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PC Gamer 14
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1996-01_Disc_14.iso
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csound.txt
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1994-10-21
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CyberStrike Digital Sound Instructions
V3.4
SOUND FILE DOWNLOAD
To use sound with CyberStrike, you must make sure you have the version
of CyberStrike that includes the sound effects. This is the CS15S.EXE
file in the software library. If you downloaded the CS15.EXE file
instead (the one without sound), then download the CSSND.EXE file to get
the missing files. Extract this file in the directory where you have
CyberStrike.
Extract these files into your directory where you have CyberStrike.
SUPPORTED SOUND DRIVERS
The following is a list of sound drivers (or computers with sound
built in) that we support or, as indicated, plan to support:
SOUND DRIVER DMA-BASED?
-----------------------------------------------------
AdLib Gold Yes
AdLib or compatible No
ATI Stereo FX Yes
Aria Yes
BigMouth, Talking Technologies Unknown
Covox SoundMaster 1 Unknown
Covox Speech Thing Unknown
Covox Voice Master and SoundMaster II Unknown
DigiSpeech DS201 Speech Adapter Unknown
Echo 2, Street Electronics Unknown
Lantastic Voice Adapter Unknown
Life Size Enhancer Unknown
Logitech SoundMan (PAS-16 clone) Yes
MediaMaster or compatible Unknown
MicroSoft Sound System Yes
ProAudio Spectrum, MediaVision Yes
Sound Blaster or compatible Yes
Sound Blaster Pro Yes
Sound Source, Walt Disney Unknown
Tandy 2500XL Unknown
Tandy SL/TL Unknown
Tandy TX/EX/HX/SX and PCJr Unknown
Turtle Beach Multisound Yes
Ultrasound Gravis Yes
INSTALLING THE SOUND DRIVER
To select the sound driver, run the SETDRV.EXE program. A list of
sound drivers is displayed (the list scrolls to show more). Select the
one you use. If that sound card has options that must be configured
such as a Base Address or IRQ, then the program will let you adjust
the settings. If you do not know the answers to these questions then
just use the default values provided...if it doesn't work then consult
your sound card manual.
DEINSTALLING SOUND
The sound driver you use will be copied to a new file called SOUNDRV.COM
on your hard driver. To eliminate sound support DEL SOUNDRV.COM from
your hard drive. You can re-install by using SETDRV.EXE at anytime in
the future.
SETTINGS
Make sure that you have the sound option turned on from the settings
window in the Terminal Mode of the CyberStrike FE. While in terminal
mode press ALT-S to access this menu of options. Toggle the sound
option ON.
=========================================================================
NEW VERSION NOTES:
BREAKTHROUGH SOUND TECHNOLOGY
If you use sound with CyberStrike (is there any other way to play?) then
you already know we have some HOT digital sounds going. But, thanks to
some cutting edge technology, developed by John Ratcliff (JWR), CyberStrike
really pushes the envelope! (for you sound gurus, pun intended)
CyberStrike can now play several digital sound effects, simultaneously,
each with independent volume, stereo and pitch control. On IBM sound
cards, which typically have but a single digital audio channel, this is
quite an accomplishment. All of these effects, except stereo, work
on all supported sound cards. Stereo requires a stereo sound card
such as the PAS-16 and SoundBlaster Pro.
Besides being really cool, this technology adds to your perception of
the Virtual World (3Space) you wandering through. You will be able to
hear battles waging and can tell by the volume if they are nearby or
off in the distance. The stereo panning allows you to tell if that
last explosion was to your right or your left. Pitch control lets me
adjust the sound of shots based on the Doppler Effect so you will get
a sense of if a shot is coming at you are going away from you.
Why haven't you seent his kind of thing in commercial PC-based games?
Basicly because it is very cutting edge. John Ratcliff is THE authority
on PC Audio, and this technology will first appear in one of his games
which is unquestionably the most awsome use of sound heard to date (and the
graphics are spectacular too). But, luckly, you all will get a preview
of this technology in CyberStrike!
If you have a stereo sound card, you will get a lot out of this. The
volume changes are one thing, but having left/right orientation on a
sound can make a real difference! To get the most out of this
position your speakers a uniform and substantial distance to the right
and left of you, and make sure you have the correct speaker on the
correct side. Or, for optimum results, use stereo headphones!
A couple things to note: Shots fired will have a slight pitch change
based on their angle of fire relative to your location. Or, in other
words, if they are coming at you they have a slight higher pitch and
if they are going away it is lower. This is the doplar effect. The
change is subtle, but once you get good at hearing it you can
determine a lot of critical information from these sounds.
Also note that the sentinel firing sound is now completely different
than normal shots. This is only fair. :)
IMPORTANT SOUND NOTE: Sound now **REQUIRES** Expanded Memory. Before,
either Expanded or Extended memory would work. You may be running
CyberStrike with only HIMEM.SYS managing memory. This is an XMS
memory manager and will not provide you with sound capability. To use
sound you must use EMM386.EXE with HIMEM.SYS, or another memory manager
such as QEMM386 (which, itself, provides HIMEM.SYS support services).
So, your CONFIG.SYS should now have in it:
DEVICE=C:\HIMEM.SYS
DEVICE=C:\EMM386.EXE RAM
DOS=HIGH,UMB
... or ...
DEVICE=C:\QEMM386 RAM
DOS=HIGH
.. or some other memory manager configuration that supports EMM.
Note: The paramaters you specify to EMM386.EXE or QEMM386 may vary with
your configuration. Check your memory manager documentation.
----------------------------------------------------------------------------
PAS-16 NOTES
The ProAudio Spectrum 16 sound card has many settings that can be configured.
However, the PAS16 sound driver only works with the default IRQ, Base Address
and DMA channel settings. You do not normally need to change these (even
if your parallel port is on IRQ7, it isn't a conflict).
If you do change the settings, then use the SoundBlaster Pro driver and
run the sound card as a soundblaster compatible.