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PC Gamer 2.14
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1997-03_Disc_2.14.iso
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haven
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anms
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anims.des
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INI File
|
1996-09-18
|
3KB
|
141 lines
[LIGHTDAMAGE]
; number of frames
Frames=7
; speed of animation
Speed=200
; base filename of animation frames
; the actual file will be named FileName(xx).ext
; where FileName is 3 letters long, x is the frame (zero-based, with a leading zero),
; and ext is 'anm'
; those file must be in CTileImage (compressed) format
FileName=DPS
; size of image
Size_Height=40
Size_Width=40
; associate sound (sound to play while animation is running) (not obligatory)
Sound=3
[SERIOUSDAMAGE]
Frames=7
Speed=200
FileName=DMS
Size_Height=40
Size_Width=40
Sound=3
[CRITICALDAMAGE]
Frames=7
Speed=200
FileName=DGS
Size_Height=40
Size_Width=40
Sound=3
;____________________________________________________________________________________
[SQUADEXPLODESHUM]
Frames=9
Speed=60
FileName=XHS
Size_Height=88
Size_Width=104
Sound=36
[SQUADEXPLODESALI]
Frames=9
Speed=60
FileName=XAS
Size_Height=88
Size_Width=120
Sound=37
[UNITEXPLODES]
Frames=16
Speed=55
FileName=X1S
Size_Height=150
Size_Width=170
Sound=38
;___________________________________________________________________________________
[BUILDINGEXPLODES]
Frames=18
Speed=55
FileName=X1b
Size_Height=180
Size_Width=180
Sound=39
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[IMPACT]
; number of frames, 4 is a good nb
Frames=6
; speed of animation
Speed=50
; base filename of animation frames
; the actual file will be named FileName(xy).ext
; where FileName is 3 letters long, x is the facing, y is the frame,
; and ext is 'anm'
; those file must be in CTileImage (compressed) format
FileName=IMP
; size of image
Size_Height=32
Size_Width=32
; associate sound (sound to play while animation is running) (not obligatory)
Sound=29
; "impact1"
;____________________________________________________________________________________
[IMPACT2]
Frames=8
Speed=50
FileName=DMP
Size_Height=32
Size_Width=32
Sound=30
; "impact2"
;____________________________________________________________________________________
[IMPACT3]
Frames=18
Speed=50
FileName=MMP
Size_Height=32
Size_Width=32
Sound=31
; "impact3"
;____________________________________________________________________________________
[SHOCK]
Frames=6
Speed=50
FileName=SBI
Size_Height=32
Size_Width=32
Sound=32
; "impact4"
;____________________________________________________________________________________
[IMPACTARTILLERY]
Frames=14
Speed=50
FileName=cat
Size_Height=104
Size_Width=176
Sound=33
; "impact5"
;____________________________________________________________________________________
[IMPACTMISSILE]
Frames=11
Speed=50
FileName=impmiss
Size_Height=96
Size_Width=112
Sound=34
; "impact6"
;____________________________________________________________________________________