;// ;// Taking this one out since it doesn't work with the logic of the attack, which is a 180 knockback (this one is vertical clubbing, could be used as anti-monster anim, not anti bunch of inf)
;// ;// Taking this one out since it doesn't work with the logic of the attack, which is a 180 knockback (this one is vertical clubbing, could be used as anti-monster anim, not anti bunch of inf)
; These child objects are used in the cave troll lair.
;
ChildObject CaveTroll_Slaved GoblinCaveTroll
EvaEnemyObjectSightedEvent = CaveTrollCreepSighted ; Special event for cave trolls showing up. Helps distinguish the real enemies from random creeps
EvaEnemyObjectSightedAfterRespawnEvent = CaveTrollCreepSighted ; Event to run after the Cave Troll Lair is respawned. WARNING: This INI field only works for "SlavedUpdate.UseSlaverAsControlForEvaObjectSightedEvents = Yes" units
; Should be the same as GoblinCaveTroll except with CREEP.