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data_ini_mappedimages_aptimages_createaheroimages.ini
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Text File
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2006-01-31
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6KB
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250 lines
; ------------------------------------------------------------
; Do NOT edit by hand, ImagePacker.exe auto generated INI file
; ------------------------------------------------------------
; INI: CreateAHeroImages.INI
; Directories:
; Y:\LOTR RTS EP1\Art\Icons\CreateAHero\_Output\
; Y:\LOTR RTS EP1\Art\Icons\CreateAHero\Awards\Orig\
; Y:\LOTR RTS EP1\Art\Icons\CreateAHero\Awards\
; Y:\LOTR RTS EP1\Art\Icons\CreateAHero\
; Extend RGB : No
; Gutter (1) : No
; Alpha Channel: Yes
; Compressed : No
; Image Size : 512 x 512
; Keep Dirs Seperate: Yes
; ------------------------------------------------------------
MappedImage skull_v2
Texture = CreateAHeroImages_001.tga
TextureWidth = 64
TextureHeight = 64
Coords = Left:0 Top:0 Right:64 Bottom:64
Status = NONE
End
MappedImage CahAward_VeteranWarVeteran
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:448 Top:128 Right:512 Bottom:192
Status = NONE
End
MappedImage CahAward_VeteranWarMaster
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:384 Top:128 Right:448 Bottom:192
Status = NONE
End
MappedImage CahAward_VeteranWa Hero
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:320 Top:128 Right:384 Bottom:192
Status = NONE
End
MappedImage CahAward_Vanquisher
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:256 Top:128 Right:320 Bottom:192
Status = NONE
End
MappedImage CahAward_Urukbane
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:448 Top:64 Right:512 Bottom:128
Status = NONE
End
MappedImage CahAward_Siegemaster
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:384 Top:64 Right:448 Bottom:128
Status = NONE
End
MappedImage CahAward_ScourgeofMiddleearth
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:320 Top:64 Right:384 Bottom:128
Status = NONE
End
MappedImage CahAward_PirateKing
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:256 Top:64 Right:320 Bottom:128
Status = NONE
End
MappedImage CahAward_Orcslayer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:448 Top:0 Right:512 Bottom:64
Status = NONE
End
MappedImage CahAward_Monsterslayer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:384 Top:0 Right:448 Bottom:64
Status = NONE
End
MappedImage CahAward_Mankiller
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:320 Top:0 Right:384 Bottom:64
Status = NONE
End
MappedImage CahAward_LegendOfMiddleEarth
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:256 Top:0 Right:320 Bottom:64
Status = NONE
End
MappedImage CahAward_GuardianofMiddleearth
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:192 Top:192 Right:256 Bottom:256
Status = NONE
End
MappedImage CahAward_Goblinbane
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:128 Top:192 Right:192 Bottom:256
Status = NONE
End
MappedImage CahAward_Foehammer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:64 Top:192 Right:128 Bottom:256
Status = NONE
End
MappedImage CahAward_Executioner
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:0 Top:192 Right:64 Bottom:256
Status = NONE
End
MappedImage CahAward_Elfbane
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:192 Top:128 Right:256 Bottom:192
Status = NONE
End
MappedImage CahAward_Dwarfslayer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:128 Top:128 Right:192 Bottom:192
Status = NONE
End
MappedImage CahAward_Dragonslayer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:64 Top:128 Right:128 Bottom:192
Status = NONE
End
MappedImage CahAward_Demonslayer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:0 Top:128 Right:64 Bottom:192
Status = NONE
End
MappedImage CahAward_Conquerer
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:192 Top:64 Right:256 Bottom:128
Status = NONE
End
MappedImage CahAward_BattlesWood
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:128 Top:64 Right:192 Bottom:128
Status = NONE
End
MappedImage CahAward_BattlesStone
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:192 Top:0 Right:256 Bottom:64
Status = NONE
End
MappedImage CahAward_BattlesSilver
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:128 Top:0 Right:192 Bottom:64
Status = NONE
End
MappedImage CahAward_BattlesGold
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:64 Top:64 Right:128 Bottom:128
Status = NONE
End
MappedImage CahAward_BattlesBronze
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:0 Top:64 Right:64 Bottom:128
Status = NONE
End
MappedImage CahAward_AssasinGood
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:64 Top:0 Right:128 Bottom:64
Status = NONE
End
MappedImage CahAward_AssasinEvil
Texture = CreateAHeroImages_002.tga
TextureWidth = 512
TextureHeight = 256
Coords = Left:0 Top:0 Right:64 Bottom:64
Status = NONE
End
; EOF