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  1. //  ===========> COMMENT
  2. // ALL LINE SPACE IS SKIP
  3.  
  4. // SYSTEM ERROR MESSAGE
  5. // NUMBER 0 ~ 10
  6. PRESS ENTER OR CLICK MOUSE
  7. NOT SUPPORTED IN DEMO VERSION
  8. THIS VIDEO MODE IS NOT SUPPORTED IN YOUR SYSTEM
  9. THIS PROGRAM WAS UPDATED
  10. DO DOWNLOAD NEW VERSION
  11. ERROR OLD_PASSWORD or NOT EACH TWO PASSWORD
  12. RESERVED
  13. RESERVED
  14. RESERVED
  15. RESERVED
  16. RESERVED
  17.  
  18. // NUMBER 11~20
  19. CANNOT OPEN MISSION DATA FILE
  20. RESERVED
  21. RESERVED
  22. RESERVED
  23. RESERVED
  24. RESERVED
  25. RESERVED
  26. RESERVED
  27. RESERVED
  28. RESERVED
  29.  
  30. // NUMBER 21 ~ 30
  31. SELECT RECORDED GAME
  32. AUTO REPEAT
  33. $[0] O K
  34. $[0] CANCEL
  35. $[0] RANDOM
  36. RESERVED
  37. RESERVED
  38. RESERVED
  39. RESERVED
  40. RESERVED
  41.  
  42. // NUMBER 31 ~ 40
  43. INVALID ID
  44. INVALID PASSWORD
  45. PASSWORDS DID NOT MATCH. PLEASE, TRY AGAIN
  46. SOMEONE HAS ALREADY CHOSEN THAT ID
  47. THE ID IS BEING USED
  48. TYPE ID
  49. TYPE PASSWORD
  50. RESERVED
  51. RESERVED
  52. RESERVED
  53.  
  54. // NUMBER 41 ~ 50
  55. CANNOT CONNECT TO SERVER
  56. RESERVED
  57. RESERVED
  58. RESERVED
  59. RESERVED
  60. RESERVED
  61. RESERVED
  62. RESERVED
  63. RESERVED
  64. RESERVED
  65.  
  66. // NUMBER 51 ~ 60
  67. CANNOT INITIALIZE NETWORK
  68. CANNOT CREATE GAME SERVER
  69. CANNOT JOIN TO GAME SERVER
  70. GAME SERVER IS FULL
  71. RESERVED
  72. RESERVED
  73. RESERVED
  74. RESERVED
  75. RESERVED
  76. RESERVED
  77.  
  78.  
  79. // NUMBER 61 ~ 70
  80. CANNOT CONNECT TO MAIN SERVER
  81. CANNOT CONNECT TO MAIN SERVER
  82. CANNOT INITIALIZE NETWORK
  83. CANNOT FIND GAME LIST
  84. CANNOT CHECK GAME INFOMATION
  85. CANNOT JOIN TO GAME SERVER
  86. GAME SERVER IS FULL
  87. CONNETION TIME OUT
  88. RESERVED
  89. RESERVED
  90.  
  91. // NUMBER 71 ~ 80
  92. SKIRMISH PLAY|Hotkey is $[5] K
  93. MULTIPLAY VIA INTERNET|Hotkey is $[5] M
  94. LADDER GAME|Hotkey is $[5] L
  95. TO SETUP SOUND / GRAPHIC / KEY|Hotkey is $[5] S
  96. TO CUSTOMIZE|Hotkey is $[5] A
  97. EXIT|Hotkey is $[5] X
  98. RESERVED
  99. RESERVED
  100. RESERVED
  101. RESERVED
  102.  
  103. // START 81 ABOUT SETUP MESSAGE
  104. SETUP SOUND SYSTEM|Hotkey is $[5] S
  105. SETUP GRAPHIC SYSTEM|Hotkey is $[5] G
  106. SETUP CONTROL SYSTEM|Hotkey is $[5] C
  107. EXIT SETUP|Hotkey is $[5] X
  108. RESERVED
  109.  
