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Chip Hitware 7 A
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CHIP_HITWARE_7A.iso
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Multimedia
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Musical
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_setup.1
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user.tmg
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1999-04-10
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10KB
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596 lines
Extended = On
Tempo = 256
Global = Off
Soundcard = * Roland MPU-401
Beats = 4
Denominator = 2
Measures = 50
Tone scale = Dorian
Transposition = d
[End Global]
User defined: User Sinus = 1000
Color = 255
...
X0 = 0.00000000000000E+0000
Y0 = 0.00000000000000E+0000
Z0 = 0.00000000000000E+0000
a = 0.00000000000000E+0000
b = 0.00000000000000E+0000
c = 0.00000000000000E+0000
d = 0.00000000000000E+0000
e = 0.00000000000000E+0000
[End]
X =
Y = sin (2*pi*(t/1000))
Z =
Plot = Off
[End]
User defined: Coloured Martin = 1000
Color = 255
...
X0 = 0.00000000000000E+0000
Y0 = 0.00000000000000E+0000
Z0 = 0.00000000000000E+0000
a = 3.14000000000000E+0000
b = 0.00000000000000E+0000
c = 0.00000000000000E+0000
d = 0.00000000000000E+0000
e = 0.00000000000000E+0000
[End]
X = y - sin (x)
Y = a - x
Z = x*y
Plot = Off
[End]
User defined: the Belt = 1000
Color = 255
...
X0 = 0.00000000000000E+0000
Y0 = 0.00000000000000E+0000
Z0 = 0.00000000000000E+0000
a = 0.00000000000000E+0000
b = 0.00000000000000E+0000
c = 0.00000000000000E+0000
d = 0.00000000000000E+0000
e = 0.00000000000000E+0000
[End]
X = sin (t)
Y = cos (y) - sin (x)
Z = exp (x * y)
Plot = On
[End]
User defined: Star = 1000
Color = 255
...
X0 = 3.00000000000000E+0000
Y0 = 0.00000000000000E+0000
Z0 = 0.00000000000000E+0000
a = 3.14000000000000E+0000
b = 0.00000000000000E+0000
c = 0.00000000000000E+0000
d = 0.00000000000000E+0000
e = 0.00000000000000E+0000
[End]
X = a - sin (y)
Y = sin (x) * cos (x)
Z = x * y
Plot = Off
[End]
User defined: Chaos = 1000
Color = 255
...
X0 = 3.14000000000000E+0000
Y0 = 3.14000000000000E+0000
Z0 = 0.00000000000000E+0000
a = 0.00000000000000E+0000
b = 0.00000000000000E+0000
c = 0.00000000000000E+0000
d = 0.00000000000000E+0000
e = 0.00000000000000E+0000
[End]
X = -sin (y)
Y = ln(t) * cos (x)
Z = x * y
Plot = On
[End]
Martin: Real Martin = 1000
Color = 16711680
...
X0 = 0.00000000000000E+0000
Y0 = 0.00000000000000E+0000
Z0 = 0.00000000000000E+0000
a = 3.14000000000000E+0000
b = 0.00000000000000E+0000
c = 0.00000000000000E+0000
d = 0.00000000000000E+0000
e = 0.00000000000000E+0000
[End]
[No more vectors]
[End of Global]
Channel = 1
Vector = the Belt
Minimum = 36
Maximum = 96
Default = 64
Dimension = 2
Rescale = On
[End Aspect]
Vector = Chaos
Minimum = 1
Maximum = 32
Default = 4
Dimension = 2
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = -1
Maximum = -1
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = Belt
[End Channel]
Channel = 2
Vector = Coloured Martin
Minimum = 36
Maximum = 96
Default = 64
Dimension = 2
Rescale = On
[End Aspect]
Vector = the Belt
Minimum = 1
Maximum = 32
Default = 4
Dimension = 2
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Vector = Chaos
Minimum = -1
Maximum = -1
Default = 1
Dimension = 2
Rescale = On
[End Aspect]
Patch = 0
Name = Martin
[End Channel]
Channel = 3
Vector = Coloured Martin
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Vector = Coloured Martin
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = -1
Maximum = -1
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = Martin and Chaos
[End Channel]
Channel = 4
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 4
[End Channel]
Channel = 5
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 5
[End Channel]
Channel = 6
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 6
[End Channel]
Channel = 7
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 7
[End Channel]
Channel = 8
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 8
[End Channel]
Channel = 9
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 9
[End Channel]
Channel = 10
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 10
[End Channel]
Channel = 11
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 11
[End Channel]
Channel = 12
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 12
[End Channel]
Channel = 13
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 13
[End Channel]
Channel = 14
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 14
[End Channel]
Channel = 15
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 15
[End Channel]
Channel = 16
Minimum = 36
Maximum = 96
Default = 64
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 1
Maximum = 32
Default = 4
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 127
Default = 96
Dimension = 1
Rescale = On
[End Aspect]
Minimum = 0
Maximum = 16777215
Default = 1
Dimension = 1
Rescale = Off
[End Aspect]
Patch = 0
Name = 16
[End Channel]
[End of MIDI]