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- // -*- C++ -*-
- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
- // Copyright (C) 1999-2003 Forgotten
- // Copyright (C) 2004 Forgotten and the VBA development team
-
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2, or(at your option)
- // any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software Foundation,
- // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- #ifndef VBA_SOUND_H
- #define VBA_SOUND_H
-
- #define NR10 0x60
- #define NR11 0x62
- #define NR12 0x63
- #define NR13 0x64
- #define NR14 0x65
- #define NR21 0x68
- #define NR22 0x69
- #define NR23 0x6c
- #define NR24 0x6d
- #define NR30 0x70
- #define NR31 0x72
- #define NR32 0x73
- #define NR33 0x74
- #define NR34 0x75
- #define NR41 0x78
- #define NR42 0x79
- #define NR43 0x7c
- #define NR44 0x7d
- #define NR50 0x80
- #define NR51 0x81
- #define NR52 0x84
- #define SGCNT0_H 0x82
- #define FIFOA_L 0xa0
- #define FIFOA_H 0xa2
- #define FIFOB_L 0xa4
- #define FIFOB_H 0xa6
-
- extern void soundTick();
- extern void soundShutdown();
- extern bool soundInit();
- extern void soundPause();
- extern void soundResume();
- extern void soundEnable(int);
- extern void soundDisable(int);
- extern int soundGetEnable();
- extern void soundReset();
- extern void soundSaveGame(gzFile);
- extern void soundReadGame(gzFile, int);
- extern void soundEvent(u32, u8);
- extern void soundEvent(u32, u16);
- extern void soundTimerOverflow(int);
- extern void soundSetQuality(int);
-
- //extern int SOUND_TICKS;
- extern int SOUND_CLOCK_TICKS;
- extern int soundTicks;
- extern int soundPaused;
- extern bool soundOffFlag;
- extern int soundQuality;
- extern int soundBufferLen;
- extern int soundBufferTotalLen;
- extern u32 soundNextPosition;
- extern u16 soundFinalWave[1470];
- extern int soundVolume;
-
- extern bool soundEcho;
- extern bool soundLowPass;
- extern bool soundReverse;
-
- #endif // VBA_SOUND_H
-