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GameStar 2000 November
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Gamestar_24_2000-11_cd2.bin
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DEMA
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axisdemo150.exe
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InitData
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msgeng.dat
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Wrap
Text File
|
2000-10-25
|
12KB
|
970 lines
// ===========> COMMENT
// ALL LINE SPACE IS SKIP
// SYSTEM ERROR MESSAGE
// NUMBER 0 ~ 10
PRESS ENTER OR CLICK MOUSE
NOT SUPPORTED IN DEMO VERSION
THIS VIDEO MODE IS NOT SUPPORTED IN YOUR SYSTEM
THIS PROGRAM WAS UPDATED
DO DOWNLOAD NEW VERSION
ERROR OLD_PASSWORD or NOT EACH TWO PASSWORD
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// NUMBER 11~20
CANNOT OPEN MISSION DATA FILE
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// NUMBER 21 ~ 30
SELECT RECORDED GAME
AUTO REPEAT
$[0] O K
$[0] CANCEL
$[0] RANDOM
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// NUMBER 31 ~ 40
INVALID ID
INVALID PASSWORD
PASSWORDS DID NOT MATCH. PLEASE, TRY AGAIN
SOMEONE HAS ALREADY CHOSEN THAT ID
THE ID IS BEING USED
TYPE ID
TYPE PASSWORD
RESERVED
RESERVED
RESERVED
// NUMBER 41 ~ 50
CANNOT CONNECT TO SERVER
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// NUMBER 51 ~ 60
CANNOT INITIALIZE NETWORK
CANNOT CREATE GAME SERVER
CANNOT JOIN TO GAME SERVER
GAME SERVER IS FULL
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// NUMBER 61 ~ 70
CANNOT CONNECT TO MAIN SERVER
CANNOT CONNECT TO MAIN SERVER
CANNOT INITIALIZE NETWORK
CANNOT FIND GAME LIST
CANNOT CHECK GAME INFOMATION
CANNOT JOIN TO GAME SERVER
GAME SERVER IS FULL
CONNETION TIME OUT
RESERVED
RESERVED
// NUMBER 71 ~ 80
SKIRMISH PLAY|Hotkey is $[5] K
MULTIPLAY VIA INTERNET|Hotkey is $[5] M
LADDER GAME|Hotkey is $[5] L
TO SETUP SOUND / GRAPHIC / KEY|Hotkey is $[5] S
TO CUSTOMIZE|Hotkey is $[5] A
EXIT|Hotkey is $[5] X
RESERVED
RESERVED
RESERVED
RESERVED
// START 81 ABOUT SETUP MESSAGE
SETUP SOUND SYSTEM|Hotkey is $[5] S
SETUP GRAPHIC SYSTEM|Hotkey is $[5] G
SETUP CONTROL SYSTEM|Hotkey is $[5] C
EXIT SETUP|Hotkey is $[5] X
RESERVED
// NUMBER 86 MULTIPLAY MESSAGE
SETUP PLAYER FOR THE MULTIPLAY|Hotkey is $[5] P
JOIN AND PLAY MULTIPLAY|Hotkey is $[5] J
CREATE MULTIPLAY GAME|Hotkey is $[5] C
EXIT MULTIPLAY|Hotkey is $[5] X
RESERVED
// start 91 :Ladder Game Menu
SETUP ID|Hotkey is $[5] P
JOIN LADDER GAME|Hotkey is $[5] J
CREATE LADDER GAME|Hotkey is $[5] C
TO CUSTOMIZE|Hotkey is $[5] A
VIEW RANKING|Hotkey is $[5] R
EXIT LADDER GAME|Hotkey is $[5] X
RESERVED
RESERVED
RESERVED
// START 100
USERMESSAGE
// START 101
ERROR
// START 102 : SYSTEMCHANGEERRORCODE
SYSTEM MODE CHANGE SUCCESS
SYSTEM MODE CHANGE RESTART
SYSTEM MODE CHANGE BAD FLAGS
SYSTEM MODE CHANGE BAD PARAM
SYSTEM MODE CHANGE FAILED
SYSTEM MODE CHANGE BAD MODE
SYSTEM MODE CHANGE NOTUPDATED
// START 109 : PIXEL SETUP ERROR CODE
CHOOSEPIXELFORMAT FAILED
NEEDS PALETTE
SETPIXELFORMAT FAILED
// START 112 : DIRECT INPUT INIT ERROR CODE
DIRECT INPUT INIT FAILED
RESERVED
RESERVED
// START 115 : OK AND CANCEL
$[0] O K
$[0] CANCEL
$[0] DEFAULT
OFF
ON
// START 120 : PROFILE MANAGEMENT MENU
PROFILE MANAGEMENT
$[0] NEW
$[0] DELETE
LOG$[0] IN
LOG$[0] OUT
REGISTRY PROFILE
NAME ALREADY REGISTRED
ARE YOU SURE?
