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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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Dema
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locomania_demo.exe
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lm
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sounds
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sound_fx.dat
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2006-02-13
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//-----------------------------------------
// fx types
//-----------------------------------------
// tfx_i3dl2_reverb
// int32 room; // [-10000, 0] default: -1000 mB
// int32 room_hf; // [-10000, 0] default: 0 mB
// float room_rolloff_factor; // [0.0, 10.0] default: 0.0
// float decay_time; // [0.1, 20.0] default: 1.49s
// float decay_hf_ratio; // [0.1, 2.0] default: 0.83
// int32 reflections; // [-10000, 1000] default: -2602 mB
// float reflections_delay; // [0.0, 0.3] default: 0.007 s
// int32 reverb; // [-10000, 2000] default: 200 mB
// float reverb_delay; // [0.0, 0.1] default: 0.011 s
// float diffusion; // [0.0, 100.0] default: 100.0 %
// float density; // [0.0, 100.0] default: 100.0 %
// float hf_reference; // [20.0, 20000.0] default: 5000.0 Hz
//-----------------------------------------
// tfx_chorus
// float wet_dry_mix; // [0.0, 100.0] default: 50.0 %
// float depth; // [0.0, 100.0] default: 10.0 %
// float feedback; // [-99.0, 99.0] default: 25.0 %
// float frequency; // [0.0, 10.0] default: 1.1 Hz
// int32 waveform; // [0, 1] default: 1 wawe_triangle==0, wave_sin==1
// float delay; // [0.0, 20.0] default: 16.0 ms
// int32 phase; // [0, 4] default: 3 neg_180==0, neg_90==1, zero==2, pahse_90==3, pahse_180==4
//-----------------------------------------
// tfx_compressor
// float gain; // [-60.0, 60.0] default: 0.0 dB
// float attack; // [0.001, 500.0] default: 10.0 ms
// float release; // [50.0, 3000.0] default: 200.0 ms
// float threshold; // [-60.0, 0.0] default: -20.0 db
// float ratio; // [1.0, 100.0] default: 3.0 x:1
// float predelay; // [0.0, 4.0] default: 4.0 ms
//-----------------------------------------
// tfx_distortion
// float gain; // [-60.0, 0.0] default: -18 dB
// float edge; // [0.0, 100.0] default: 15.0 %
// float post_eq_center_frequency; // [100.0, 8000.0] default: 2400.0
// float post_eq_bandwidth; // [100.0, 8000.0] default: 2400.0 Hz
// float pre_lowpass_cutoff; // [100.0, 8000.0] default: 7350.0 Hz
//-----------------------------------------
// tfx_echo
// float wet_dry_mix; // [0.0, 100.0] default: 50.0 %
// float feedback; // [0.0, 100.0] default: 50.0 %
// float left_delay; // [1.0, 2000.0] default: 500.0 ms
// float right_delay; // [1.0, 2000.0] default: 500.0 ms
// int32 pan_delay; // [0, 1] default: 0 bool
//-----------------------------------------
// tfx_flanger
// float wet_dry_mix; // [0.0, 100.0] default: 50.0 %
// float depth; // [0.0, 100.0] default: 100.0 %
// float feedback; // [-99.0, 99.0] default: -50.0 %
// float frequency; // [0.0, 10.0] default: 0.25 Hz
// int32 waveform; // [0, 1] default: 1 wawe_triangle==0, wave_sin==1
// float delay; // [0.0, 4.0] default: 2.0 ms
// int32 phase; // [0, 4] default: 2 neg_180==0, neg_90==1, zero==2, pahse_90==3, pahse_180==4
//-----------------------------------------
// tfx_gargle
// uint32 rate_Hz; // [1, 1000] default: 19 Hz
// uint32 wave_shape; // [0, 1] default: 1 wawe_triangle 0, wave_square 1
//-----------------------------------------
// tfx_param_eq
// float center; // [80.0, 16000.0] default: 7350.0 Hz
// float bandwidth; // [1.0, 36.0] default: 12.0 Hz
// float gain; // [-15.0, 15.0] default: 0.0 dB
//-----------------------------------------
// tfx_waves_reverb
// float in_gain; // [-96.0,0.0] default: 0.0 dB
// float reverb_mix; // [-96.0,0.0] default: 0.0 db
// float reverb_time; // [0.001,3000.0] default: 1000.0 ms
// float high_freq_rt_ratio; // [0.001,0.999] default: 0.001
//-----------------------------------------
// definition
//-----------------------------------------
// type name params....
//-----------------------------------------
tfx_i3dl2_reverb i3dl2_reverb -1000 0 0.0 1.49 0.83 -2602 0.007 200 0.011 100.0 100.0 5000.0
tfx_chorus chorus 50.0 10.0 25.0 1.1 1 16.0 3
tfx_compressor compressor 0.0 10.0 200.0 -20.0 3.0 4.0
tfx_distortion distortion -18 15.0 2400.0 2400.0 7350.0
tfx_echo echo 50.0 50.0 500.0 500.0 0
tfx_flanger flanger 50.0 100.0 -50.0 0.25 1 2.0 2
tfx_gargle gargle 19 1
tfx_param_eq param_eq 7350.0 12.0 0.0
tfx_waves_reverb waves_reverb 0.0 0.0 1000.0 0.001