  110. // NUMBER 86 MULTIPLAY MESSAGE
  111. SETUP PLAYER FOR THE MULTIPLAY|Hotkey is $[5] P
  112. JOIN AND PLAY MULTIPLAY|Hotkey is $[5] J
  113. CREATE MULTIPLAY GAME|Hotkey is $[5] C
  114. EXIT MULTIPLAY|Hotkey is $[5] X
  115. RESERVED
  116.  
  117. // start 91 :Ladder Game Menu
  118. SETUP ID|Hotkey is $[5] P
  119. JOIN LADDER GAME|Hotkey is $[5] J
  120. CREATE LADDER GAME|Hotkey is $[5] C
  121. TO CUSTOMIZE|Hotkey is $[5] A
  122. VIEW RANKING|Hotkey is $[5] R
  123. EXIT LADDER GAME|Hotkey is $[5] X
  124. RESERVED
  125. RESERVED
  126. RESERVED
  127.  
  128.  
  129.  
  130. // START 100
  131. USERMESSAGE
  132.  
  133. // START 101
  134. ERROR
  135.  
  136. // START 102 : SYSTEMCHANGEERRORCODE
  137. SYSTEM MODE CHANGE SUCCESS
  138. SYSTEM MODE CHANGE RESTART
  139. SYSTEM MODE CHANGE BAD FLAGS
  140. SYSTEM MODE CHANGE BAD PARAM
  141. SYSTEM MODE CHANGE FAILED
  142. SYSTEM MODE CHANGE BAD MODE
  143. SYSTEM MODE CHANGE NOTUPDATED
  144.  
  145. // START 109 : PIXEL SETUP ERROR CODE
  146. CHOOSEPIXELFORMAT FAILED
  147. NEEDS PALETTE
  148. SETPIXELFORMAT FAILED
  149.  
  150. // START 112 : DIRECT INPUT INIT ERROR CODE
  151. DIRECT INPUT INIT FAILED
  152. RESERVED
  153. RESERVED
  154.  
  155. // START 115 : OK AND CANCEL
  156. $[0] O K
  157. $[0] CANCEL
  158. $[0] DEFAULT
  159. OFF
  160. ON
  161.  
  162. // START 120 : PROFILE MANAGEMENT MENU
  163. PROFILE MANAGEMENT
  164. $[0] NEW
  165. $[0] DELETE
  166. LOG$[0] IN
  167. LOG$[0] OUT
  168.  
  169. REGISTRY PROFILE
  170. NAME ALREADY REGISTRED
  171. ARE YOU SURE?
  172. ARE YOU SURE?
  173. RESERVED
  174. RESERVED
  175.  
  176. // START 131 : SETUP PLAYER
  177. SETUP PLAYER
  178. PLAYER NAME :
  179. TEAM COLOR  :
  180. MOVE TO ARM-CENTER
  181. $[0] O K
  182. $[0] CANCEL
  183. $[0] DEFAULT
  184.  
  185. // START 138 : MULTI MODE
  186. SELECT MULTIPLAY MODE
  187. CUSTOMIZING ON
  188. CUSTOMIZING OFF
  189.  
  190. // START 141 : JOIN ARENA
  191. JOIN ARENA
  192. SEARCH $[0] IPX
  193. SEARCH $[0] TCP/IP
  194. ROOM NAME
  195. MAP NAME
  196. PING
  197. PLAYER
  198. $[0] JOIN
  199. $[0] STOP
  200. $[0] CANCEL
  201. SEARCHING FOR THE GAME SERVER
  202. CONNECTING TO THE GAME SERVER
  203. PLEASE WAIT
  204. TYPE
  205. RESERVED
  206.  
  207. // START 156 : CREATE ARENA
  208. CREATE ARENA
  209. GAME NAME
  210. MAP SETTING
  211. PLAYER
  212. MAP ROTATION
  213. GAME TYPE
  214. FRAG LIMIT
  215. TIME LIMIT
  216. $[0] IPX GAME
  217. $[0] TCP/IP GAME
  218. $[0] SERVER SERVICE
  219. $[0] CANCEL
  220. NETWORK INITIALIZE ERROR
  221. DO YOU WANT SINGLE PLAY?
  222. RESERVED
  223.  
