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- // -*- C++ -*-
- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
- // Copyright (C) 1999-2003 Forgotten
- // Copyright (C) 2004 Forgotten and the VBA development team
-
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2, or(at your option)
- // any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software Foundation,
- // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- #if !defined(AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_)
- #define AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // PaletteViewControl.h : header file
- //
- #define WM_PALINFO WM_APP+1
-
- /////////////////////////////////////////////////////////////////////////////
- // PaletteViewControl window
-
- class PaletteViewControl : public CWnd
- {
- int w;
- int h;
- int colors;
- u8 *data;
- BITMAPINFO bmpInfo;
- static bool isRegistered;
- int selected;
- protected:
- u16 palette[256];
- int paletteAddress;
- // Construction
- public:
- PaletteViewControl();
-
- virtual void updatePalette()=0;
-
- // Attributes
- public:
-
- // Operations
- public:
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(PaletteViewControl)
- //}}AFX_VIRTUAL
-
- // Implementation
- public:
- void registerClass();
- void refresh();
- void render(u16 color, int x, int y);
- void setSelected(int s);
- void setPaletteAddress(int address);
- bool saveJASCPAL(const char *name);
- bool saveMSPAL(const char *name);
- bool saveAdobe(const char *name);
- void init(int c, int w, int h);
- virtual ~PaletteViewControl();
-
- // Generated message map functions
- protected:
- //{{AFX_MSG(PaletteViewControl)
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg BOOL OnEraseBkgnd(CDC* pDC);
- afx_msg void OnPaint();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
- /////////////////////////////////////////////////////////////////////////////
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_PALETTEVIEWCONTROL_H__31F600AE_B7E5_4F6C_80B6_55E4B61FBD57__INCLUDED_)
-