This program is FREEWARE, and can be distributed as such. If you enjoy the software, please send us a line to let us know. On the same note, if you find any bugs, or have any questions, please feel free to contact us. Thanks again for your interest and we hope you enjoy the product.
Sincerely,
Damon Chandler (dmc27@cornell.edu)
Katherine Chandler (kmc25@cornell.edu)
Be sure to visit: www.webdweller.com -- they are working on a fantastic image morphing project!
Special Thanks to: David Richards, Nick Ritar, Jurd "EZJ" Biosh, and Alexey Krivonogov.
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(1) System Requirements
(2) Installation Instructions
(3) Legal Issues
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Section 1: System Requirements
^^^^^^^^^^^^^^^^^^^^^
Software:
Windows 95, 98 or NT (3.5+)
Hardware:
Although BitMorph will work on most 32-bit systems, the graphics can become intensive, especially during zooming. As such, we recommend that you have at least a Pentium-class processor, and 2MB of video memory. If you don't meet the requirements, you can download BitMorph version 2.0 from our website -- it requires far less system resources. Either way, give it a try... it might work.
Section 2: Installation Instructions
^^^^^^^^^^^^^^^^^^^^^^
Step 1.) Run the program "setup.exe". This will install BitMorph onto your computer. Don't worry, unlike other programs, we don't alter you registry!
Step 2.) Installation is now complete.
Step 3.) After installation, click the "BitMorph 3.0" shortcut on the desktop to run the program.
(Note: To uninstall, run the program "uninstall.exe" in the BitMorph directory. When you uninstall, the program will tell you that it's removing Registry records, but disregard the statement, we assure you that your registry is not altered in any form).
Section 3: Legal Issues
^^^^^^^^^^^^^^^
BitMorph 3.0 is FREEWARE, and should be distributed as such. Use the program at your own risk, as we cannot be held liable for any damages occured through its use. If you feel like you want to decompile the program, wait! We'll send you the source code instead. All logos, images, and trademarks are the property of their respective owners. Enjoy!
(C) 1999 DC's Creations
Written: 2/9/1999
Source code (Borland C++ VCL) available by writing to: dmc27@cornell.edu