  224. // START 171 : SOUND SETUP
  225. SETUP SOUND
  226. EFFECT SOUND
  227. BACKGROUND MUSIK
  228. 3D SOUND
  229. STEREO REVERSE
  230. OFF
  231. ON
  232. $[0] ACCEPT
  233. $[0] CANCEL
  234. RESERVED
  235.  
  236. // START 181 : GRAPHIC SETUP
  237. SETUP GRAPHIC
  238. VIDEO MODE
  239. COLOR DEPTH
  240. F/X STATUS
  241. LINEAR FILTERING
  242. MIP MAPPING
  243. VIEW FPS
  244. SIMPLE MENU
  245. $[0] ACCEPT
  246. $[0] CANCEL
  247. $[0] DEFAULT
  248. RESERVED
  249. RESERVED
  250. RESERVED
  251. RESERVED
  252. RESERVED
  253. RESERVED
  254. RESERVED
  255. RESERVED
  256. RESERVED
  257.  
  258. // START 201 : KEY SETUP
  259. SETUP CONTROL-KEY
  260. $[0] MOVE
  261. $[0] SHOOT
  262. M$[0] ISC
  263. MO$[0] USE
  264. KEY FUNCTION
  265. PRIMARY-KEY
  266. SECONDARY-KEY
  267. $[0] ACCEPT
  268. $[0] CANCEL
  269. $[0] DEFAULT
  270. RESERVED
  271. RESERVED
  272. RESERVED
  273. RESERVED
  274.  
  275.  
  276. // STAR 216 : MOVE KEY SETTING
  277. FORWARD
  278. BACKWARD
  279. LEFT STEP
  280. RIGHT STEP
  281. LEFT TURN
  282. RIGHT TURN
  283. ALTITUDE
  284. BOOSTER
  285. ALTITUDE UP
  286. ALTITUDE DOWN
  287. INVERT MOUSE
  288. RESERVED
  289. RESERVED
  290. RESERVED
  291. RESERVED
  292.  
  293.  
  294. // START 231 : SHOOT KEY SET
  295. FIRE
  296. PREV WEAPON
  297. NEXT WEAPON
  298. HAND WEAPON 1
  299. HAND WEAPON 2
  300. HAND WEAPON 3
  301. HAND WEAPON 4
  302. R_SHOULDER WEAPON
  303. L_SHOULDER WEAPON
  304. ZOOM
  305. ALT SHOOT
  306. RESERVED
  307. RESERVED
  308. RESERVED
  309. RESERVED
  310.  
  311. // START 246 : MISC KEY SET
  312. CHAT
  313. TEAM CHAT
  314. USE ITEM
  315. FEED BACK
  316. GAME MENU
  317. QUICK SAVE
  318. SCORE
  319. MISSION OJBECT
  320. CHANGE VIEW_MODE
  321. HELP
  322. RESERVED
  323. RESERVED
  324. RESERVED
  325. RESERVED
  326. RESERVED
  327.  
  328. // START 261 : SET MOUSE
  329. INVERT MOUSE
  330. SMOOTH MOUSE
  331. SENSITIVITY
  332. CROSSHAIRS
  333. RESERVED
  334. RESERVED
  335. RESERVED
  336. RESERVED
  337. RESERVED
  338. RESERVED
  339.  
  340.  
  341. // START 271 : ARMCENTER MODE MESSAGE
  342. $[0] PARTS
  343. $[0] WEAPON
  344. CO$[0] LOR
  345.  
  346. // START 274 : ARMCENTER COMMAND TYPE MESSAGE
  347. $[0] EQUIP
  348. BUY
  349. SELL
  350.  
  351. // START 277 : ARMCENTER_CHANGE_PART_MESSAGE
  352. SELECT
  353. PARAMETER
  354. RESERVED
  355. RESERVED
  356.  
