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Text File  |  2006-01-31  |  4KB  |  137 lines

  1. //-------------------------------------------------------------------------------------------------
  2. // Scenario Name:        Elimination - 6 Players, All territories claimed
  3. // Scenario Description:    This is a 6 player game of the Elimination mode with all territories claimed by 6 preset starting locations (Cair_Andros Enedwaith Ettenmoors Iron_Hills Lothlorien Mount_Doom)
  4. // Game Type:            Elimination
  5. // Win Conditions:        Player must conquer all the territories of each opposing team member
  6. // Unavailable Territories:    None
  7. // # of Players:        6
  8. //-------------------------------------------------------------------------------------------------
  9.  
  10. LivingWorldCampaign WOTRScenario018
  11.  
  12.     IsEvilCampaign = No
  13.     
  14.     ;////////////// RTS Settings /////////////
  15.     #include "..\Common\LivingWorldDefaultRTSSettings.inc"
  16.  
  17.     Scenario
  18.         DisplayName         = LWScenario:WOTRScenario018
  19.         DisplayDescription     = LWScenario:WOTRScenario018Description
  20.         DisplayGameType     = LWScenario:WOTRGameType002
  21.         DisplayObjectives     = LWScenario:WOTRObjectives002
  22.         DisplayFiction         = LWScenario:WOTRScenarioFiction004
  23.         DisplayVictoriousText    = LWScenario:WOTREliminationWin001
  24.         DisplayDefeatedText    = LWScenario:WOTREliminationLose001
  25.  
  26.         RegionCampaign = DefaultCampaign
  27.         
  28.         MaxPlayers = 6
  29.         
  30.         DisallowStartInRegions = Arnor Buckland Celduin Dagorlad Dol_Guldur Dunland Erebor Fangorn Forlindon Gap_Of_Rohan Gondor Grey_Havens Harad Harlindon Helms_Deep High_Pass Isengard Ithilien Minas_Morgul Minas_Tirith Minhiriath Mirkwood Mordor Osgiliath Redhorn_Pass Rhun Rivendell Rohan The_Black_Gate The_Dead_Marshes The_Shire Tower_Hills
  31.         DefaultStartSpots = Enedwaith Mount_Doom Ettenmoors Iron_Hills Lothlorien Cair_Andros
  32.         
  33.         PlayerDefeatCondition
  34.             Teams = 1 2
  35.             LoseIfCapitalLost = No
  36.             NumControlledRegionsLessOrEqualTo = 0
  37.         End
  38.         
  39.         TeamDefeatCondition
  40.             Teams = 1 2
  41.             NumControlledRegionsLessOrEqualTo = 0
  42.         End
  43.         
  44.         //----------------------------------------------------------
  45.         // OwnershipSets
  46.         //----------------------------------------------------------
  47.  
  48.         OwnershipSet
  49.             Regions = Arnor Buckland Ettenmoors Rivendell The_Shire Tower_Hills
  50.             StartRegion = Ettenmoors
  51.             
  52.             SpawnArmies
  53.                 Armies = HeroArmy1 HeroArmy2 HeroArmy3 GarrisonArmy1
  54.                 Region = Ettenmoors
  55.             End
  56.         End
  57.  
  58.         OwnershipSet
  59.             Regions = Dunland Enedwaith Forlindon Grey_Havens Harlindon Minhiriath
  60.             StartRegion = Enedwaith
  61.             
  62.             SpawnArmies
  63.                 Armies = HeroArmy1 HeroArmy2 HeroArmy3 GarrisonArmy1
  64.                 Region = Enedwaith
  65.             End
  66.         End
  67.         
  68.         OwnershipSet
  69.             Regions = Cair_Andros Gap_Of_Rohan Gondor Helms_Deep Minas_Tirith Osgiliath Rohan
  70.             StartRegion = Cair_Andros
  71.             
  72.             SpawnArmies
  73.                 Armies = HeroArmy1 HeroArmy2 HeroArmy3 GarrisonArmy1
  74.                 Region = Cair_Andros
  75.             End
  76.         End
  77.  
  78.         OwnershipSet
  79.             Regions = Harad Ithilien Minas_Morgul Mordor Mount_Doom The_Black_Gate
  80.             StartRegion = Mount_Doom
  81.             
  82.             SpawnArmies
  83.                 Armies = HeroArmy1 HeroArmy2 HeroArmy3 GarrisonArmy1
  84.                 Region = Mount_Doom
  85.             End
  86.         End
  87.  
  88.         OwnershipSet
  89.             Regions = Dol_Guldur Fangorn High_Pass Isengard Lothlorien Mirkwood Redhorn_Pass
  90.             StartRegion = Lothlorien
  91.             
  92.             SpawnArmies
  93.                 Armies = HeroArmy1 HeroArmy2 HeroArmy3 GarrisonArmy1
  94.                 Region = Lothlorien
  95.             End
  96.         End
  97.  
  98.         OwnershipSet
  99.             Regions = Celduin Dagorlad Erebor Iron_Hills Rhun The_Dead_Marshes
  100.             StartRegion = Iron_Hills
  101.             
  102.             SpawnArmies
  103.                 Armies = HeroArmy1 HeroArmy2 HeroArmy3 GarrisonArmy1
  104.                 Region = Iron_Hills
  105.             End
  106.         End
  107.     End
  108.     
  109.     
  110.     ;//////////////////////////////////////////////////
  111.     Act One
  112.     ;//////////////////////////////////////////////////
  113.  
  114.         ;///////////////// Armies ////////////////
  115.         #include "..\Common\LivingWorldDefaultArmies.inc"
  116.  
  117.  
  118.         ;//////////////// Cities (Yes, this is a hack for mouse over movies.) ////////////////
  119.         //#include "..\Common\LivingWorldCities.inc"
  120.  
  121.  
  122.         ;//////////////// VISUAL FLUFF ////////////////
  123.         EyeTowerPoints
  124.             LookPoint = X:436 Y:687 ; Rohan
  125.             LookPoint = X:481 Y:287
  126.             LookPoint = X:1179 Y:461
  127.             LookPoint = X:947 Y:917
  128.             LookPoint = X:172 Y:573 ; Isengard
  129.             LookPoint = X:160 Y:560 ; Isengard
  130.             LookPoint = X:175 Y:557 ; Isengard
  131.             LookPoint = X:171 Y:348 ; Helm's Deep
  132.             LookPoint = X:257 Y:535 ; Helm's Deep
  133.             LookPoint = X:120 Y:350 ; Helm's Deep
  134.             LookPoint = X:157 Y:420 ; Helm's Deep
  135.         End        
  136.     End
  137. End