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GameStar 2005 October
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StdAfx.h
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C/C++ Source or Header
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2004-08-31
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894b
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28 lines
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__820FD71A_C3A7_4541_88D5_243848ECD423__INCLUDED_)
#define AFX_STDAFX_H__820FD71A_C3A7_4541_88D5_243848ECD423__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here
#include <commctrl.h>
#include <stdio.h>
#include "../../plugins.h"
#include "resource.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__820FD71A_C3A7_4541_88D5_243848ECD423__INCLUDED_)