  357. // START 281 : ARMCENTER PARTS MESSAGE
  358. $[0] HEAD
  359. CH$[0] EST
  360. ARM$[0] S
  361. LE$[0] GS
  362. $[0] BOOSTER
  363. VIEW $[0] ALL
  364. $[0] ROTATE
  365. PA$[0] USE
  366. ITEM
  367. RESERVED
  368.  
  369.  
  370.  
  371. // START 291 : ARMCENTER WEAPON MESSAGE
  372. HAND-W1($[0] 1)
  373. HAND-W2($[0] 2)
  374. HAND-W3($[0] 3)
  375. HAND-W4($[0] 4)
  376. R-SHOULDER($[0] 5)
  377. L-SHOULDER($[0] 6)
  378.  
  379. LOADING MECHANIC DATA..
  380. PLEASE WAIT
  381. WEIGHT
  382. RESERVED
  383.  
  384. // 301  ARMCENTER_WEAPON_PARAMETER MESSAGE
  385. SLOT TYPE
  386. BULLET TYPE
  387. BULLET CONSUMPTION
  388. FIRE AT THE SAME TIME
  389. DAMAGE TYPE
  390. DAMAGE POINT
  391. SHOOTING RANGE
  392. BULLET SPEED
  393. DISPERSION ANGLE
  394. HIT RANGE
  395.  
  396. // 311
  397. SPLASH DAMAGE RANGE
  398. SPLASH BORDER DAMAGE
  399. FIRING DELAY
  400. GUIDANCE
  401. TARGETING TIME
  402. WEIGHT
  403. RESERVED
  404. RESERVED
  405.  
  406. // 319 ARMCENTER_WEAPON_EMPTY_SLOT_MESSAGE
  407. EMPTY SLOT
  408. REMOVE WEAPON
  409.  
  410.  
  411. // 321 // weapon type string
  412. HAND
  413. SHOULDER
  414. 30mm
  415. 60mm
  416. E-PAK
  417. ROCKET
  418. IMPACT
  419. ENERGY
  420. RESERVED
  421. RESERVED
  422.  
  423.  
  424. // START : 331 LADDER GAME MESSGE
  425. // START : 331 LADDER ID MANAGER
  426. LADDER GAME ID MANAGER
  427. YOUR ID
  428. PASSWORD
  429. LOG$[0] IN
  430. $[0] CANCEL
  431. $[0] NEW ID
  432. RESERVED
  433. RESERVED
  434. RESERVED
  435. RESERVED
  436.  
  437. // START : 341 LADDER_CREATE_ID_MESSAGE
  438. CREATE NEW ID
  439. INPUT ID
  440. PASSWORD
  441. CONFIRM
  442. E-MAIL
  443. RESERVED
  444. RESERVED
  445. RESERVED
  446. RESERVED
  447. RESERVED
  448.  
  449.  
  450. // START : 351  LADDER_CREATE_ID_CHECK
  451. CREATE NEW ID
  452. NEW ID ON REGISTRATION
  453. INACTIVE ID ARE DELETED AT REGULAR TIME(AT LEAST 3MONTH)|YOU MAY LOSE YOUR DATA. DO YOU AGREE
  454. $[0] O K
  455. $[0] CANCEL
  456. RESERVED
  457. RESERVED
  458. RESERVED
  459. RESERVED
  460. RESERVED
  461.  
  462.  
  463. // 361 : LADDER GAME ID INFOMATION
  464. USER INFOMATION
  465. USER ID
  466. OLD PASSWORD
  467. NEW PASSWORD
  468. CONFIRM
  469. E-MAIL
  470. LEVEL
  471. KILL RATE
  472. KILL
  473. DEATH
  474. GAME CNT
  475. EXP
  476. RANKING
  477. RESERVED
  478. RESERVED
  479. RESERVED
  480. RESERVED
  481. RESERVED
  482. RESERVED
  483. RESERVED
  484.  
  485.  
