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Text File  |  1996-09-17  |  1KB  |  59 lines

  1. ;Unit Type name
  2. ;Facing BMP, without extension
  3. ;Name of light weapon file or NO WEAPON
  4. ;Name of heavy weapon file
  5. ;Type of movement (GROUND, HOVER, FLYING) (case sensitive)
  6. ;Cash to produce (0 - 1000)
  7. ;Type of industry producing it (LIGHT, HEAVY, AIRCRAFT, SPACESHIP, MISSILE, PROBE)
  8. ;Time Units
  9. ;Initiative
  10. ;Hit points
  11. ;Upkeep cost
  12. ;Unit Type Category Squad, Buggy, LtGrav, LtTank, Tank, HeavyGrav, LongRange, MegaTank, TowerGun, 
  13. ;                    Dropship, NuclearMissile
  14.  
  15. [DropShip]
  16. PictureID=smship
  17. LightWeapon=NO WEAPON
  18. HeavyWeapon=NO WEAPON
  19. Movement=NOMOVE
  20. Cost=600
  21. ProductionType=DROPSHIP
  22. TimeUnits=5
  23. Initiative=50
  24. Hp=75
  25. Upkeep=0
  26. UnitCategory=Dropship
  27. MoveSound=Troop
  28. Destructionanimation=nul
  29.  
  30. [Nuclear Missile]
  31. ; the PictureID for this must one that is already in the list, to save RAM. It will never be displayed
  32. PictureID=smship
  33. LightWeapon=WEAPON_MISWARHEAD
  34. HeavyWeapon=WEAPON_MISWARHEAD
  35. Movement=NOMOVE
  36. Cost=1000
  37. ProductionType=MISSILE
  38. TimeUnits=1
  39. Initiative=1
  40. Hp=1
  41. Upkeep=0
  42. UnitCategory=NuclearMissile
  43. ; the MoveSound will never be used
  44. MoveSound=Troop
  45. Destructionanimation=NUCLEAREXPLOSION
  46.  
  47. ;___________________________________________________
  48. [WEAPON_MISWARHEAD]
  49. Name=Nuclear Missile Warhead
  50. Type=0
  51. Display=ThMiss
  52. Turreted=0
  53. Range=1
  54. Precision=1
  55. DamageContact=1000
  56. DamageClose=1000
  57. DamageFar=25
  58. PercentTimeUnits=1
  59.