ARE YOU SURE?
RESERVED
RESERVED
// START 131 : SETUP PLAYER
SETUP PLAYER
PLAYER NAME :
TEAM COLOR :
MOVE TO ARM-CENTER
$[0] O K
$[0] CANCEL
$[0] DEFAULT
// START 138 : MULTI MODE
SELECT MULTIPLAY MODE
CUSTOMIZING ON
CUSTOMIZING OFF
// START 141 : JOIN ARENA
JOIN ARENA
SEARCH $[0] IPX
SEARCH $[0] TCP/IP
ROOM NAME
MAP NAME
PING
PLAYER
$[0] JOIN
$[0] STOP
$[0] CANCEL
SEARCHING FOR THE GAME SERVER
CONNECTING TO THE GAME SERVER
PLEASE WAIT
TYPE
RESERVED
// START 156 : CREATE ARENA
CREATE ARENA
GAME NAME
MAP SETTING
PLAYER
MAP ROTATION
GAME TYPE
FRAG LIMIT
TIME LIMIT
$[0] IPX GAME
$[0] TCP/IP GAME
$[0] SERVER SERVICE
$[0] CANCEL
NETWORK INITIALIZE ERROR
DO YOU WANT SINGLE PLAY?
RESERVED
// START 171 : SOUND SETUP
SETUP SOUND
EFFECT SOUND
BACKGROUND MUSIK
3D SOUND
STEREO REVERSE
OFF
ON
$[0] ACCEPT
$[0] CANCEL
RESERVED
// START 181 : GRAPHIC SETUP
SETUP GRAPHIC
VIDEO MODE
COLOR DEPTH
F/X STATUS
LINEAR FILTERING
MIP MAPPING
VIEW FPS
SIMPLE MENU
$[0] ACCEPT
$[0] CANCEL
$[0] DEFAULT
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START 201 : KEY SETUP
SETUP CONTROL-KEY
$[0] MOVE
$[0] SHOOT
M$[0] ISC
MO$[0] USE
KEY FUNCTION
PRIMARY-KEY
SECONDARY-KEY
$[0] ACCEPT
$[0] CANCEL
$[0] DEFAULT
RESERVED
RESERVED
RESERVED
RESERVED
// STAR 216 : MOVE KEY SETTING
FORWARD
BACKWARD
LEFT STEP
RIGHT STEP
LEFT TURN
RIGHT TURN
ALTITUDE
BOOSTER
ALTITUDE UP
ALTITUDE DOWN
INVERT MOUSE
RESERVED
RESERVED
RESERVED
RESERVED
// START 231 : SHOOT KEY SET
FIRE
PREV WEAPON
NEXT WEAPON
HAND WEAPON 1
HAND WEAPON 2
HAND WEAPON 3
HAND WEAPON 4
R_SHOULDER WEAPON
L_SHOULDER WEAPON
ZOOM
ALT SHOOT
RESERVED
RESERVED
RESERVED
RESERVED
// START 246 : MISC KEY SET
CHAT
TEAM CHAT
USE ITEM
FEED BACK
GAME MENU
QUICK SAVE
SCORE
MISSION OJBECT
CHANGE VIEW_MODE
HELP
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START 261 : SET MOUSE
INVERT MOUSE
SMOOTH MOUSE
SENSITIVITY
CROSSHAIRS
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START 271 : ARMCENTER MODE MESSAGE
$[0] PARTS
$[0] WEAPON
CO$[0] LOR
// START 274 : ARMCENTER COMMAND TYPE MESSAGE
$[0] EQUIP
BUY
SELL
// START 277 : ARMCENTER_CHANGE_PART_MESSAGE
SELECT
PARAMETER
RESERVED
RESERVED
// START 281 : ARMCENTER PARTS MESSAGE
$[0] HEAD
CH$[0] EST
ARM$[0] S
LE$[0] GS
$[0] BOOSTER
VIEW $[0] ALL
$[0] ROTATE
PA$[0] USE
ITEM
RESERVED
// START 291 : ARMCENTER WEAPON MESSAGE
HAND-W1($[0] 1)
HAND-W2($[0] 2)
HAND-W3($[0] 3)
HAND-W4($[0] 4)
R-SHOULDER($[0] 5)
L-SHOULDER($[0] 6)
LOADING MECHANIC DATA..
