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PC Gamer 2.1
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1996-02_Disc_2.1.iso
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mw2vfx12.exe
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VFX1.MAP
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Text File
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1995-08-30
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3KB
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165 lines
# VFX1 Headgear MechWarrior II Custom Map File by FORTE Technologies, Inc.
#
# This map file allows you to look around the cockpit (Pilot view) by holding
# the bottom CyberPuck Button down. Remember that the "/" key (by default)
# will recenter the torso and the pilot's view.
throttle {
- vfx1 Puck_Up/Down
}
legs_pan_delta {
+ vfx1 Puck_Left/Right
}
torso_pan {
+ vfx1 Left/Right
- vfx1 Puck_BottomBtn
}
torso_tilt {
- vfx1 Up/Down
- vfx1 Puck_BottomBtn
}
pilot_pan {
+ vfx1 Left/Right
+ vfx1 Puck_BottomBtn
}
eyepoint_pan_delta {
+ vfx1 Left/Right
+ vfx1 Puck_BottomBtn
}
pilot_tilt {
- vfx1 Up/Down
+ vfx1 Puck_BottomBtn
}
track_height_delta {
- vfx1 Up/Down
+ vfx1 Puck_BottomBtn
}
zoom_factor_minus {
+ keyboard Z
+ keyboard Shift
}
zoom_factor_plus {
+ keyboard Z
- keyboard Shift
}
track_distance_plus {
+ keyboard Z
+ keyboard Shift
}
track_distance_minus {
+ keyboard Z
- keyboard Shift
}
torso_tilt_reset {
+ keyboard Keypad5
}
pilot_tilt_reset {
+ keyboard Keypad5
}
torso_pan_reset {
+ keyboard Keypad5
}
pilot_pan_reset {
+ keyboard Keypad5
}
glance_left {
+ keyboard Home
}
eyepoint_pan_minus {
+ keyboard Home
}
glance_right {
+ keyboard PageUp
}
eyepoint_pan_plus {
+ keyboard PageUp
}
jumpjet_enabled {
+ keyboard J
}
jumpjet_fire_forward {
+ keyboard GreyHome
}
jumpjet_enabled {
+ keyboard GreyHome
}
jumpjet_fire_backward {
+ keyboard GreyEnd
}
jumpjet_enabled {
+ keyboard GreyEnd
}
jumpjet_fire_left {
+ keyboard GreyInsert
}
jumpjet_enabled {
+ keyboard GreyInsert
}
jumpjet_fire_right {
+ keyboard GreyPageUp
}
jumpjet_enabled {
+ keyboard GreyPageUp
}
weapon_fire {
+ vfx1 Puck_TopBtn
}
weapon_cycle {
+ keyboard Enter
}
weapon_fire_group_1 {
+ keyboard NUMLock
}
weapon_fire_group_2 {
+ keyboard GreySlash
}
weapon_fire_group_3 {
+ keyboard GreyStar
}
advance_target {
+ vfx1 Puck_MiddleBtn
}
throttle_plus {
+ keyboard GreyPlus
}
throttle_minus {
+ keyboard GreyMinus
}
legs_pan_minus {
+ keyboard GreyLeftArrow
}
legs_pan_plus {
+ keyboard GreyRightArrow
}
torso_pan_minus {
+ keyboard End
}
torso_pan_plus {
+ keyboard PageDown
}
torso_tilt_plus {
+ keyboard GreyUpArrow
}
torso_tilt_minus {
+ keyboard GreyDownArrow
}
weapon_fire {
+ keyboard KeypadEnter
}
weapon_cycle {
+ keyboard Delete
}
legs_pan_minus {
+ keyboard GreyDelete
}
jumpjet_enabled {
+ keyboard GreyDelete
}
legs_pan_plus {
+ keyboard GreyPageDown
}
jumpjet_enabled {
+ keyboard GreyPageDown
}
# analog count = 8
# discrete count = 41