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Text File  |  2006-01-31  |  5KB  |  163 lines

  1. ;////////////// PLAYER TEMPLATES ///////////////
  2.     
  3. //-------------------------------------------------------------------------------------------------
  4. // Men of the West
  5. //-------------------------------------------------------------------------------------------------
  6.  
  7. LivingWorldPlayerTemplate PlayerMen
  8.  
  9.     Faction = FactionMen
  10.  
  11.     StartingWorldCP = 1500
  12.     MaxWorldCP = 4500
  13.     
  14.     StartingHeroCP = 450
  15.     MaxHeroCP = 450
  16.  
  17.     FactionIcon = "IconMenStrategic"
  18.     DefaultArmyIconName = "MoWArmyIcon"    ;// Default name of icons for garrison armies. Must match a LivingWorldArmyIcon entry in LivingWorld.ini
  19.     BuildPlotIconName = "BuildPlotIcon_MOW"
  20.     BuildPlotSelectionPortraitName = "BPGFortress_BuildPlot"
  21.     GarrisonSelectionPortraitName = "UPGondor_Army"
  22.     GarrisonDisplayNameTag = "LWA:MenGarrison"
  23.  
  24.     Music = WOTR_MusicMenMS
  25.     AutoResolveLoop = WotR_AutoresolveBattle
  26. End
  27.  
  28. //-------------------------------------------------------------------------------------------------
  29. // Elves
  30. //-------------------------------------------------------------------------------------------------
  31.  
  32. LivingWorldPlayerTemplate PlayerElves
  33.  
  34.     Faction = FactionElves
  35.  
  36.     StartingWorldCP = 1500
  37.     MaxWorldCP = 4500
  38.         
  39.     StartingHeroCP = 450
  40.     MaxHeroCP = 450
  41.     
  42.     FactionIcon = "IconElvesStrategic"
  43.     DefaultArmyIconName = "ElfArmyIcon"    ;// Default name of icons for garrison armies. Must match a LivingWorldArmyIcon entry in LivingWorld.ini
  44.     BuildPlotIconName = "BuildPlotIcon_Elves"
  45.     BuildPlotSelectionPortraitName = "BPEFortress_BuildPlot"
  46.     GarrisonSelectionPortraitName = "UPElvenArmy"
  47.     GarrisonDisplayNameTag = "LWA:ElvesGarrison"
  48.  
  49.     Music = WOTR_MusicElvesMS
  50.     AutoResolveLoop = WotR_AutoresolveBattle
  51. End
  52.  
  53. //-------------------------------------------------------------------------------------------------
  54. // Dwarves
  55. //-------------------------------------------------------------------------------------------------
  56.  
  57. LivingWorldPlayerTemplate PlayerDwarves
  58.  
  59.     Faction = FactionDwarves
  60.  
  61.     StartingWorldCP = 1500
  62.     MaxWorldCP = 4500
  63.         
  64.     StartingHeroCP = 450
  65.     MaxHeroCP = 450
  66.     
  67.     FactionIcon = "IconDwarvesStrategic"
  68.     DefaultArmyIconName = "DwarfArmyIcon"    ;// Default name of icons for garrison armies. Must match a LivingWorldArmyIcon entry in LivingWorld.ini
  69.     BuildPlotIconName = "BuildPlotIcon_Dwarves"
  70.     BuildPlotSelectionPortraitName = "BPDFortress_BuildPlot"
  71.     GarrisonSelectionPortraitName = "UPDwarvenArmy"
  72.     GarrisonDisplayNameTag = "LWA:DwarvesGarrison"
  73.  
  74.     Music = WOTR_MusicDwarvesMS
  75.     AutoResolveLoop = WotR_AutoresolveBattle
  76. End
  77.  
  78. //-------------------------------------------------------------------------------------------------
  79. // Mordor
  80. //-------------------------------------------------------------------------------------------------
  81.  
  82. LivingWorldPlayerTemplate PlayerMordor
  83.  
  84.     Faction = FactionMordor
  85.  
  86.     StartingWorldCP = 1500
  87.     MaxWorldCP = 4500
  88.         
  89.     StartingHeroCP = 450
  90.     MaxHeroCP = 450
  91.     
  92.     FactionIcon = "IconMordorStrategic"
  93.     DefaultArmyIconName = "MordorArmyIcon"
  94.     BuildPlotIconName = "BuildPlotIcon_Mordor"
  95.     BuildPlotSelectionPortraitName = "BPMFortress_BuildPlot"
  96.     GarrisonSelectionPortraitName = "UPMordor_Army"
  97.     GarrisonDisplayNameTag = "LWA:MordorGarrison"
  98.  
  99.     Music = WOTR_MusicMordorMS
  100.     AutoResolveLoop = WotR_AutoresolveBattle
  101. End
  102.  
  103. //-------------------------------------------------------------------------------------------------
  104. // Isengard
  105. //-------------------------------------------------------------------------------------------------
  106.  
  107. LivingWorldPlayerTemplate PlayerIsengard
  108.  
  109.     Faction = FactionIsengard
  110.  
  111.     StartingWorldCP = 1500
  112.     MaxWorldCP = 4500
  113.         
  114.     StartingHeroCP = 450
  115.     MaxHeroCP = 450
  116.     
  117.     FactionIcon = "IconIsengardStrategic"
  118.     DefaultArmyIconName = "IsengardArmyIcon"
  119.     BuildPlotIconName = "BuildPlotIcon_Isengard"
  120.     BuildPlotSelectionPortraitName = "BPIFortress_BuildPlot"
  121.     GarrisonSelectionPortraitName = "UPIsengard_Army"
  122.     GarrisonDisplayNameTag = "LWA:IsengardGarrison"
  123.  
  124.     Music = WOTR_MusicIsengardMS
  125.     AutoResolveLoop = WotR_AutoresolveBattle
  126. End
  127.  
  128. //-------------------------------------------------------------------------------------------------
  129. // Wild
  130. //-------------------------------------------------------------------------------------------------
  131.  
  132. LivingWorldPlayerTemplate PlayerWild
  133.  
  134.     Faction = FactionWild
  135.  
  136.     StartingWorldCP = 1500
  137.     MaxWorldCP = 4500
  138.         
  139.     StartingHeroCP = 450
  140.     MaxHeroCP = 450
  141.     
  142.     FactionIcon = "IconWildStrategic"
  143.     DefaultArmyIconName = "WildArmyIcon"
  144.     BuildPlotIconName = "BuildPlotIcon_Wild"
  145.     BuildPlotSelectionPortraitName = "BPWFortress_BuildPlot"
  146.     GarrisonSelectionPortraitName = "UPGoblinArmy"
  147.     GarrisonDisplayNameTag = "LWA:WildGarrison"
  148.  
  149.     Music = WOTR_MusicGoblinsMS
  150.     AutoResolveLoop = WotR_AutoresolveBattle
  151. End
  152.  
  153. //-------------------------------------------------------------------------------------------------
  154. // Observer
  155. //-------------------------------------------------------------------------------------------------
  156.  
  157. LivingWorldPlayerTemplate PlayerObserver
  158.  
  159.     Faction = FactionObserver
  160.  
  161.     Music = LivingWorldMusic
  162. End
  163.