons group/ungroup updating in Windows version
fix in Windows Scenario editor to allow patrols from course waypoints
fixed several display class picture problems in the IOPG BattleSet for Windows
still have the wrong pictures for the Fulcrum and Alize planes
added ltgray/dkgray land to Windows version
made changes to Sub and Ship group AI to make them more aggressive!
version '1.57k' Mac, '1.55f' Windows
fix to Staff notes that caused crash bugs when no group selected
fix to torpedoes having the wrong search range (losing target when firing unit is destroyed)
fix to autofired AAW (yet another improvement)
fix to not always destroy missiles when firing unit lands or is destroyed
fix to mount reloads for bases
fix to sub speed and depth dialog default button settings
fix to mixed sensor settings
fix to damaged enemy unit reports (Windows only)
fix to not showing some surface missiles which should have been capable of shooting
fixed a problem with unit reports of enemy ships (Windows only)
fix to let the Ignore New Contacts switch also affect lost contacts
fix to some ballistic missiles being fired at uncertain targets
version '1.57j' Mac, 1.55e Windows
bad sub overhead picture index fixed in original IOPG battleset (caused crash)
fix to ship AAW firing rates
made "turn on radar" only happen once per group
fixed bug that added missiles to flying aircraft
fixed swapped orders in HDS1-MEDC scenario #8
version '1.57i'
bad ship overhead picture index fixed in all HDS-MEDC battlesets (caused crash)
tomahawk shooting fix for some battlesets
Range Only aircraft radar fix
added "turn on radar for radar guided missiles" option
Major bug: group id assignments were not being checked for previous usage
this was a cause of many randomly occuring bugs in very large scenarios (caused crash)