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- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
- // Copyright (C) 1999-2003 Forgotten
- // Copyright (C) 2004 Forgotten and the VBA development team
-
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2, or(at your option)
- // any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software Foundation,
- // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- #include "System.h"
-
- int coeff[32] = {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
- 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16};
-
-
- u32 line0[240];
- u32 line1[240];
- u32 line2[240];
- u32 line3[240];
- u32 lineOBJ[240];
- u32 lineOBJWin[240];
- u32 lineMix[240];
- bool gfxInWin0[240];
- bool gfxInWin1[240];
-
- int gfxBG2Changed = 0;
- int gfxBG3Changed = 0;
-
- int gfxBG2X = 0;
- int gfxBG2Y = 0;
- int gfxBG2LastX = 0;
- int gfxBG2LastY = 0;
- int gfxBG3X = 0;
- int gfxBG3Y = 0;
- int gfxBG3LastX = 0;
- int gfxBG3LastY = 0;
- int gfxLastVCOUNT = 0;
-