  486.  
  487. // START : 381 LADDER GAME JOIN
  488. AXIS LADDER GAME
  489. TITLE
  490. MAP
  491. TYPE
  492. USER
  493. PING
  494. $[0] JOIN
  495. $[0] REFRESH
  496. $[0] STOP
  497. $[0] CANCEL
  498. SEARCHING FOR THE GAME SERVER
  499. RESERVED
  500. RESERVED
  501. RESERVED
  502. RESERVED
  503.  
  504. // START : 396 LADDER GAME CREATE
  505. CREATE LADDER GAME
  506. TITLE
  507. MAP
  508. NO OF PLAYER
  509. MAP ROTATION
  510. TYPE
  511. FRAG LIMIT
  512. TIME LIMIT
  513. $[0] O K
  514. $[0] CANCEL
  515. RESERVED
  516. RESERVED
  517. RESERVED
  518. RESERVED
  519. RESERVED
  520.  
  521. // START : 411 RANKING LADDER GAME
  522. LADDER GAME RANKING
  523. OPTION
  524. RANK
  525. ID
  526. GRADE
  527. RATE
  528. GAME
  529. KILL
  530. DEATH
  531. EXP
  532. $[0] STOP
  533. $[0] CANCEL
  534. DOWNLOADING RANKING DATA
  535.  
  536. RESERVED
  537. RESERVED
  538. RESERVED
  539. RESERVED
  540. RESERVED
  541. RESERVED
  542. RESERVED
  543.  
  544.  
  545. // START : 431 graphic setup string
  546. 16BIT COLOR
  547. 32BIT COLOR
  548. OFF
  549. ON
  550. OFF
  551. ON
  552. RESERVED
  553. RESERVED
  554. RESERVED
  555. RESERVED
  556.  
  557.  
  558. // START : 441 create game setup string
  559. RED
  560. BLUE
  561. YELLOW
  562. OFF
  563. ON
  564. RESERVED
  565. RESERVED
  566. RESERVED
  567. RESERVED
  568. RESERVED
  569.  
  570.  
  571. // START : 451 game_info_string
  572. UNLIMITED
  573. MIN
  574. UNLIMITED
  575. FRAGS
  576. ROTATION
  577. RESERVED
  578. RESERVED
  579. RESERVED
  580. RESERVED
  581. RESERVED
  582.  
  583. // 461  // game_type_join_string
  584. DM
  585. TDM
  586. RA
  587. TRA
  588. SD
  589. TSD
  590. RESERVED
  591. RESERVED
  592. RESERVED
  593. RESERVED
  594.  
  595. // 471  // GAME_TYPE_STRING_MESSAGE
  596. DEATH MATCH
  597. TEAM DEATCH MATCH
  598. ROCKET ARENA
  599. TEAM ROCKET ARENA
  600. SUDDEN DEATH
  601. TEAM SUDDEN DEATH
  602. RESERVED
  603. RESERVED
  604. RESERVED
  605. RESERVED
  606.  
  607. // 481
  608. RESERVED
  609. RESERVED
  610. RESERVED
  611. RESERVED
  612. RESERVED
  613. RESERVED
  614. RESERVED
  615. RESERVED
  616. RESERVED
  617. RESERVED
  618.  
  619. // 491
  620. PRIMARY COLOR
  621. SECONDARY COLOR
  622. HUE
  623. CHROMA
  624. VALUE
  625. RESERVED
  626. RESERVED
  627. RESERVED
  628. RESERVED
  629. RESERVED
  630.  
  631. // START 501 : MISSION MENU
  632. // 501 : Mission Menu list
  633. MISSION LIST
  634. MISSION TITLE
  635. CLIENT
  636. COST
  637. STATUS
  638. MISSION OBJECTIVE
  639. $[0] ACCEPT
  640. $[0] CANCEL
  641. RESERVED
  642. RESERVED
  643.  
  644. // 511 : Mission Menu List status
  645. DON'T
  646. SUCCEED
  647. FAILED
  648. RESERVED
  649. RESERVED
  650.  