PLEASE WAIT
WEIGHT
RESERVED
// 301 ARMCENTER_WEAPON_PARAMETER MESSAGE
SLOT TYPE
BULLET TYPE
BULLET CONSUMPTION
FIRE AT THE SAME TIME
DAMAGE TYPE
DAMAGE POINT
SHOOTING RANGE
BULLET SPEED
DISPERSION ANGLE
HIT RANGE
// 311
SPLASH DAMAGE RANGE
SPLASH BORDER DAMAGE
FIRING DELAY
GUIDANCE
TARGETING TIME
WEIGHT
RESERVED
RESERVED
// 319 ARMCENTER_WEAPON_EMPTY_SLOT_MESSAGE
EMPTY SLOT
REMOVE WEAPON
// 321 // weapon type string
HAND
SHOULDER
30mm
60mm
E-PAK
ROCKET
IMPACT
ENERGY
RESERVED
RESERVED
// START : 331 LADDER GAME MESSGE
// START : 331 LADDER ID MANAGER
LADDER GAME ID MANAGER
YOUR ID
PASSWORD
LOG$[0] IN
$[0] CANCEL
$[0] NEW ID
RESERVED
RESERVED
RESERVED
RESERVED
// START : 341 LADDER_CREATE_ID_MESSAGE
CREATE NEW ID
INPUT ID
PASSWORD
CONFIRM
E-MAIL
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START : 351 LADDER_CREATE_ID_CHECK
CREATE NEW ID
NEW ID ON REGISTRATION
INACTIVE ID ARE DELETED AT REGULAR TIME(AT LEAST 3MONTH)|YOU MAY LOSE YOUR DATA. DO YOU AGREE
$[0] O K
$[0] CANCEL
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 361 : LADDER GAME ID INFOMATION
USER INFOMATION
USER ID
OLD PASSWORD
NEW PASSWORD
CONFIRM
E-MAIL
LEVEL
KILL RATE
KILL
DEATH
GAME CNT
EXP
RANKING
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START : 381 LADDER GAME JOIN
AXIS LADDER GAME
TITLE
MAP
TYPE
USER
PING
$[0] JOIN
$[0] REFRESH
$[0] STOP
$[0] CANCEL
SEARCHING FOR THE GAME SERVER
RESERVED
RESERVED
RESERVED
RESERVED
// START : 396 LADDER GAME CREATE
CREATE LADDER GAME
TITLE
MAP
NO OF PLAYER
MAP ROTATION
TYPE
FRAG LIMIT
TIME LIMIT
$[0] O K
$[0] CANCEL
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START : 411 RANKING LADDER GAME
LADDER GAME RANKING
OPTION
RANK
ID
GRADE
RATE
GAME
KILL
DEATH
EXP
$[0] STOP
$[0] CANCEL
DOWNLOADING RANKING DATA
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START : 431 graphic setup string
16BIT COLOR
32BIT COLOR
OFF
ON
OFF
ON
RESERVED
RESERVED
RESERVED
RESERVED
// START : 441 create game setup string
RED
BLUE
YELLOW
OFF
ON
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START : 451 game_info_string
UNLIMITED
MIN
UNLIMITED
FRAGS
ROTATION
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 461 // game_type_join_string
DM
TDM
RA
TRA
SD
TSD
RESERVED
RESERVED
RESERVED
RESERVED
// 471 // GAME_TYPE_STRING_MESSAGE
DEATH MATCH
TEAM DEATCH MATCH
ROCKET ARENA
TEAM ROCKET ARENA
SUDDEN DEATH
TEAM SUDDEN DEATH
RESERVED
RESERVED
RESERVED
RESERVED
// 481
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 491
PRIMARY COLOR
SECONDARY COLOR
HUE
CHROMA
VALUE
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// START 501 : MISSION MENU
// 501 : Mission Menu list
MISSION LIST
MISSION TITLE
CLIENT
COST
STATUS
MISSION OBJECTIVE
$[0] ACCEPT
$[0] CANCEL
RESERVED
RESERVED
// 511 : Mission Menu List status
