#include "[[Filename]].rh" // Definition of all resources.
//{{TEditFile = [[TEditFile]]}}
class [[TEditFile]] : public TEditFile {
public:
[[TEditFile]] (TWindow* parent = 0, int id = 0, const char far* text = 0, int x = 0, int y = 0, int w = 0, int h = 0, const char far* fileName = 0, TModule* module = 0);