DoorOpeningTime = 0 ;in mSeconds how long you want doors to be in open state
DoorWaitOpenTime = 600 ;in mSeconds time the door stays open, so units can exit
DoorCloseTime = 0 ;in mSeconds how long you want doors to be in open state
ConstructionCompleteDuration = 0 ;in mSeconds wait time so if you have multiple units they don't run over each other
UnitInvulnerableTime = 6000 ; In msec, we flag things we make as invulnerable for a bit. The mumakil can't handle being hurt during his complicated build phase.
VeteranUnitsFromVeteranFactory = Yes ;I am higher than my default level, I will give a free level to those I produce