  651. // 516 : MISSION MENU BRIEF MESSAGE
  652. MISSION BRIEFING
  653. RESERVED
  654. RESERVED
  655. RESERVED
  656. RESERVED
  657. $[0] ACCEPT
  658. $[0] CANCEL
  659. $[0] NEXT
  660. $[0] PREV
  661. RESERVED
  662. RESERVED
  663. RESERVED
  664. RESERVED
  665. RESERVED
  666. RESERVED
  667.  
  668. // 531 : PROFILE_CHARACTER_SELECT_MESSAGE
  669. CHARACTER SELECT
  670. NAME :
  671. CORP :
  672. SEX  :
  673. AGE  :
  674. BULLET.AT
  675. ENERGY.AT
  676. EXPLODE.AT
  677. MEELE.AT
  678. MOBILITY
  679. SPEED
  680. DEFENSE
  681. SCANNING
  682. MAX.LOAD
  683. RESERVED
  684.  
  685. // 546 : PROFILE_CHARACTER_SELECT_MESSAGE 2
  686. MALE
  687. FEMALE
  688. RESERVED
  689. RESERVED
  690. RESERVED
  691.  
  692. // 551 : SINGLE_PLAY_MODE_MESSAGE
  693. ROUND
  694. CODE NAME
  695. GAME TYPE
  696. OBJECTIVE
  697. TIME
  698. PRIZE
  699. CD
  700. TEAMMATE(RED TEAM)
  701. ENEMY(BLUE TEAM)
  702. RESERVED
  703.  
  704. // 561
  705. $[0] O K
  706. $[0] CANCEL
  707. RESERVED
  708. RESERVED
  709. RESERVED
  710. RESERVED
  711. RESERVED
  712. RESERVED
  713. RESERVED
  714. RESERVED
  715.  
  716. // 571 : Ranking name
  717. E-2
  718. E-3
  719. E-4
  720. E-5
  721. E-6
  722. E-7
  723. E-8
  724. W-1
  725. O-1
  726. O-2
  727. // 581
  728. O-3
  729. O-4
  730. O-5
  731. O-6
  732. O-7
  733. O-8
  734. O-9
  735. O-10
  736. O-10
  737. RESERVED
  738.  
  739. // 591
  740. RESERVED
  741. RESERVED
  742. RESERVED
  743. RESERVED
  744. RESERVED
  745. RESERVED
  746. RESERVED
  747. RESERVED
  748. RESERVED
  749. RESERVED
  750.  
  751. // 601  view part's parameter
  752. // head : 601
  753. DETECTION RANGE
  754. DETECTION ANGLE
  755. HACKING LEVEL
  756. LOCK ON EFFICIENCY
  757. TARGET KEEPING TIME
  758. WEIGHT
  759. RESERVED
  760. RESERVED
  761. RESERVED
  762. RESERVED
  763.  
  764.  
  765. // chest : 611
  766. WEIGHT LIMIT
  767. MAX ARMOR
  768. MAX SHIELD
  769. RESERVED
  770. RESERVED
  771. RESERVED
  772. RESERVED
  773. RESERVED
  774. RESERVED
  775. RESERVED
  776.  
  777.  
  778.  
  779. // arm : 621
  780. FIRE CONTROL SYSTEM
  781. CAPACITY FOR 30MM
  782. CAPACITY FOR 60MM
  783. CAPACITY FOR E-PAK
  784. CAPACITY FOR MISSLE
  785. WEIGHT
  786. RESERVED
  787. RESERVED
  788. RESERVED
  789. RESERVED
  790.  
  791.  
  792. // 631
  793. // leg : 631
  794. AGILITY
  795. INERTIA
  796. SPD CORRECTION
  797. F.BOOST SPD CORRECTION
  798. S.BOOST SPD CORRECTION
  799. B.BOOST SPD CORRECTION
  800. WEIGHT
  801. RESERVED
  802. RESERVED
  803. RESERVED
  804.  
  805.  
