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Text File  |  2006-01-31  |  3KB  |  128 lines

  1.  
  2.         AnimationState = STUNNED_FLAILING
  3.             Animation
  4.                 AnimationName                = GUHbtShfs_FLYA
  5.                 AnimationMode                = LOOP
  6.                 AnimationBlendTime            = 0
  7.             End
  8.             Flags                            = RANDOMSTART
  9.         End
  10.  
  11.         AnimationState = DYING SPLATTED
  12.             Animation
  13.                 AnimationName                = GUHbtShfs_LNDA
  14.                 AnimationMode                = ONCE
  15.             End
  16.         End
  17.  
  18.         AnimationState = DYING EMOTION_ALERT
  19.             Animation
  20.                 AnimationName                = GUHbtShfs_DIEB
  21.                 AnimationMode                = ONCE
  22.             End
  23.         End
  24.  
  25.         AnimationState = DYING
  26.             Animation
  27.                 AnimationName                = GUHbtShfs_DIEC
  28.                 AnimationMode                = ONCE
  29.             End
  30.         End
  31.  
  32.         AnimationState = STUNNED_STANDING_UP
  33.             Animation
  34.                 AnimationName                = GUHbtShfs_GTPA
  35.                 AnimationMode                = ONCE
  36.                 AnimationSpeedFactorRange    = 1.5 1.5
  37.             End
  38.         End        
  39.         
  40.         AnimationState = STUNNED
  41.             Animation
  42.                 AnimationName                = GUHbtShfs_LNDA
  43.                 AnimationMode                = ONCE
  44.             End
  45.         End
  46.  
  47.         AnimationState = MOVING EMOTION_ALERT
  48.             Animation
  49.                 AnimationName                = GUHbtShfs_RUNA
  50.                 AnimationMode                = LOOP
  51.             End
  52.         End
  53.         
  54.         AnimationState = MOVING EMOTION_TERROR
  55.             Animation
  56.                 AnimationName                = GUHbtShfS_RUNE
  57.                 AnimationMode                = LOOP
  58.             End
  59.         End
  60.         
  61.         AnimationState = MOVING
  62.             Animation
  63.                 AnimationName                = GUHbtShfs_RUNB
  64.                 AnimationMode                = LOOP
  65.             End
  66.         End
  67.  
  68.         AnimationState = EMOTION_ALERT
  69.             Animation
  70.                 AnimationName                = GUHbtShfs_IDLB
  71.                 AnimationMode                = LOOP
  72.             End
  73.         End
  74.         
  75.         AnimationState = SELECTED
  76.             Animation
  77.                 AnimationName                = GUHbtShfs_ATNB
  78.                 AnimationMode                = LOOP
  79.             End
  80.         End
  81.  
  82.         AnimationState = JUST_BUILT
  83.             Animation
  84.                 AnimationName                = GUHbtShfs_SMOA
  85.                 AnimationMode                = MANUAL
  86.                 AnimationBlendTime            = 0
  87.             End
  88.         End
  89.         
  90.         IdleAnimationState
  91.             Animation
  92.                 AnimationName                = GUHbtShfs_IDLA
  93.                 AnimationMode                = ONCE
  94.                 AnimationPriority            = 100
  95.             End
  96.             Animation
  97.                 AnimationName                = GUHbtShfs_IDLB
  98.                 AnimationMode                = ONCE
  99.                 AnimationPriority            = 10
  100.             End
  101.             Animation
  102.                 AnimationName                = GUHbtShfs_IDLC
  103.                 AnimationMode                = ONCE
  104.                 AnimationPriority            = 1
  105.             End
  106.             Animation
  107.                 AnimationName                = GUHbtShfs_IDLD
  108.                 AnimationMode                = ONCE
  109.                 AnimationPriority            = 1
  110.             End
  111.             Animation
  112.                 AnimationName                = GUHbtShfs_IDLE
  113.                 AnimationMode                = ONCE
  114.                 AnimationPriority            = 1
  115.             End
  116.             Animation
  117.                 AnimationName                = GUHbtShfs_IDLF
  118.                 AnimationMode                = ONCE
  119.                 AnimationPriority            = 1
  120.             End
  121.             Animation
  122.                 AnimationName                = GUHbtShfs_IDLG
  123.                 AnimationMode                = ONCE
  124.                 AnimationPriority            = 1
  125.             End
  126.             Flags                            = RESTART_ANIM_WHEN_COMPLETE
  127.         End
  128.