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data_ini_object_goodfaction_goodfactionunits.ini
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2006-01-31
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; FILE: GoodFactionUnits.ini ///////////////////////////////////////////////////////
; This file contains only objects that are units tied to GOOD factions.
; You will find tanks, infantry, transports ... all our "units" here.
;//////////////////////////////////////////////////////////////////////////////
;The new ThingClass names are:
; "UNSPECIFIED",
; "HORDE_UNIT",
; "CHARACTER_UNIT",
; "CAVALRY_UNIT",
; "MEDIUM_MONSTER",
; "LARGE_MONSTER",
; "PROP",
; "CIV_BUILDING",
; "WALL_PIECE",
; "FACTION_BUILDING",
; "LANDMARK_BUILDING",
; "GROUND_COVER",
; "BUSH",
; "TREE",
; Objects will have the first word of their name be their Faction. Rohan, Gondor,
; Isengard, and Mordor. Please sort them in this file in that way as well. The rest of their
; name will try to be generic since the detail can change, but the heroes can have
; their true name since they won't change. Generic names are important because the
; game name could change, and not everyone knows what a Rohirim is. All four sides
; have a Worker, Fighter, Archer, and Cavalry.
; Please maintain the BALANCE keyword. Put a ; BALANCE Name on the Object definition
; line to show what to search on, and then put ; BALANCE Name Keyword on every line
; that Design would be most likely to need to find quickly. Suggestions include
; Health, Damage, Weapon, etc, but the most important part would be to get the Object
; definition line, because then they could search and find all weywords.