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- /* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header: /cvsroot/scummvm/scummvm/debug.cpp,v 1.6 2001/11/07 18:10:52 strigeus Exp $
- *
- */
-
- #include "stdafx.h"
- #include "scumm.h"
-
-
- enum {
- CMD_INVALID,
- CMD_HELP,
- CMD_QUIT,
- CMD_GO,
- CMD_ACTOR,
- CMD_SCRIPTS,
- CMD_EXIT
- };
-
- void ScummDebugger::attach(Scumm *s) {
- if (_s)
- detach();
-
- _welcome = true;
- _s = s;
- s->_debugger = this;
-
- _go_amount = 1;
- }
-
- bool ScummDebugger::do_command() {
- int cmd;
-
- switch(get_command()) {
- case CMD_HELP:
- printf(
- "Debugger commands:\n"
- "(h)elp -> display this help text\n"
- "(q)uit -> quit the debugger\n"
- "(g)o [numframes] -> increase frame\n"
- "(a)ctor [actornum] -> show actor information\n"
- "(s)cripts -> show running scripts\n"
- "(e)xit -> exit game\n"
- );
- return true;
-
- case CMD_QUIT:
- detach();
- return false;
-
- case CMD_GO:
- if (!_parameters[0])
- _go_amount = 1;
- else
- _go_amount = atoi(_parameters);
- return false;
- case CMD_ACTOR:
- if (!_parameters[0])
- printActors(-1);
- else
- printActors(atoi(_parameters));
- return true;
- case CMD_SCRIPTS:
- printScripts();
- return true;
- case CMD_EXIT:
- exit(1);
- }
- /* this line is never reached */
- }
-
- void ScummDebugger::enter() {
- if (_welcome) {
- _welcome = false;
- printf("Debugging Mode entered!, please switch to this console for input.\n"
- "Enter h to list all the debug commands\n");
- }
- while(do_command()) {}
- }
-
-
- void ScummDebugger::on_frame() {
- if (_go_amount==0)
- return;
- if (!--_go_amount)
- enter();
- }
-
-
- void ScummDebugger::detach() {
- _s->_debugger = NULL;
- _s = NULL;
- }
-
- struct DebuggerCommands {
- char text[8];
- byte len;
- byte id;
- };
-
- static const DebuggerCommands debugger_commands[] = {
- { "h", 1, CMD_HELP },
- { "q", 1, CMD_QUIT },
- { "g", 1, CMD_GO },
- { "a", 1, CMD_ACTOR },
- { "s", 1, CMD_SCRIPTS },
- { "e", 1, CMD_EXIT },
- { 0, 0, 0 },
- };
-
- int ScummDebugger::get_command() {
- const DebuggerCommands *dc;
- char *s;
- int i;
-
- do {
- printf("debug> ");
- if (!fgets(_cmd_buffer, sizeof(_cmd_buffer), stdin))
- return CMD_QUIT;
-
- i = strlen(_cmd_buffer);
- while (i>0 && _cmd_buffer[i-1]==10)
- _cmd_buffer[--i] = 0;
-
- if (i==0)
- continue;
-
- dc = debugger_commands;
- do {
- if (!strncmp(_cmd_buffer, dc->text, dc->len)) {
- for(s=_cmd_buffer;*s;s++) {
- if (*s==32) { s++; break; }
- }
- _parameters = s;
- return _command = dc->id;
- }
- } while ((++dc)->text[0]);
-
- for(s=_cmd_buffer;*s;s++)
- if (*s==32) { *s=0; break; }
- printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", _cmd_buffer);
- } while (1);
- }
-
- void ScummDebugger::printActors(int act) {
- int i;
- Actor *a;
-
- printf("+--------------------------------------------------------------+\n");
- printf("|# |room| x y |elev|cos|width|box|mov|zp|frame|scale|spd|dir|\n");
- printf("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+\n");
- for(i=1; i<13; i++) {
- if (act==-1 || act==i) {
- a = &_s->actor[i];
- if (a->visible)
- printf("|%2d|%4d|%3d %3d|%4d|%3d|%5d|%3d|%3d|%2d|%5d|%5d|%3d|%3d|\n",
- i,a->room,a->x,a->y,a->elevation,a->costume,a->width,a->walkbox,a->moving,a->neverZClip,a->animIndex,a->scalex,a->speedx,a->facing);
- }
- }
- printf("+--------------------------------------------------------------+\n");
- }
-
- void ScummDebugger::printScripts() {
- int i;
- ScriptSlot *ss;
-
- printf("+---------------------------------+\n");
- printf("|# |num|sta|typ|un1|un2|fc|cut|un5|\n");
- printf("+--+---+---+---+---+---+--+---+---+\n");
- for(i=0; i<25; i++) {
- ss = &_s->vm.slot[i];
- if (ss->number) {
- printf("|%2d|%3d|%3d|%3d|%3d|%3d|%2d|%3d|%3d|\n",
- i, ss->number, ss->status, ss->type, ss->unk1, ss->unk2, ss->freezeCount, ss->cutsceneOverride, ss->unk5);
- }
- }
- printf("+---------------------------------+\n");
- }