FacingArrowHeadTemplate = FPFacingArrowHead ; The Object to use the decal from as the orientation arrow
FacingArrowBodyTemplate = FPFacingArrowBody ; The Object to use the decal from as the orientation arrow
FacingArrowBaseTemplate = FPSmallFacingArrow ; The Object to use the decal from as the orientation arrow
ActivationDragDistance = 0.0 ;The distance that must be dragged before formation preview mode is activated.
; ActivationTime = 0.5 ; The time the button must be down before we automatically switch into formation preview mode, even if not dragged over the activate distance