  806. // booster : 641
  807. THRUST TYPE
  808. ACTIVE TIME
  809. RECHARGE TIME
  810. DELAY FOR RECHARGE
  811. NORMAL SPEED
  812. MAX SPEED FWD/SWD/BWD
  813. WEIGHT
  814. RESERVED
  815. RESERVED
  816. RESERVED
  817.  
  818.  
  819. // 651 // nozzle type string
  820. PLASMA THRUST ENGINE
  821. ION THRUST ENGINE
  822. GRAVITY ION ENGINE
  823. RESERVED
  824. RESERVED
  825. RESERVED
  826. RESERVED
  827. RESERVED
  828. RESERVED
  829. RESERVED
  830.  
  831. // 661
  832. RESERVED
  833. RESERVED
  834. RESERVED
  835. RESERVED
  836. RESERVED
  837. RESERVED
  838. RESERVED
  839. RESERVED
  840. RESERVED
  841. RESERVED
  842.  
  843.  
  844. // 671 ARMCENTER_FULL_PARAMETER_MESSAGE
  845. DETECTION RANGE
  846. HACKING LEVEL
  847. MAX ARMOR
  848. MAX SHILED
  849. FCS
  850. WEAPON LOAD
  851. MOBILITY
  852. NORMAL SPEED
  853. MAX SPEED
  854. BOOSTER ENERGY
  855.  
  856. // 681
  857. RESERVED
  858. RESERVED
  859. RESERVED
  860. RESERVED
  861. RESERVED
  862. RESERVED
  863. RESERVED
  864. RESERVED
  865. RESERVED
  866. RESERVED
  867.  
  868. // 691 ARMCENTER_PARAMETER_STRING_MESSAGE
  869. RESERVED
  870. RESERVED
  871. CELL
  872. CELL
  873. RESERVED
  874. RESERVED
  875. m
  876. m/s
  877. '
  878. m
  879.  
  880. // 701
  881. m
  882. RESERVED
  883. ms
  884. '
  885. ms
  886. ton
  887. RESERVED
  888. RESERVED
  889. RESERVED
  890. RESERVED
  891.  
  892. // 711 ARMCENTER_WEAPON_STRING_MESSAGE
  893. HV-PISTOL
  894. ASSAULT RIFLE
  895. MINIGUN
  896. SNIPER RIFLE
  897.  
  898. HISPEED SHOTGUN
  899. SPREAD SHOTGUN
  900. AUTO SHOTGUN
  901. BURST GUN
  902.  
  903. PLASMA BLASTER
  904. REFRACTION BEAM
  905. // 721
  906. ARC LIGHT GUN
  907. ION CANNON
  908. PARTICLE CANNON
  909.  
  910. ROCKET POD
  911. PLASMA SPREADER
  912. TRIPLE HANDCANNON
  913. DOUBLE ROCKET POD
  914.  
  915. DOUBLE MISSILE POD
  916. MIDRANGE MISSILE
  917. GUD POD
  918.  
  919. // 731
  920. RAPID FIRE MISSILE
  921. MULTIPLE MISSILE
  922.  
  923. MOTOR HAMMER
  924. PLASMA BLADE
  925. SYNCROTRON LANCE
  926.  
  927. RESERVED
  928. RESERVED
  929. RESERVED
  930. RESERVED
  931. RESERVED
  932.  
  933. // 741
  934. RESERVED
  935. RESERVED
  936. RESERVED
  937. RESERVED
  938. RESERVED
  939. RESERVED
  940. RESERVED
  941. RESERVED
  942. RESERVED
  943. RESERVED
  944.  
  945.  
  946. // 751 MECHANIC_PARAMETER_DISPLAY_MODE
  947. m
  948. '
  949. %
  950. ms
  951. t
  952. cell
  953. Km/h
  954. Round
  955. m/s
  956. km/s
  957. sec
  958.  
  959.  
  960.  
  961.  
  962.  
  963.  
  964.  
  965.  
  966.  
  967.  
  968.  
  969.  
  970.