DON'T
SUCCEED
FAILED
RESERVED
RESERVED
// 516 : MISSION MENU BRIEF MESSAGE
MISSION BRIEFING
RESERVED
RESERVED
RESERVED
RESERVED
$[0] ACCEPT
$[0] CANCEL
$[0] NEXT
$[0] PREV
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 531 : PROFILE_CHARACTER_SELECT_MESSAGE
CHARACTER SELECT
NAME :
CORP :
SEX :
AGE :
BULLET.AT
ENERGY.AT
EXPLODE.AT
MEELE.AT
MOBILITY
SPEED
DEFENSE
SCANNING
MAX.LOAD
RESERVED
// 546 : PROFILE_CHARACTER_SELECT_MESSAGE 2
MALE
FEMALE
RESERVED
RESERVED
RESERVED
// 551 : SINGLE_PLAY_MODE_MESSAGE
ROUND
CODE NAME
GAME TYPE
OBJECTIVE
TIME
PRIZE
CD
TEAMMATE(RED TEAM)
ENEMY(BLUE TEAM)
RESERVED
// 561
$[0] O K
$[0] CANCEL
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 571 : Ranking name
E-2
E-3
E-4
E-5
E-6
E-7
E-8
W-1
O-1
O-2
// 581
O-3
O-4
O-5
O-6
O-7
O-8
O-9
O-10
O-10
RESERVED
// 591
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 601 view part's parameter
// head : 601
DETECTION RANGE
DETECTION ANGLE
HACKING LEVEL
LOCK ON EFFICIENCY
TARGET KEEPING TIME
WEIGHT
RESERVED
RESERVED
RESERVED
RESERVED
// chest : 611
WEIGHT LIMIT
MAX ARMOR
MAX SHIELD
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// arm : 621
FIRE CONTROL SYSTEM
CAPACITY FOR 30MM
CAPACITY FOR 60MM
CAPACITY FOR E-PAK
CAPACITY FOR MISSLE
WEIGHT
RESERVED
RESERVED
RESERVED
RESERVED
// 631
// leg : 631
AGILITY
INERTIA
SPD CORRECTION
F.BOOST SPD CORRECTION
S.BOOST SPD CORRECTION
B.BOOST SPD CORRECTION
WEIGHT
RESERVED
RESERVED
RESERVED
// booster : 641
THRUST TYPE
ACTIVE TIME
RECHARGE TIME
DELAY FOR RECHARGE
NORMAL SPEED
MAX SPEED FWD/SWD/BWD
WEIGHT
RESERVED
RESERVED
RESERVED
// 651 // nozzle type string
PLASMA THRUST ENGINE
ION THRUST ENGINE
GRAVITY ION ENGINE
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 661
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 671 ARMCENTER_FULL_PARAMETER_MESSAGE
DETECTION RANGE
HACKING LEVEL
MAX ARMOR
MAX SHILED
FCS
WEAPON LOAD
MOBILITY
NORMAL SPEED
MAX SPEED
BOOSTER ENERGY
// 681
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 691 ARMCENTER_PARAMETER_STRING_MESSAGE
RESERVED
RESERVED
CELL
CELL
RESERVED
RESERVED
m
m/s
'
m
// 701
m
RESERVED
ms
'
ms
ton
RESERVED
RESERVED
RESERVED
RESERVED
// 711 ARMCENTER_WEAPON_STRING_MESSAGE
HV-PISTOL
ASSAULT RIFLE
MINIGUN
SNIPER RIFLE
HISPEED SHOTGUN
SPREAD SHOTGUN
AUTO SHOTGUN
BURST GUN
PLASMA BLASTER
REFRACTION BEAM
// 721
ARC LIGHT GUN
ION CANNON
PARTICLE CANNON
ROCKET POD
PLASMA SPREADER
TRIPLE HANDCANNON
DOUBLE ROCKET POD
DOUBLE MISSILE POD
MIDRANGE MISSILE
GUD POD
// 731
RAPID FIRE MISSILE
MULTIPLE MISSILE
MOTOR HAMMER
PLASMA BLADE
SYNCROTRON LANCE
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 741
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
RESERVED
// 751 MECHANIC_PARAMETER_DISPLAY_MODE
m
'
%
ms
t
cell
Km/h
Round
m/s
km/s
sec